skia2/modules/canvaskit/canvaskit_bindings.cpp
Kevin Lubick 6b921b7e4a [canvaskit] add support for SkAnimatedImage
Also adds tests for static png,jpg,gif

Was unable to simply expose drawDrawable because the JS
side of things does not understand inheritance (specifically,
it doesn't know what is a descendant from SkDrawable).

Change-Id: I6a833c93f22ef90ae12e901168ff428e20504209
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242562
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-09-20 18:34:01 +00:00

1474 lines
64 KiB
C++

/*
* Copyright 2018 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/android/SkAnimatedImage.h"
#include "include/codec/SkAndroidCodec.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkBlurTypes.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkData.h"
#include "include/core/SkDrawable.h"
#include "include/core/SkEncodedImageFormat.h"
#include "include/core/SkFilterQuality.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontMgr.h"
#include "include/core/SkFontTypes.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMaskFilter.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathEffect.h"
#include "include/core/SkPathMeasure.h"
#include "include/core/SkPicture.h"
#include "include/core/SkPictureRecorder.h"
#include "include/core/SkRRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkString.h"
#include "include/core/SkStrokeRec.h"
#include "include/core/SkSurface.h"
#include "include/core/SkSurfaceProps.h"
#include "include/core/SkTextBlob.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/core/SkVertices.h"
#include "include/effects/SkCornerPathEffect.h"
#include "include/effects/SkDashPathEffect.h"
#include "include/effects/SkDiscretePathEffect.h"
#include "include/effects/SkGradientShader.h"
#include "include/effects/SkTrimPathEffect.h"
#include "include/pathops/SkPathOps.h"
#include "include/utils/SkParsePath.h"
#include "include/utils/SkShadowUtils.h"
#include "modules/skshaper/include/SkShaper.h"
#include "src/core/SkFontMgrPriv.h"
#include "src/core/SkMakeUnique.h"
#include <iostream>
#include <string>
#include "modules/canvaskit/WasmAliases.h"
#include <emscripten.h>
#include <emscripten/bind.h>
#if SK_SUPPORT_GPU
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrContext.h"
#include "include/gpu/gl/GrGLInterface.h"
#include "include/gpu/gl/GrGLTypes.h"
#include <GL/gl.h>
#include <emscripten/html5.h>
#endif
// Aliases for less typing
using BoneIndices = SkVertices::BoneIndices;
using BoneWeights = SkVertices::BoneWeights;
using Bone = SkVertices::Bone;
struct SimpleMatrix {
SkScalar scaleX, skewX, transX;
SkScalar skewY, scaleY, transY;
SkScalar pers0, pers1, pers2;
};
SkMatrix toSkMatrix(const SimpleMatrix& sm) {
return SkMatrix::MakeAll(sm.scaleX, sm.skewX , sm.transX,
sm.skewY , sm.scaleY, sm.transY,
sm.pers0 , sm.pers1 , sm.pers2);
}
SimpleMatrix toSimpleSkMatrix(const SkMatrix& sm) {
SimpleMatrix m {sm[0], sm[1], sm[2],
sm[3], sm[4], sm[5],
sm[6], sm[7], sm[8]};
return m;
}
struct SimpleImageInfo {
int width;
int height;
SkColorType colorType;
SkAlphaType alphaType;
// TODO color spaces?
};
SkImageInfo toSkImageInfo(const SimpleImageInfo& sii) {
return SkImageInfo::Make(sii.width, sii.height, sii.colorType, sii.alphaType);
}
#if SK_SUPPORT_GPU
sk_sp<GrContext> MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context)
{
EMSCRIPTEN_RESULT r = emscripten_webgl_make_context_current(context);
if (r < 0) {
printf("failed to make webgl context current %d\n", r);
return nullptr;
}
// setup GrContext
auto interface = GrGLMakeNativeInterface();
// setup contexts
sk_sp<GrContext> grContext(GrContext::MakeGL(interface));
return grContext;
}
sk_sp<SkSurface> MakeOnScreenGLSurface(sk_sp<GrContext> grContext, int width, int height) {
glClearColor(0, 0, 0, 0);
glClearStencil(0);
glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
// Wrap the frame buffer object attached to the screen in a Skia render
// target so Skia can render to it
GrGLint buffer;
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &buffer);
GrGLFramebufferInfo info;
info.fFBOID = (GrGLuint) buffer;
SkColorType colorType;
info.fFormat = GL_RGBA8;
colorType = kRGBA_8888_SkColorType;
GrBackendRenderTarget target(width, height, 0, 8, info);
sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(grContext.get(), target,
kBottomLeft_GrSurfaceOrigin,
colorType, nullptr, nullptr));
return surface;
}
sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, int width, int height) {
SkImageInfo info = SkImageInfo::MakeN32(width, height, SkAlphaType::kPremul_SkAlphaType);
sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(grContext.get(),
SkBudgeted::kYes,
info, 0,
kBottomLeft_GrSurfaceOrigin,
nullptr, true));
return surface;
}
sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, SimpleImageInfo sii) {
sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(grContext.get(),
SkBudgeted::kYes,
toSkImageInfo(sii), 0,
kBottomLeft_GrSurfaceOrigin,
nullptr, true));
return surface;
}
#endif
//========================================================================================
// Path things
//========================================================================================
// All these Apply* methods are simple wrappers to avoid returning an object.
// The default WASM bindings produce code that will leak if a return value
// isn't assigned to a JS variable and has delete() called on it.
// These Apply methods, combined with the smarter binding code allow for chainable
// commands that don't leak if the return value is ignored (i.e. when used intuitively).
