skia2/tests/TransferPixelsTest.cpp
Mike Klein 52337de95c re-run tools/rewrite_includes.py
PS2 adds a rewrite for Skia #include <...> to #include "...", letting
them be otherwise rewritten and sorted too.  (We do need one exception
for the Vulkan headers, which will otherwise be rewritten to always
point to our own.)  I don't think it's particularly important to
favor "" or <>, but picking one keeps things consistent.

PS3 adds a missing SkMutex.h include.

PS4 fixes a terrible readability problem.

Change-Id: Id9fe752727ef30e802b1daf755ee2ed15e267577
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229742
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-07-25 15:40:33 +00:00

383 lines
16 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This is a GPU-backend specific test. It relies on static intializers to work
#include "include/core/SkTypes.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrTexture.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/GrSurfaceProxy.h"
#include "src/gpu/SkGr.h"
#include "tests/Test.h"
#include "tests/TestUtils.h"
#include "tools/gpu/GrContextFactory.h"
using sk_gpu_test::GrContextFactory;
void fill_transfer_data(int left, int top, int width, int height, int bufferWidth,
GrColorType dstType, char* dst) {
size_t dstBpp = GrColorTypeBytesPerPixel(dstType);
auto dstLocation = [dst, dstBpp, bufferWidth](int x, int y) {
return dst + y * dstBpp * bufferWidth + x * dstBpp;
};
// build red-green gradient
for (int j = top; j < top + height; ++j) {
for (int i = left; i < left + width; ++i) {
unsigned int red = (unsigned int)(256.f*((i - left) / (float)width));
unsigned int green = (unsigned int)(256.f*((j - top) / (float)height));
uint32_t srcPixel = GrColorPackRGBA(red - (red>>8),
green - (green>>8), 0xff, 0xff);
GrPixelInfo srcInfo(GrColorType::kRGBA_8888, kPremul_SkAlphaType, nullptr, 1, 1);
GrPixelInfo dstInfo(dstType, kPremul_SkAlphaType, nullptr, 1, 1);
GrConvertPixels(dstInfo, dstLocation(i, j), dstBpp, srcInfo, &srcPixel, 4);
}
}
}
bool read_pixels_from_texture(GrTexture* texture, GrColorType dstColorType, char* dst) {
auto* context = texture->getContext();
auto* gpu = context->priv().getGpu();
auto* caps = context->priv().caps();
int w = texture->width();
int h = texture->height();
size_t rowBytes = GrColorTypeBytesPerPixel(dstColorType) * w;
GrColorType srcCT = GrPixelConfigToColorType(texture->config());
GrCaps::SupportedRead supportedRead = caps->supportedReadPixelsColorType(
srcCT, texture->backendFormat(), dstColorType);
if (supportedRead.fColorType != dstColorType || supportedRead.fSwizzle != GrSwizzle("rgba")) {
size_t tmpRowBytes = GrColorTypeBytesPerPixel(supportedRead.fColorType) * w;
std::unique_ptr<char[]> tmpPixels(new char[tmpRowBytes * h]);
if (!gpu->readPixels(texture, 0, 0, w, h,
supportedRead.fColorType, tmpPixels.get(), tmpRowBytes)) {
return false;
}
GrPixelInfo tmpInfo(supportedRead.fColorType, kPremul_SkAlphaType, nullptr, w, h);
GrPixelInfo dstInfo(dstColorType, kPremul_SkAlphaType, nullptr, w, h);
return GrConvertPixels(dstInfo, dst, rowBytes, tmpInfo, tmpPixels.get(), tmpRowBytes, false,
supportedRead.fSwizzle);
}
return gpu->readPixels(texture, 0, 0, w, h, supportedRead.fColorType, dst, rowBytes);
}
void basic_transfer_to_test(skiatest::Reporter* reporter, GrContext* context, GrColorType colorType,
GrRenderable renderable) {
if (GrCaps::kNone_MapFlags == context->priv().caps()->mapBufferFlags()) {
return;
}
auto* caps = context->priv().caps();
auto backendFormat = caps->getBackendFormatFromColorType(colorType);
if (!caps->isFormatTexturable(colorType, backendFormat)) {
return;
}
if ((renderable == GrRenderable::kYes && !caps->isFormatRenderable(colorType, backendFormat))) {
return;
}
auto resourceProvider = context->priv().resourceProvider();
GrGpu* gpu = context->priv().getGpu();
const int kTextureWidth = 16;
const int kTextureHeight = 16;
int srcBufferWidth = caps->writePixelsRowBytesSupport() ? 16 : 20;
const int kBufferHeight = 16;
GrSurfaceDesc desc;
desc.fWidth = kTextureWidth;
desc.fHeight = kTextureHeight;
desc.fConfig = GrColorTypeToPixelConfig(colorType);
sk_sp<GrTexture> tex =
resourceProvider->createTexture(desc, renderable, 1, SkBudgeted::kNo, GrProtected::kNo,
GrResourceProvider::Flags::kNoPendingIO);
if (!tex) {
ERRORF(reporter, "Could not create texture");
return;
}
// The caps tell us what color type we are allowed to upload and read back from this texture,
// either of which may differ from 'colorType'.
