skia2/experimental/GLFWTest
Brian Salomon 807371c15b Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."
This reverts commit e2d37c2a07.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.
> 
> Also removes a reference to GrBackendTextureDesc in a comment and updates markdown docs.
> 
> Docs-Preview: https://skia.org/?cl=24861
> Bug: skia:
> Change-Id: Ic6490d5ef46953450e6dee69271397bb2b94d0d6
> Reviewed-on: https://skia-review.googlesource.com/24861
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I4b85b529727f0bf5aec21d87e725a8195666e2e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/25182
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-20 20:48:23 +00:00
..
GLFWTest.xcodeproj Add test with GLFW framework 2015-10-09 13:27:34 -07:00
.gitignore Add test with GLFW framework 2015-10-09 13:27:34 -07:00
glfw_main.cpp Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget." 2017-07-20 20:48:23 +00:00
Info.plist Add test with GLFW framework 2015-10-09 13:27:34 -07:00
README.txt Add test with GLFW framework 2015-10-09 13:27:34 -07:00

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This test is Mac-only for now. Adding Linux or Win support shouldnt be that difficult — it just needs a project file.

To run this demo, youll need to do three things:
1) Get GLFW 3.1.1 or later, and install it at third_party/externals/glfw. Youll need to run cmake in that directory to build the makefiles, and then make to build the libglfw.a library.
2) Build the skia libraries via the command line (by running ninja -C out/<config> dm, for example.
3) Get a ship.png file. Place it in this directory.