void ApplyAddArc(SkPath& orig, const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) {
orig.addArc(oval, startAngle, sweepAngle);
}
void ApplyAddOval(SkPath& orig, const SkRect& oval, bool ccw, unsigned start) {
orig.addOval(oval, ccw ? SkPath::Direction::kCCW_Direction :
SkPath::Direction::kCW_Direction, start);
}
void ApplyAddPath(SkPath& orig, const SkPath& newPath,
SkScalar scaleX, SkScalar skewX, SkScalar transX,
SkScalar skewY, SkScalar scaleY, SkScalar transY,
SkScalar pers0, SkScalar pers1, SkScalar pers2,
bool extendPath) {
SkMatrix m = SkMatrix::MakeAll(scaleX, skewX , transX,
skewY , scaleY, transY,
pers0 , pers1 , pers2);
orig.addPath(newPath, m, extendPath ? SkPath::kExtend_AddPathMode :
SkPath::kAppend_AddPathMode);
}
void ApplyAddRect(SkPath& path, SkScalar left, SkScalar top,
SkScalar right, SkScalar bottom, bool ccw) {
path.addRect(left, top, right, bottom,
ccw ? SkPath::Direction::kCCW_Direction :
SkPath::Direction::kCW_Direction);
}
void ApplyAddRoundRect(SkPath& path, SkScalar left, SkScalar top,
SkScalar right, SkScalar bottom, uintptr_t /* SkScalar* */ rPtr,
bool ccw) {
// See comment below for uintptr_t explanation
const SkScalar* radii = reinterpret_cast<const SkScalar*>(rPtr);
path.addRoundRect(SkRect::MakeLTRB(left, top, right, bottom), radii,
ccw ? SkPath::Direction::kCCW_Direction : SkPath::Direction::kCW_Direction);
}
void ApplyArcTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar radius) {
p.arcTo(x1, y1, x2, y2, radius);
}
void ApplyArcToAngle(SkPath& p, SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool forceMoveTo) {
p.arcTo(oval, startAngle, sweepAngle, forceMoveTo);
}
void ApplyAddArcToArcSize(SkPath& orig, SkScalar rx, SkScalar ry, SkScalar xAxisRotate,
bool useSmallArc, bool ccw, SkScalar x, SkScalar y) {
auto arcSize = useSmallArc ? SkPath::ArcSize::kSmall_ArcSize : SkPath::ArcSize::kLarge_ArcSize;
auto sweep = ccw ? SkPath::Direction::kCCW_Direction : SkPath::Direction::kCW_Direction;
orig.arcTo(rx, ry, xAxisRotate, arcSize, sweep, x, y);
}
void ApplyClose(SkPath& p) {
p.close();
}
void ApplyConicTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar w) {
p.conicTo(x1, y1, x2, y2, w);
}
void ApplyCubicTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar x3, SkScalar y3) {
p.cubicTo(x1, y1, x2, y2, x3, y3);
}
void ApplyLineTo(SkPath& p, SkScalar x, SkScalar y) {
p.lineTo(x, y);
}
void ApplyMoveTo(SkPath& p, SkScalar x, SkScalar y) {
p.moveTo(x, y);
}
void ApplyReset(SkPath& p) {
p.reset();
}
void ApplyRewind(SkPath& p) {
p.rewind();
}
void ApplyQuadTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
p.quadTo(x1, y1, x2, y2);
}
void ApplyTransform(SkPath& orig,
SkScalar scaleX, SkScalar skewX, SkScalar transX,
SkScalar skewY, SkScalar scaleY, SkScalar transY,
SkScalar pers0, SkScalar pers1, SkScalar pers2) {
SkMatrix m = SkMatrix::MakeAll(scaleX, skewX , transX,
skewY , scaleY, transY,
pers0 , pers1 , pers2);
orig.transform(m);
}
bool EMSCRIPTEN_KEEPALIVE ApplySimplify(SkPath& path) {
return Simplify(path, &path);
}
bool EMSCRIPTEN_KEEPALIVE ApplyPathOp(SkPath& pathOne, const SkPath& pathTwo, SkPathOp op) {
return Op(pathOne, pathTwo, op, &pathOne);
}
JSString EMSCRIPTEN_KEEPALIVE ToSVGString(const SkPath& path) {
SkString s;
SkParsePath::ToSVGString(path, &s);
return emscripten::val(s.c_str());
}
SkPathOrNull EMSCRIPTEN_KEEPALIVE MakePathFromSVGString(std::string str) {
SkPath path;
if (SkParsePath::FromSVGString(str.c_str(), &path)) {
return emscripten::val(path);
}
return emscripten::val::null();
}
SkPathOrNull EMSCRIPTEN_KEEPALIVE MakePathFromOp(const SkPath& pathOne, const SkPath& pathTwo, SkPathOp op) {
SkPath out;
if (Op(pathOne, pathTwo, op, &out)) {
return emscripten::val(out);
}
return emscripten::val::null();
}
SkPath EMSCRIPTEN_KEEPALIVE CopyPath(const SkPath& a) {
SkPath copy(a);
return copy;
}
bool EMSCRIPTEN_KEEPALIVE Equals(const SkPath& a, const SkPath& b) {
return a == b;
}
// =================================================================================
// Creating/Exporting Paths with cmd arrays
// =================================================================================
static const int MOVE = 0;
static const int LINE = 1;
static const int QUAD = 2;
static const int CONIC = 3;
static const int CUBIC = 4;
static const int CLOSE = 5;
template <typename VisitFunc>
void VisitPath(const SkPath& p, VisitFunc&& f) {
SkPath::RawIter iter(p);
SkPoint pts[4];
SkPath::Verb verb;
while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
f(verb, pts, iter);
}
}
JSArray EMSCRIPTEN_KEEPALIVE ToCmds(const SkPath& path) {
JSArray cmds = emscripten::val::array();
VisitPath(path, [&cmds](SkPath::Verb verb, const SkPoint pts[4], SkPath::RawIter iter) {
JSArray cmd = emscripten::val::array();
switch (verb) {
case SkPath::kMove_Verb:
cmd.call<void>("push", MOVE, pts[0].x(), pts[0].y());
break;
case SkPath::kLine_Verb:
cmd.call<void>("push", LINE, pts[1].x(), pts[1].y());
break;
case SkPath::kQuad_Verb:
cmd.call<void>("push", QUAD, pts[1].x(), pts[1].y(), pts[2].x(), pts[2].y());
break;
case SkPath::kConic_Verb:
cmd.call<void>("push", CONIC,
pts[1].x(), pts[1].y(),
pts[2].x(), pts[2].y(), iter.conicWeight());
break;
case SkPath::kCubic_Verb:
cmd.call<void>("push", CUBIC,
pts[1].x(), pts[1].y(),
pts[2].x(), pts[2].y(),
pts[3].x(), pts[3].y());
break;
case SkPath::kClose_Verb:
cmd.call<void>("push", CLOSE);
break;
case SkPath::kDone_Verb:
SkASSERT(false);
break;
}
cmds.call<void>("push", cmd);
});
return cmds;
}
// This type signature is a mess, but it's necessary. See, we can't use "bind" (EMSCRIPTEN_BINDINGS)
// and pointers to primitive types (Only bound types like SkPoint). We could if we used
// cwrap (see https://becominghuman.ai/passing-and-returning-webassembly-array-parameters-a0f572c65d97)
// but that requires us to stick to C code and, AFAIK, doesn't allow us to return nice things like
// SkPath or SkOpBuilder.
//
// So, basically, if we are using C++ and EMSCRIPTEN_BINDINGS, we can't have primative pointers
// in our function type signatures. (this gives an error message like "Cannot call foo due to unbound
// types Pi, Pf"). But, we can just pretend they are numbers and cast them to be pointers and
// the compiler is happy.
SkPathOrNull EMSCRIPTEN_KEEPALIVE MakePathFromCmds(uintptr_t /* float* */ cptr, int numCmds) {
const auto* cmds = reinterpret_cast<const float*>(cptr);
SkPath path;
float x1, y1, x2, y2, x3, y3;
// if there are not enough arguments, bail with the path we've constructed so far.