GrColorType allowedSrc = caps->supportedWritePixelsColorType(desc.fConfig, colorType);
size_t srcRowBytes = GrColorTypeBytesPerPixel(allowedSrc) * kTextureWidth;
std::unique_ptr<char[]> srcData(new char[kTextureWidth * srcRowBytes]);
fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, srcBufferWidth, allowedSrc,
srcData.get());
// create and fill transfer buffer
size_t size = srcRowBytes * kBufferHeight;
sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer(size, GrGpuBufferType::kXferCpuToGpu,
kDynamic_GrAccessPattern));
if (!buffer) {
return;
}
void* data = buffer->map();
if (!buffer) {
ERRORF(reporter, "Could not map buffer");
return;
}
memcpy(data, srcData.get(), size);
buffer->unmap();
//////////////////////////
// transfer full data
bool result;
result = gpu->transferPixelsTo(tex.get(), 0, 0, kTextureWidth, kTextureHeight, allowedSrc,
buffer.get(), 0, srcRowBytes);
REPORTER_ASSERT(reporter, result);
size_t dstRowBytes = GrColorTypeBytesPerPixel(colorType) * kTextureWidth;
std::unique_ptr<char[]> dstBuffer(new char[dstRowBytes * kTextureHeight]());
result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get());
if (!result) {
ERRORF(reporter, "Could not read pixels from texture");
return;
}
static constexpr float kTol[4] = {};
auto error = std::function<ComparePixmapsErrorReporter>(
[reporter, colorType](int x, int y, const float diffs[4]) {
ERRORF(reporter, "Error at (%d %d) in transfer, color type: %d", x, y, colorType);
});
GrPixelInfo srcInfo(allowedSrc, kPremul_SkAlphaType, nullptr, tex->width(), tex->height());
GrPixelInfo dstInfo(colorType, kPremul_SkAlphaType, nullptr, tex->width(), tex->height());
compare_pixels(srcInfo, srcData.get(), srcRowBytes, dstInfo, dstBuffer.get(), dstRowBytes, kTol,
error);
//////////////////////////
// transfer partial data
// We're relying on this cap to write partial texture data
if (!caps->writePixelsRowBytesSupport()) {
return;
}
const int kLeft = 2;
const int kTop = 10;
const int kWidth = 10;
const int kHeight = 2;
// change color of subrectangle
fill_transfer_data(kLeft, kTop, kWidth, kHeight, srcBufferWidth, allowedSrc, srcData.get());
data = buffer->map();
memcpy(data, srcData.get(), size);
buffer->unmap();
size_t offset = kTop * srcRowBytes + kLeft * GrColorTypeBytesPerPixel(allowedSrc);
result = gpu->transferPixelsTo(tex.get(), kLeft, kTop, kWidth, kHeight, allowedSrc,
buffer.get(), offset, srcRowBytes);
REPORTER_ASSERT(reporter, result);
result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get());
if (!result) {
ERRORF(reporter, "Could not read pixels from texture");
return;
}
compare_pixels(srcInfo, srcData.get(), srcRowBytes, dstInfo, dstBuffer.get(), dstRowBytes, kTol,
error);
}
void basic_transfer_from_test(skiatest::Reporter* reporter, const sk_gpu_test::ContextInfo& ctxInfo,
GrColorType colorType, GrRenderable renderable) {
auto context = ctxInfo.grContext();
auto caps = context->priv().caps();
if (GrCaps::kNone_MapFlags == caps->mapBufferFlags()) {
return;
}
auto resourceProvider = context->priv().resourceProvider();
GrGpu* gpu = context->priv().getGpu();
const int kTextureWidth = 16;
const int kTextureHeight = 16;
// We'll do a full texture read into the buffer followed by a partial read. These values
// describe the partial read subrect.
