skia2/include
Brian Salomon 57caa660c0 Revert "Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.""
This reverts commit 62563deb6b.

Reason for revert: change that affected similar set of GMs reverted, relanding now that this is more easily triagable.

Original change's description:
> Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
> 
> This reverts commit fa2d604a7d.
> 
> Reason for revert: <INSERT REASONING HERE>
> 
> Original change's description:
> > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> > 
> > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> > 
> > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> > 
> > 
> > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> > Reviewed-on: https://skia-review.googlesource.com/60081
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/60683
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Iefcd16676a7617d32e89fc84206cd4e88e9a06e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/61160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-18 12:21:17 +00:00
..
android Add SK_API to APIs used by the android framework. 2017-09-21 18:14:36 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Revert[4] "apply codec origin in generator" 2017-10-17 18:04:43 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core Revert "Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."" 2017-10-18 12:21:17 +00:00
effects Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
encode Add comments support for PNG encoder 2017-06-09 17:24:03 +00:00
gpu MakeBackendTextureFromSkImage 2017-10-12 20:05:31 +00:00
pathops Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
ports removed dead code behind legacy fontmgr api flag 2017-10-11 15:18:57 +00:00
private Make SkTFitsIn and SkTo constexpr. 2017-10-17 22:48:51 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
utils Plumb more SkPaintFilterCanvas virtuals 2017-10-12 15:32:11 +00:00
views Remove trailing whitespace. 2017-10-09 21:20:34 +00:00