#define CHECK_NUM_ARGS(n) \
if ((i + n) > numCmds) { \
SkDebugf("Not enough args to match the verbs. Saw %d commands\n", numCmds); \
return emscripten::val::null(); \
}
for(int i = 0; i < numCmds;){
switch (sk_float_floor2int(cmds[i++])) {
case MOVE:
CHECK_NUM_ARGS(2);
x1 = cmds[i++], y1 = cmds[i++];
path.moveTo(x1, y1);
break;
case LINE:
CHECK_NUM_ARGS(2);
x1 = cmds[i++], y1 = cmds[i++];
path.lineTo(x1, y1);
break;
case QUAD:
CHECK_NUM_ARGS(4);
x1 = cmds[i++], y1 = cmds[i++];
x2 = cmds[i++], y2 = cmds[i++];
path.quadTo(x1, y1, x2, y2);
break;
case CONIC:
CHECK_NUM_ARGS(5);
x1 = cmds[i++], y1 = cmds[i++];
x2 = cmds[i++], y2 = cmds[i++];
x3 = cmds[i++]; // weight
path.conicTo(x1, y1, x2, y2, x3);
break;
case CUBIC:
CHECK_NUM_ARGS(6);
x1 = cmds[i++], y1 = cmds[i++];
x2 = cmds[i++], y2 = cmds[i++];
x3 = cmds[i++], y3 = cmds[i++];
path.cubicTo(x1, y1, x2, y2, x3, y3);
break;
case CLOSE:
path.close();
break;
default:
SkDebugf(" path: UNKNOWN command %f, aborting dump...\n", cmds[i-1]);
return emscripten::val::null();
}
}
#undef CHECK_NUM_ARGS
return emscripten::val(path);
}
//========================================================================================
// Path Effects
//========================================================================================
bool ApplyDash(SkPath& path, SkScalar on, SkScalar off, SkScalar phase) {
SkScalar intervals[] = { on, off };
auto pe = SkDashPathEffect::Make(intervals, 2, phase);
if (!pe) {
SkDebugf("Invalid args to dash()\n");
return false;
}
SkStrokeRec rec(SkStrokeRec::InitStyle::kHairline_InitStyle);
if (pe->filterPath(&path, path, &rec, nullptr)) {
return true;
}
SkDebugf("Could not make dashed path\n");
return false;
}
bool ApplyTrim(SkPath& path, SkScalar startT, SkScalar stopT, bool isComplement) {
auto mode = isComplement ? SkTrimPathEffect::Mode::kInverted : SkTrimPathEffect::Mode::kNormal;
auto pe = SkTrimPathEffect::Make(startT, stopT, mode);
if (!pe) {
SkDebugf("Invalid args to trim(): startT and stopT must be in [0,1]\n");
return false;
}
SkStrokeRec rec(SkStrokeRec::InitStyle::kHairline_InitStyle);
if (pe->filterPath(&path, path, &rec, nullptr)) {
return true;
}
SkDebugf("Could not trim path\n");
return false;
}
struct StrokeOpts {
// Default values are set in interface.js which allows clients
// to set any number of them. Otherwise, the binding code complains if
// any are omitted.
SkScalar width;
SkScalar miter_limit;
SkPaint::Join join;
SkPaint::Cap cap;
float precision;
};
bool ApplyStroke(SkPath& path, StrokeOpts opts) {
SkPaint p;
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeCap(opts.cap);
p.setStrokeJoin(opts.join);
p.setStrokeWidth(opts.width);
p.setStrokeMiter(opts.miter_limit);
return p.getFillPath(path, &path, nullptr, opts.precision);
}
// to map from raw memory to a uint8array
Uint8Array getSkDataBytes(const SkData *data) {
return Uint8Array(typed_memory_view(data->size(), data->bytes()));
}
// Text Shaping abstraction
struct ShapedTextOpts {
SkFont font;
bool leftToRight;
std::string text;
SkScalar width;
};
std::unique_ptr<SkShaper> shaper;
static sk_sp<SkTextBlob> do_shaping(const ShapedTextOpts& opts, SkPoint* pt) {
SkTextBlobBuilderRunHandler builder(opts.text.c_str(), {0, 0});
if (!shaper) {
shaper = SkShaper::Make();
}
shaper->shape(opts.text.c_str(), opts.text.length(),
opts.font, opts.leftToRight,
opts.width, &builder);
*pt = builder.endPoint();
return builder.makeBlob();
}
class ShapedText {
public:
ShapedText(ShapedTextOpts opts) : fOpts(opts) {}
SkRect getBounds() {
this->init();
return SkRect::MakeLTRB(0, 0, fOpts.width, fPoint.y());
}
SkTextBlob* blob() {
this->init();
return fBlob.get();
}
private:
const ShapedTextOpts fOpts;
SkPoint fPoint;
sk_sp<SkTextBlob> fBlob;
void init() {
if (!fBlob) {
fBlob = do_shaping(fOpts, &fPoint);
}
}
};
void drawShapedText(SkCanvas& canvas, ShapedText st, SkScalar x,
SkScalar y, SkPaint paint) {
canvas.drawTextBlob(st.blob(), x, y, paint);
}
// This is simpler than dealing with an SkPoint and SkVector
struct PosTan {
SkScalar px, py, tx, ty;
};
// SimpleRRect is simpler than passing a (complex) SkRRect over the wire to JS.
struct SimpleRRect {
SkRect rect;
SkScalar rx1;
SkScalar ry1;
SkScalar rx2;
SkScalar ry2;
SkScalar rx3;
SkScalar ry3;
SkScalar rx4;
SkScalar ry4;
};
SkRRect toRRect(const SimpleRRect& r) {
SkVector fRadii[4] = {{r.rx1, r.ry1}, {r.rx2, r.ry2},
{r.rx3, r.ry3}, {r.rx4, r.ry4}};
SkRRect rr;
rr.setRectRadii(r.rect, fRadii);
return rr;
}
struct TonalColors {
SkColor ambientColor;
SkColor spotColor;
};
TonalColors computeTonalColors(const TonalColors& in) {
TonalColors out;
SkShadowUtils::ComputeTonalColors(in.ambientColor, in.spotColor,
&out.ambientColor, &out.spotColor);
return out;
}
// These objects have private destructors / delete methods - I don't think
// we need to do anything other than tell emscripten to do nothing.
namespace emscripten {
namespace internal {
template<typename ClassType>
void raw_destructor(ClassType *);
template<>
void raw_destructor<SkData>(SkData *ptr) {
}
template<>
void raw_destructor<SkTypeface>(SkTypeface *ptr) {
}
template<>
void raw_destructor<SkVertices>(SkVertices *ptr) {
}
template<>
void raw_destructor<SkTextBlob>(SkTextBlob *ptr) {
}
}
}
// Some timesignatures below have uintptr_t instead of a pointer to a primative
// type (e.g. SkScalar). This is necessary because we can't use "bind" (EMSCRIPTEN_BINDINGS)
// and pointers to primitive types (Only bound types like SkPoint). We could if we used
// cwrap (see https://becominghuman.ai/passing-and-returning-webassembly-array-parameters-a0f572c65d97)
// but that requires us to stick to C code and, AFAIK, doesn't allow us to return nice things like
// SkPath or SkCanvas.
//
// So, basically, if we are using C++ and EMSCRIPTEN_BINDINGS, we can't have primative pointers
// in our function type signatures. (this gives an error message like "Cannot call foo due to unbound
// types Pi, Pf"). But, we can just pretend they are numbers and cast them to be pointers and
// the compiler is happy.