const int kPartialLeft = 2;
const int kPartialTop = 10;
const int kPartialWidth = 10;
const int kPartialHeight = 2;
// create texture
GrSurfaceDesc desc;
desc.fWidth = kTextureWidth;
desc.fHeight = kTextureHeight;
desc.fConfig = GrColorTypeToPixelConfig(colorType);
if (!context->priv().caps()->isConfigTexturable(desc.fConfig) ||
(renderable == GrRenderable::kYes &&
!context->priv().caps()->isConfigRenderable(desc.fConfig))) {
return;
}
size_t textureDataBpp = GrColorTypeBytesPerPixel(colorType);
size_t textureDataRowBytes = kTextureWidth * textureDataBpp;
std::unique_ptr<char[]> textureData(new char[kTextureHeight * textureDataRowBytes]);
fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, kTextureWidth, colorType,
textureData.get());
GrMipLevel data;
data.fPixels = textureData.get();
data.fRowBytes = textureDataRowBytes;
sk_sp<GrTexture> tex = resourceProvider->createTexture(desc, renderable, 1, SkBudgeted::kNo,
GrProtected::kNo, &data, 1);
if (!tex) {
return;
}
// Create the transfer buffer.
auto allowedRead =
caps->supportedReadPixelsColorType(colorType, tex->backendFormat(), colorType);
GrPixelInfo readInfo(allowedRead.fColorType, kPremul_SkAlphaType, nullptr, kTextureWidth,
kTextureHeight);
size_t bpp = GrColorTypeBytesPerPixel(allowedRead.fColorType);
size_t fullBufferRowBytes = kTextureWidth * bpp;
size_t partialBufferRowBytes = kPartialWidth * bpp;
size_t offsetAlignment = caps->transferFromOffsetAlignment(allowedRead.fColorType);
SkASSERT(offsetAlignment);
size_t bufferSize = fullBufferRowBytes * kTextureHeight;
// Arbitrary starting offset for the partial read.
size_t partialReadOffset = GrSizeAlignUp(11, offsetAlignment);
bufferSize = SkTMax(bufferSize, partialReadOffset + partialBufferRowBytes * kPartialHeight);
sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer(
bufferSize, GrGpuBufferType::kXferGpuToCpu, kDynamic_GrAccessPattern));
REPORTER_ASSERT(reporter, buffer);
if (!buffer) {
return;
}
int expectedTransferCnt = 0;
gpu->stats()->reset();
//////////////////////////
// transfer full data
bool result = gpu->transferPixelsFrom(tex.get(), 0, 0, kTextureWidth, kTextureHeight,
allowedRead.fColorType, buffer.get(), 0);
if (!result) {
ERRORF(reporter, "transferPixelsFrom failed.");
return;
}
++expectedTransferCnt;
GrFlushInfo flushInfo;
flushInfo.fFlags = kSyncCpu_GrFlushFlag;
if (context->priv().caps()->mapBufferFlags() & GrCaps::kAsyncRead_MapFlag) {
gpu->finishFlush(nullptr, 0, SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo,
GrPrepareForExternalIORequests());
}
// Copy the transfer buffer contents to a temporary so we can manipulate it.