EMSCRIPTEN_BINDINGS(Skia) {
#if SK_SUPPORT_GPU
function("currentContext", &emscripten_webgl_get_current_context);
function("setCurrentContext", &emscripten_webgl_make_context_current);
function("MakeGrContext", &MakeGrContext);
function("MakeOnScreenGLSurface", &MakeOnScreenGLSurface);
function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(sk_sp<GrContext>, int, int)>(&MakeRenderTarget));
function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(sk_sp<GrContext>, SimpleImageInfo)>(&MakeRenderTarget));
constant("gpu", true);
#endif
function("computeTonalColors", &computeTonalColors);
function("_decodeAnimatedImage", optional_override([](uintptr_t /* uint8_t* */ iptr,
size_t length)->sk_sp<SkAnimatedImage> {
uint8_t* imgData = reinterpret_cast<uint8_t*>(iptr);
sk_sp<SkData> bytes = SkData::MakeFromMalloc(imgData, length);
auto codec = SkAndroidCodec::MakeFromData(bytes);
if (nullptr == codec) {
return nullptr;
}
return SkAnimatedImage::Make(std::move(codec));
}), allow_raw_pointers());
function("_decodeImage", optional_override([](uintptr_t /* uint8_t* */ iptr,
size_t length)->sk_sp<SkImage> {
uint8_t* imgData = reinterpret_cast<uint8_t*>(iptr);
sk_sp<SkData> bytes = SkData::MakeFromMalloc(imgData, length);
return SkImage::MakeFromEncoded(std::move(bytes));
}), allow_raw_pointers());
function("_getRasterDirectSurface", optional_override([](const SimpleImageInfo ii,
uintptr_t /* uint8_t* */ pPtr,
size_t rowBytes)->sk_sp<SkSurface> {
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo imageInfo = toSkImageInfo(ii);
return SkSurface::MakeRasterDirect(imageInfo, pixels, rowBytes, nullptr);
}), allow_raw_pointers());
function("_getRasterN32PremulSurface", optional_override([](int width, int height)->sk_sp<SkSurface> {
return SkSurface::MakeRasterN32Premul(width, height, nullptr);
}), allow_raw_pointers());
function("getSkDataBytes", &getSkDataBytes, allow_raw_pointers());
function("MakeSkCornerPathEffect", &SkCornerPathEffect::Make, allow_raw_pointers());
function("MakeSkDiscretePathEffect", &SkDiscretePathEffect::Make, allow_raw_pointers());
function("MakeBlurMaskFilter", optional_override([](SkBlurStyle style, SkScalar sigma, bool respectCTM)->sk_sp<SkMaskFilter> {
// Adds a little helper because emscripten doesn't expose default params.
return SkMaskFilter::MakeBlur(style, sigma, respectCTM);
}), allow_raw_pointers());
function("_MakePathFromCmds", &MakePathFromCmds);
function("MakePathFromOp", &MakePathFromOp);
function("MakePathFromSVGString", &MakePathFromSVGString);
// These won't be called directly, there's a JS helper to deal with typed arrays.
function("_MakeSkDashPathEffect", optional_override([](uintptr_t /* float* */ cptr, int count, SkScalar phase)->sk_sp<SkPathEffect> {
// See comment above for uintptr_t explanation
const float* intervals = reinterpret_cast<const float*>(cptr);
return SkDashPathEffect::Make(intervals, count, phase);
}), allow_raw_pointers());
function("_MakeImage", optional_override([](SimpleImageInfo ii,
uintptr_t /* uint8_t* */ pPtr, int plen,
size_t rowBytes)->sk_sp<SkImage> {
// See comment above for uintptr_t explanation
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo info = toSkImageInfo(ii);
sk_sp<SkData> pixelData = SkData::MakeFromMalloc(pixels, plen);
return SkImage::MakeRasterData(info, pixelData, rowBytes);
}), allow_raw_pointers());
function("_MakeLinearGradientShader", optional_override([](SkPoint start, SkPoint end,
uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags)->sk_sp<SkShader> {
SkPoint points[] = { start, end };
// See comment above for uintptr_t explanation
const SkColor* colors = reinterpret_cast<const SkColor*> (cPtr);
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
return SkGradientShader::MakeLinear(points, colors, positions, count,
mode, flags, nullptr);
}), allow_raw_pointers());
function("_MakeLinearGradientShader", optional_override([](SkPoint start, SkPoint end,
uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags,
const SimpleMatrix& lm)->sk_sp<SkShader> {
SkPoint points[] = { start, end };
// See comment above for uintptr_t explanation
const SkColor* colors = reinterpret_cast<const SkColor*> (cPtr);
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
SkMatrix localMatrix = toSkMatrix(lm);
return SkGradientShader::MakeLinear(points, colors, positions, count,
mode, flags, &localMatrix);
}), allow_raw_pointers());
function("_MakeRadialGradientShader", optional_override([](SkPoint center, SkScalar radius,
uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags)->sk_sp<SkShader> {
// See comment above for uintptr_t explanation
const SkColor* colors = reinterpret_cast<const SkColor*> (cPtr);
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
return SkGradientShader::MakeRadial(center, radius, colors, positions, count,
mode, flags, nullptr);
}), allow_raw_pointers());
function("_MakeRadialGradientShader", optional_override([](SkPoint center, SkScalar radius,
uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags,
const SimpleMatrix& lm)->sk_sp<SkShader> {
// See comment above for uintptr_t explanation
const SkColor* colors = reinterpret_cast<const SkColor*> (cPtr);
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
SkMatrix localMatrix = toSkMatrix(lm);
return SkGradientShader::MakeRadial(center, radius, colors, positions, count,
mode, flags, &localMatrix);
}), allow_raw_pointers());
function("_MakeTwoPointConicalGradientShader", optional_override([](
SkPoint start, SkScalar startRadius,
SkPoint end, SkScalar endRadius,
uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags)->sk_sp<SkShader> {
// See comment above for uintptr_t explanation
const SkColor* colors = reinterpret_cast<const SkColor*> (cPtr);
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius,
colors, positions, count, mode,
flags, nullptr);
}), allow_raw_pointers());
function("_MakeTwoPointConicalGradientShader", optional_override([](
SkPoint start, SkScalar startRadius,
SkPoint end, SkScalar endRadius,