const auto* map = reinterpret_cast<const char*>(buffer->map());
REPORTER_ASSERT(reporter, map);
if (!map) {
ERRORF(reporter, "Failed to map transfer buffer.");
return;
}
std::unique_ptr<char[]> transferData(new char[kTextureHeight * fullBufferRowBytes]);
memcpy(transferData.get(), map, fullBufferRowBytes * kTextureHeight);
buffer->unmap();
GrPixelInfo transferInfo(allowedRead.fColorType, kPremul_SkAlphaType, nullptr, kTextureWidth,
kTextureHeight);
// Caps may indicate that we should swizzle this data before we compare it.
if (allowedRead.fSwizzle != GrSwizzle("rgba")) {
GrConvertPixels(transferInfo, transferData.get(), fullBufferRowBytes, transferInfo,
transferData.get(), fullBufferRowBytes, false, allowedRead.fSwizzle);
}
static constexpr float kTol[4] = {};
auto error = std::function<ComparePixmapsErrorReporter>(
[reporter, colorType](int x, int y, const float diffs[4]) {
ERRORF(reporter, "Error at (%d %d) in transfer, color type: %d", x, y, colorType);
});
GrPixelInfo textureDataInfo(colorType, kPremul_SkAlphaType, nullptr, kTextureWidth,
kTextureHeight);
compare_pixels(textureDataInfo, textureData.get(), textureDataRowBytes, transferInfo,
transferData.get(), fullBufferRowBytes, kTol, error);
///////////////////////
// Now test a partial read at an offset into the buffer.
result = gpu->transferPixelsFrom(tex.get(), kPartialLeft, kPartialTop, kPartialWidth,
kPartialHeight, allowedRead.fColorType, buffer.get(),
partialReadOffset);
if (!result) {
ERRORF(reporter, "transferPixelsFrom failed.");
return;
}
++expectedTransferCnt;
if (context->priv().caps()->mapBufferFlags() & GrCaps::kAsyncRead_MapFlag) {
gpu->finishFlush(nullptr, 0, SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo,
GrPrepareForExternalIORequests());
}
map = reinterpret_cast<const char*>(buffer->map());
REPORTER_ASSERT(reporter, map);
if (!map) {
ERRORF(reporter, "Failed to map transfer buffer.");
return;
}
const char* bufferStart = reinterpret_cast<const char*>(map) + partialReadOffset;
memcpy(transferData.get(), bufferStart, partialBufferRowBytes * kTextureHeight);
buffer->unmap();
transferInfo = transferInfo.makeWH(kPartialWidth, kPartialHeight);
if (allowedRead.fSwizzle != GrSwizzle("rgba")) {
GrConvertPixels(transferInfo, transferData.get(), fullBufferRowBytes, transferInfo,
transferData.get(), fullBufferRowBytes, false, allowedRead.fSwizzle);
}
const char* textureDataStart =
textureData.get() + textureDataRowBytes * kPartialTop + textureDataBpp * kPartialLeft;
textureDataInfo = textureDataInfo.makeWH(kPartialWidth, kPartialHeight);
compare_pixels(textureDataInfo, textureDataStart, textureDataRowBytes, transferInfo,
transferData.get(), partialBufferRowBytes, kTol, error);
#if GR_GPU_STATS
REPORTER_ASSERT(reporter, gpu->stats()->transfersFromSurface() == expectedTransferCnt);
#else
(void)expectedTransferCnt;
#endif
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsToTest, reporter, ctxInfo) {
if (!ctxInfo.grContext()->priv().caps()->transferBufferSupport()) {
return;
}
for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
for (auto colorType :
{GrColorType::kRGBA_8888, GrColorType::kRGBA_8888_SRGB, GrColorType::kBGRA_8888}) {
basic_transfer_to_test(reporter, ctxInfo.grContext(), colorType, renderable);
}
}
}
// TODO(bsalomon): Metal
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsFromTest, reporter, ctxInfo) {
if (!ctxInfo.grContext()->priv().caps()->transferBufferSupport()) {
return;
}
for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
for (auto colorType :
{GrColorType::kRGBA_8888, GrColorType::kRGBA_8888_SRGB, GrColorType::kBGRA_8888}) {
basic_transfer_from_test(reporter, ctxInfo, colorType, renderable);
}
}
}