uintptr_t /* SkColor* */ cPtr, uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags,
const SimpleMatrix& lm)->sk_sp<SkShader> {
// See comment above for uintptr_t explanation
const SkColor* colors = reinterpret_cast<const SkColor*> (cPtr);
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
SkMatrix localMatrix = toSkMatrix(lm);
return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius,
colors, positions, count, mode,
flags, &localMatrix);
}), allow_raw_pointers());
#if SK_SUPPORT_GPU
class_<GrContext>("GrContext")
.smart_ptr<sk_sp<GrContext>>("sk_sp<GrContext>")
.function("getResourceCacheLimitBytes", optional_override([](GrContext& self)->size_t {
int maxResources = 0;// ignored
size_t currMax = 0;
self.getResourceCacheLimits(&maxResources, &currMax);
return currMax;
}))
.function("getResourceCacheUsageBytes", optional_override([](GrContext& self)->size_t {
int usedResources = 0;// ignored
size_t currUsage = 0;
self.getResourceCacheUsage(&usedResources, &currUsage);
return currUsage;
}))
.function("setResourceCacheLimitBytes", optional_override([](GrContext& self, size_t maxResourceBytes)->void {
int maxResources = 0;
size_t currMax = 0; // ignored
self.getResourceCacheLimits(&maxResources, &currMax);
self.setResourceCacheLimits(maxResources, maxResourceBytes);
}));
#endif
class_<SkAnimatedImage>("SkAnimatedImage")
.smart_ptr<sk_sp<SkAnimatedImage>>("sk_sp<SkAnimatedImage>")
.function("getRepetitionCount", &SkAnimatedImage::getRepetitionCount)
.function("decodeNextFrame", &SkAnimatedImage::decodeNextFrame);
class_<SkCanvas>("SkCanvas")
.constructor<>()
.function("clear", &SkCanvas::clear)
.function("clipPath", select_overload<void (const SkPath&, SkClipOp, bool)>(&SkCanvas::clipPath))
.function("clipRect", select_overload<void (const SkRect&, SkClipOp, bool)>(&SkCanvas::clipRect))
.function("concat", optional_override([](SkCanvas& self, const SimpleMatrix& m) {
self.concat(toSkMatrix(m));
}))
.function("drawArc", &SkCanvas::drawArc)
.function("_drawAtlas", optional_override([](SkCanvas& self,
const sk_sp<SkImage>& atlas, uintptr_t /* SkRSXform* */ xptr,
uintptr_t /* SkRect* */ rptr, uintptr_t /* SkColor* */ cptr, int count,
SkBlendMode mode, const SkPaint* paint)->void {
// See comment above for uintptr_t explanation
const SkRSXform* dstXforms = reinterpret_cast<const SkRSXform*>(xptr);
const SkRect* srcRects = reinterpret_cast<const SkRect*>(rptr);
const SkColor* colors = nullptr;
if (cptr) {
colors = reinterpret_cast<const SkColor*>(cptr);
}
self.drawAtlas(atlas, dstXforms, srcRects, colors, count, mode, nullptr, paint);
}), allow_raw_pointers())
.function("drawCircle", select_overload<void (SkScalar, SkScalar, SkScalar, const SkPaint& paint)>(&SkCanvas::drawCircle))
.function("drawDRRect",optional_override([](SkCanvas& self, const SimpleRRect& o, const SimpleRRect& i, const SkPaint& paint) {
self.drawDRRect(toRRect(o), toRRect(i), paint);
}))
.function("drawAnimatedImage", optional_override([](SkCanvas& self, sk_sp<SkAnimatedImage>& aImg,
SkScalar x, SkScalar y)->void {
self.drawDrawable(aImg.get(), x, y);
}), allow_raw_pointers())
.function("drawImage", select_overload<void (const sk_sp<SkImage>&, SkScalar, SkScalar, const SkPaint*)>(&SkCanvas::drawImage), allow_raw_pointers())
.function("drawImageRect", optional_override([](SkCanvas& self, const sk_sp<SkImage>& image,
SkRect src, SkRect dst,
const SkPaint* paint, bool fastSample)->void {
self.drawImageRect(image, src, dst, paint,
fastSample ? SkCanvas::kFast_SrcRectConstraint :
SkCanvas::kStrict_SrcRectConstraint);
}), allow_raw_pointers())
.function("drawLine", select_overload<void (SkScalar, SkScalar, SkScalar, SkScalar, const SkPaint&)>(&SkCanvas::drawLine))
.function("drawOval", &SkCanvas::drawOval)
.function("drawPaint", &SkCanvas::drawPaint)
.function("drawPath", &SkCanvas::drawPath)
// Of note, picture is *not* what is colloquially thought of as a "picture", what we call
// a bitmap. An SkPicture is a series of draw commands.
.function("drawPicture", select_overload<void (const sk_sp<SkPicture>&)>(&SkCanvas::drawPicture))
.function("drawRRect",optional_override([](SkCanvas& self, const SimpleRRect& r, const SkPaint& paint) {
self.drawRRect(toRRect(r), paint);
}))
.function("drawRect", &SkCanvas::drawRect)
.function("drawRoundRect", &SkCanvas::drawRoundRect)
.function("drawShadow", optional_override([](SkCanvas& self, const SkPath& path,
const SkPoint3& zPlaneParams,
const SkPoint3& lightPos, SkScalar lightRadius,
SkColor ambientColor, SkColor spotColor,
uint32_t flags) {
SkShadowUtils::DrawShadow(&self, path, zPlaneParams, lightPos, lightRadius,
ambientColor, spotColor, flags);
}))
.function("_drawShapedText", &drawShapedText)
.function("_drawSimpleText", optional_override([](SkCanvas& self, uintptr_t /* char* */ sptr,
size_t len, SkScalar x, SkScalar y, const SkFont& font,
const SkPaint& paint) {
// See comment above for uintptr_t explanation
const char* str = reinterpret_cast<const char*>(sptr);
self.drawSimpleText(str, len, SkTextEncoding::kUTF8, x, y, font, paint);
}))
.function("drawTextBlob", select_overload<void (const sk_sp<SkTextBlob>&, SkScalar, SkScalar, const SkPaint&)>(&SkCanvas::drawTextBlob))
.function("drawVertices", select_overload<void (const sk_sp<SkVertices>&, SkBlendMode, const SkPaint&)>(&SkCanvas::drawVertices))
.function("flush", &SkCanvas::flush)
.function("getSaveCount", &SkCanvas::getSaveCount)
.function("getTotalMatrix", optional_override([](const SkCanvas& self)->SimpleMatrix {
SkMatrix m = self.getTotalMatrix();
return toSimpleSkMatrix(m);
}))
.function("makeSurface", optional_override([](SkCanvas& self, SimpleImageInfo sii)->sk_sp<SkSurface> {
return self.makeSurface(toSkImageInfo(sii), nullptr);
}), allow_raw_pointers())
.function("_readPixels", optional_override([](SkCanvas& self, SimpleImageInfo di,
uintptr_t /* uint8_t* */ pPtr,
size_t dstRowBytes, int srcX, int srcY) {
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo dstInfo = toSkImageInfo(di);
return self.readPixels(dstInfo, pixels, dstRowBytes, srcX, srcY);
}))
.function("restore", &SkCanvas::restore)
.function("restoreToCount", &SkCanvas::restoreToCount)
.function("rotate", select_overload<void (SkScalar, SkScalar, SkScalar)>(&SkCanvas::rotate))
.function("save", &SkCanvas::save)
.function("saveLayer", select_overload<int (const SkRect&, const SkPaint*)>(&SkCanvas::saveLayer),
allow_raw_pointers())
.function("scale", &SkCanvas::scale)
.function("skew", &SkCanvas::skew)
.function("translate", &SkCanvas::translate)
.function("_writePixels", optional_override([](SkCanvas& self, SimpleImageInfo di,
uintptr_t /* uint8_t* */ pPtr,
size_t srcRowBytes, int dstX, int dstY) {
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo dstInfo = toSkImageInfo(di);
return self.writePixels(dstInfo, pixels, srcRowBytes, dstX, dstY);
}))
;
class_<SkColorFilter>("SkColorFilter")
.smart_ptr<sk_sp<SkColorFilter>>("sk_sp<SkColorFilter>>")
.class_function("MakeBlend", &SkColorFilters::Blend)
.class_function("MakeCompose", &SkColorFilters::Compose)
.class_function("MakeLerp", &SkColorFilters::Lerp)
.class_function("MakeLinearToSRGBGamma", &SkColorFilters::LinearToSRGBGamma)
.class_function("_makeMatrix", optional_override([](uintptr_t /* float* */ fPtr) {
float* twentyFloats = reinterpret_cast<float*>(fPtr);
return SkColorFilters::Matrix(twentyFloats);
}))
.class_function("MakeSRGBToLinearGamma", &SkColorFilters::SRGBToLinearGamma);
class_<SkData>("SkData")
.smart_ptr<sk_sp<SkData>>("sk_sp<SkData>>")
.function("size", &SkData::size);
class_<SkDrawable>("SkDrawable")
.smart_ptr<sk_sp<SkDrawable>>("sk_sp<SkDrawable>>");
class_<SkFont>("SkFont")
.constructor<>()
.constructor<sk_sp<SkTypeface>>()
.constructor<sk_sp<SkTypeface>, SkScalar>()
.constructor<sk_sp<SkTypeface>, SkScalar, SkScalar, SkScalar>()
.function("getScaleX", &SkFont::getScaleX)
.function("getSize", &SkFont::getSize)
.function("getSkewX", &SkFont::getSkewX)
.function("getTypeface", &SkFont::getTypeface, allow_raw_pointers())
.function("_getWidths", optional_override([](SkFont& self, uintptr_t /* char* */ sptr,
size_t strLen, size_t expectedCodePoints,
uintptr_t /* SkScalar* */ wptr) -> bool {
char* str = reinterpret_cast<char*>(sptr);
SkScalar* widths = reinterpret_cast<SkScalar*>(wptr);
SkGlyphID* glyphStorage = new SkGlyphID[expectedCodePoints];
int actualCodePoints = self.textToGlyphs(str, strLen, SkTextEncoding::kUTF8,
glyphStorage, expectedCodePoints);
if (actualCodePoints != expectedCodePoints) {
SkDebugf("Actually %d glyphs, expected only %d\n",
actualCodePoints, expectedCodePoints);
return false;
}
self.getWidths(glyphStorage, actualCodePoints, widths);
delete[] glyphStorage;
return true;
}))
.function("measureText", optional_override([](SkFont& self, std::string text) {
// TODO(kjlubick): This does not work well for non-ascii
// Need to maybe add a helper in interface.js that supports UTF-8
// Otherwise, go with std::wstring and set UTF-32 encoding.
return self.measureText(text.c_str(), text.length(), SkTextEncoding::kUTF8);
}))
.function("setScaleX", &SkFont::setScaleX)
.function("setSize", &SkFont::setSize)
.function("setSkewX", &SkFont::setSkewX)
.function("setTypeface", &SkFont::setTypeface, allow_raw_pointers());
class_<ShapedText>("ShapedText")
.constructor<ShapedTextOpts>()
.function("getBounds", &ShapedText::getBounds);
class_<SkFontMgr>("SkFontMgr")
.smart_ptr<sk_sp<SkFontMgr>>("sk_sp<SkFontMgr>")
.class_function("RefDefault", &SkFontMgr::RefDefault)
#ifdef SK_DEBUG
.function("dumpFamilies", optional_override([](SkFontMgr& self) {
int numFam = self.countFamilies();
SkDebugf("There are %d font families\n");
for (int i = 0 ; i< numFam; i++) {
SkString s;
self.getFamilyName(i, &s);
SkDebugf("\t%s", s.c_str());
}
}))
#endif
.function("countFamilies", &SkFontMgr::countFamilies)
.function("_makeTypefaceFromData", optional_override([](SkFontMgr& self,
uintptr_t /* uint8_t* */ fPtr,
int flen)->sk_sp<SkTypeface> {
// See comment above for uintptr_t explanation
uint8_t* font = reinterpret_cast<uint8_t*>(fPtr);
sk_sp<SkData> fontData = SkData::MakeFromMalloc(font, flen);
return self.makeFromData(fontData);
}), allow_raw_pointers());
class_<SkImage>("SkImage")
.smart_ptr<sk_sp<SkImage>>("sk_sp<SkImage>")
.function("height", &SkImage::height)
.function("width", &SkImage::width)
.function("_encodeToData", select_overload<sk_sp<SkData>()const>(&SkImage::encodeToData))
.function("_encodeToDataWithFormat", select_overload<sk_sp<SkData>(SkEncodedImageFormat encodedImageFormat, int quality)const>(&SkImage::encodeToData))
// Allow localMatrix to be optional, so we have 2 declarations of these shaders
.function("_makeShader", optional_override([](sk_sp<SkImage> self,
SkTileMode tx, SkTileMode ty)->sk_sp<SkShader> {
return self->makeShader(tx, ty, nullptr);
}), allow_raw_pointers())
.function("_makeShader", optional_override([](sk_sp<SkImage> self,
SkTileMode tx, SkTileMode ty,
const SimpleMatrix& lm)->sk_sp<SkShader> {
SkMatrix localMatrix = toSkMatrix(lm);
return self->makeShader(tx, ty, &localMatrix);
}), allow_raw_pointers())
.function("_readPixels", optional_override([](sk_sp<SkImage> self,
SimpleImageInfo sii, uintptr_t /* uint8_t* */ pPtr,
size_t dstRowBytes, int srcX, int srcY)->bool {
// See comment above for uintptr_t explanation
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo ii = toSkImageInfo(sii);
return self->readPixels(ii, pixels, dstRowBytes, srcX, srcY);
}), allow_raw_pointers());
class_<SkMaskFilter>("SkMaskFilter")
.smart_ptr<sk_sp<SkMaskFilter>>("sk_sp<SkMaskFilter>");
class_<SkPaint>("SkPaint")
.constructor<>()
.function("copy", optional_override([](const SkPaint& self)->SkPaint {
SkPaint p(self);
return p;
}))
.function("getBlendMode", &SkPaint::getBlendMode)
.function("getColor", &SkPaint::getColor)
.function("getFilterQuality", &SkPaint::getFilterQuality)
.function("getStrokeCap", &SkPaint::getStrokeCap)
.function("getStrokeJoin", &SkPaint::getStrokeJoin)
.function("getStrokeMiter", &SkPaint::getStrokeMiter)
.function("getStrokeWidth", &SkPaint::getStrokeWidth)
.function("setAntiAlias", &SkPaint::setAntiAlias)
.function("setBlendMode", &SkPaint::setBlendMode)
.function("setColor", optional_override([](SkPaint& self, SkColor c) {
self.setColor(c);
}))
.function("setColorf", optional_override([](SkPaint& self,
float r, float g, float b, float a) {
self.setColor({r, g, b, a});
}))
.function("setColorFilter", &SkPaint::setColorFilter)
.function("setFilterQuality", &SkPaint::setFilterQuality)
.function("setMaskFilter", &SkPaint::setMaskFilter)
.function("setPathEffect", &SkPaint::setPathEffect)
.function("setShader", &SkPaint::setShader)
.function("setStrokeCap", &SkPaint::setStrokeCap)
.function("setStrokeJoin", &SkPaint::setStrokeJoin)
.function("setStrokeMiter", &SkPaint::setStrokeMiter)
.function("setStrokeWidth", &SkPaint::setStrokeWidth)
.function("setStyle", &SkPaint::setStyle);
class_<SkPathEffect>("SkPathEffect")
.smart_ptr<sk_sp<SkPathEffect>>("sk_sp<SkPathEffect>");
class_<SkPath>("SkPath")
.constructor<>()
.constructor<const SkPath&>()
.function("_addArc", &ApplyAddArc)
// interface.js has 3 overloads of addPath
.function("_addOval", &ApplyAddOval)
.function("_addPath", &ApplyAddPath)
// interface.js has 4 overloads of addRect
.function("_addRect", &ApplyAddRect)
// interface.js has 4 overloads of addRoundRect
.function("_addRoundRect", &ApplyAddRoundRect)
.function("_arcTo", &ApplyArcTo)
.function("_arcTo", &ApplyArcToAngle)
.function("_arcTo", &ApplyAddArcToArcSize)
.function("_close", &ApplyClose)
.function("_conicTo", &ApplyConicTo)
.function("countPoints", &SkPath::countPoints)
.function("contains", &SkPath::contains)
.function("_cubicTo", &ApplyCubicTo)
.function("getPoint", &SkPath::getPoint)
.function("isEmpty", &SkPath::isEmpty)
.function("isVolatile", &SkPath::isVolatile)
.function("_lineTo", &ApplyLineTo)
.function("_moveTo", &ApplyMoveTo)
.function("reset", &ApplyReset)
.function("rewind", &ApplyRewind)
.function("_quadTo", &ApplyQuadTo)
.function("setIsVolatile", &SkPath::setIsVolatile)
.function("_transform", select_overload<void(SkPath&, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar)>(&ApplyTransform))
// PathEffects
.function("_dash", &ApplyDash)
.function("_trim", &ApplyTrim)
.function("_stroke", &ApplyStroke)
// PathOps
.function("_simplify", &ApplySimplify)
.function("_op", &ApplyPathOp)
// Exporting
.function("toSVGString", &ToSVGString)
.function("toCmds", &ToCmds)
.function("setFillType", &SkPath::setFillType)
.function("getFillType", &SkPath::getFillType)
.function("getBounds", &SkPath::getBounds)
.function("computeTightBounds", &SkPath::computeTightBounds)
.function("equals", &Equals)
.function("copy", &CopyPath)
#ifdef SK_DEBUG
.function("dump", select_overload<void() const>(&SkPath::dump))
.function("dumpHex", select_overload<void() const>(&SkPath::dumpHex))
#endif
;
class_<SkPathMeasure>("SkPathMeasure")
.constructor<const SkPath&, bool, SkScalar>()
.function("getLength", &SkPathMeasure::getLength)
.function("getPosTan", optional_override([](SkPathMeasure& self,
SkScalar distance) -> PosTan {
SkPoint p{0, 0};
SkVector v{0, 0};
if (!self.getPosTan(distance, &p, &v)) {
SkDebugf("zero-length path in getPosTan\n");
}
return PosTan{p.x(), p.y(), v.x(), v.y()};
}))
.function("isClosed", &SkPathMeasure::isClosed)
.function("nextContour", &SkPathMeasure::nextContour);
class_<SkPictureRecorder>("SkPictureRecorder")
.constructor<>()
.function("beginRecording", optional_override([](SkPictureRecorder& self,
const SkRect& bounds) -> SkCanvas* {
return self.beginRecording(bounds, nullptr, 0);
}), allow_raw_pointers())
.function("finishRecordingAsPicture", optional_override([](SkPictureRecorder& self)
-> sk_sp<SkPicture> {
return self.finishRecordingAsPicture(0);
}), allow_raw_pointers());
class_<SkPicture>("SkPicture")
.smart_ptr<sk_sp<SkPicture>>("sk_sp<SkPicture>")
// The serialized format of an SkPicture (informally called an "skp"), is not something
// that clients should ever rely on. It is useful when filing bug reports, but that's
// about it. The format may change at anytime and no promises are made for backwards
// or forward compatibility.
.function("DEBUGONLY_serialize", optional_override([](SkPicture& self) -> sk_sp<SkData> {
// Emscripten doesn't play well with optional arguments, which we don't
// want to expose anyway.
return self.serialize();
}), allow_raw_pointers());
class_<SkShader>("SkShader")
.smart_ptr<sk_sp<SkShader>>("sk_sp<SkShader>");
class_<SkSurface>("SkSurface")
.smart_ptr<sk_sp<SkSurface>>("sk_sp<SkSurface>")
.function("_flush", select_overload<void()>(&SkSurface::flush))
.function("getCanvas", &SkSurface::getCanvas, allow_raw_pointers())
.function("height", &SkSurface::height)
.function("makeImageSnapshot", select_overload<sk_sp<SkImage>()>(&SkSurface::makeImageSnapshot))
.function("makeImageSnapshot", select_overload<sk_sp<SkImage>(const SkIRect& bounds)>(&SkSurface::makeImageSnapshot))
.function("makeSurface", optional_override([](SkSurface& self, SimpleImageInfo sii)->sk_sp<SkSurface> {
return self.makeSurface(toSkImageInfo(sii));
}), allow_raw_pointers())
.function("width", &SkSurface::width);
class_<SkTextBlob>("SkTextBlob")
.smart_ptr<sk_sp<SkTextBlob>>("sk_sp<SkTextBlob>>")
.class_function("_MakeFromRSXform", optional_override([](uintptr_t /* char* */ sptr,
size_t strBtyes,
uintptr_t /* SkRSXform* */ xptr,
const SkFont& font,
SkTextEncoding encoding)->sk_sp<SkTextBlob> {
// See comment above for uintptr_t explanation
const char* str = reinterpret_cast<const char*>(sptr);
const SkRSXform* xforms = reinterpret_cast<const SkRSXform*>(xptr);
return SkTextBlob::MakeFromRSXform(str, strBtyes, xforms, font, encoding);
}), allow_raw_pointers())
.class_function("_MakeFromText", optional_override([](uintptr_t /* char* */ sptr,
size_t len, const SkFont& font,
SkTextEncoding encoding)->sk_sp<SkTextBlob> {
// See comment above for uintptr_t explanation
const char* str = reinterpret_cast<const char*>(sptr);
return SkTextBlob::MakeFromText(str, len, font, encoding);
}), allow_raw_pointers());
class_<SkTypeface>("SkTypeface")
.smart_ptr<sk_sp<SkTypeface>>("sk_sp<SkTypeface>");
class_<SkVertices>("SkVertices")
.smart_ptr<sk_sp<SkVertices>>("sk_sp<SkVertices>")
.function("_applyBones", optional_override([](SkVertices& self, uintptr_t /* Bone* */ bptr, int boneCount)->sk_sp<SkVertices> {
// See comment above for uintptr_t explanation
const Bone* bones = reinterpret_cast<const Bone*>(bptr);
return self.applyBones(bones, boneCount);
}))
.function("bounds", &SkVertices::bounds)
.function("mode", &SkVertices::mode)
.function("uniqueID", &SkVertices::uniqueID)
#ifdef SK_DEBUG
.function("dumpPositions", optional_override([](SkVertices& self)->void {
auto pos = self.positions();
for(int i = 0; i< self.vertexCount(); i++) {
SkDebugf("position[%d] = (%f, %f)\n", i, pos[i].x(), pos[i].y());
}
}))
#endif
.function("vertexCount", &SkVertices::vertexCount);
// Not intended to be called directly by clients
class_<SkVertices::Builder>("_SkVerticesBuilder")
.constructor<SkVertices::VertexMode, int, int, uint32_t>()
.function("boneIndices", optional_override([](SkVertices::Builder& self)->uintptr_t /* BoneIndices* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.boneIndices());
}))
.function("boneWeights", optional_override([](SkVertices::Builder& self)->uintptr_t /* BoneWeights* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.boneWeights());
}))
.function("colors", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkColor* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.colors());
}))
.function("detach", &SkVertices::Builder::detach)
.function("indices", optional_override([](SkVertices::Builder& self)->uintptr_t /* uint16_t* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.indices());
}))
.function("positions", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkPoint* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.positions());
}))
.function("texCoords", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkPoint* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.texCoords());
}));
enum_<SkAlphaType>("AlphaType")
.value("Opaque", SkAlphaType::kOpaque_SkAlphaType)
.value("Premul", SkAlphaType::kPremul_SkAlphaType)
.value("Unpremul", SkAlphaType::kUnpremul_SkAlphaType);
enum_<SkBlendMode>("BlendMode")
.value("Clear", SkBlendMode::kClear)
.value("Src", SkBlendMode::kSrc)
.value("Dst", SkBlendMode::kDst)
.value("SrcOver", SkBlendMode::kSrcOver)
.value("DstOver", SkBlendMode::kDstOver)
.value("SrcIn", SkBlendMode::kSrcIn)
.value("DstIn", SkBlendMode::kDstIn)
.value("SrcOut", SkBlendMode::kSrcOut)
.value("DstOut", SkBlendMode::kDstOut)
.value("SrcATop", SkBlendMode::kSrcATop)
.value("DstATop", SkBlendMode::kDstATop)
.value("Xor", SkBlendMode::kXor)
.value("Plus", SkBlendMode::kPlus)
.value("Modulate", SkBlendMode::kModulate)
.value("Screen", SkBlendMode::kScreen)
.value("Overlay", SkBlendMode::kOverlay)
.value("Darken", SkBlendMode::kDarken)
.value("Lighten", SkBlendMode::kLighten)
.value("ColorDodge", SkBlendMode::kColorDodge)
.value("ColorBurn", SkBlendMode::kColorBurn)
.value("HardLight", SkBlendMode::kHardLight)
.value("SoftLight", SkBlendMode::kSoftLight)
.value("Difference", SkBlendMode::kDifference)
.value("Exclusion", SkBlendMode::kExclusion)
.value("Multiply", SkBlendMode::kMultiply)
.value("Hue", SkBlendMode::kHue)
.value("Saturation", SkBlendMode::kSaturation)
.value("Color", SkBlendMode::kColor)
.value("Luminosity", SkBlendMode::kLuminosity);
enum_<SkBlurStyle>("BlurStyle")
.value("Normal", SkBlurStyle::kNormal_SkBlurStyle)
.value("Solid", SkBlurStyle::kSolid_SkBlurStyle)
.value("Outer", SkBlurStyle::kOuter_SkBlurStyle)
.value("Inner", SkBlurStyle::kInner_SkBlurStyle);
enum_<SkClipOp>("ClipOp")
.value("Difference", SkClipOp::kDifference)
.value("Intersect", SkClipOp::kIntersect);
enum_<SkColorType>("ColorType")
.value("Alpha_8", SkColorType::kAlpha_8_SkColorType)
.value("RGB_565", SkColorType::kRGB_565_SkColorType)
.value("ARGB_4444", SkColorType::kARGB_4444_SkColorType)
.value("RGBA_8888", SkColorType::kRGBA_8888_SkColorType)
.value("RGB_888x", SkColorType::kRGB_888x_SkColorType)
.value("BGRA_8888", SkColorType::kBGRA_8888_SkColorType)
.value("RGBA_1010102", SkColorType::kRGBA_1010102_SkColorType)
.value("RGB_101010x", SkColorType::kRGB_101010x_SkColorType)
.value("Gray_8", SkColorType::kGray_8_SkColorType)
.value("RGBA_F16", SkColorType::kRGBA_F16_SkColorType)
.value("RGBA_F32", SkColorType::kRGBA_F32_SkColorType)
.value("R8G8_unorm", SkColorType::kR8G8_unorm_SkColorType)
.value("A16_unorm", SkColorType::kA16_unorm_SkColorType)
.value("R16G16_unorm", SkColorType::kR16G16_unorm_SkColorType)
.value("A16_float", SkColorType::kA16_float_SkColorType)
.value("R16G16_float", SkColorType::kR16G16_float_SkColorType)
.value("R16G16B16A16_unorm", SkColorType::kR16G16B16A16_unorm_SkColorType);
enum_<SkPath::FillType>("FillType")
.value("Winding", SkPath::FillType::kWinding_FillType)
.value("EvenOdd", SkPath::FillType::kEvenOdd_FillType)
.value("InverseWinding", SkPath::FillType::kInverseWinding_FillType)
.value("InverseEvenOdd", SkPath::FillType::kInverseEvenOdd_FillType);
enum_<SkFilterQuality>("FilterQuality")
.value("None", SkFilterQuality::kNone_SkFilterQuality)
.value("Low", SkFilterQuality::kLow_SkFilterQuality)
.value("Medium", SkFilterQuality::kMedium_SkFilterQuality)
.value("High", SkFilterQuality::kHigh_SkFilterQuality);
enum_<SkEncodedImageFormat>("ImageFormat")
.value("PNG", SkEncodedImageFormat::kPNG)
.value("JPEG", SkEncodedImageFormat::kJPEG);
enum_<SkPaint::Style>("PaintStyle")
.value("Fill", SkPaint::Style::kFill_Style)
.value("Stroke", SkPaint::Style::kStroke_Style)
.value("StrokeAndFill", SkPaint::Style::kStrokeAndFill_Style);
enum_<SkPathOp>("PathOp")
.value("Difference", SkPathOp::kDifference_SkPathOp)
.value("Intersect", SkPathOp::kIntersect_SkPathOp)
.value("Union", SkPathOp::kUnion_SkPathOp)
.value("XOR", SkPathOp::kXOR_SkPathOp)
.value("ReverseDifference", SkPathOp::kReverseDifference_SkPathOp);
enum_<SkPaint::Cap>("StrokeCap")
.value("Butt", SkPaint::Cap::kButt_Cap)
.value("Round", SkPaint::Cap::kRound_Cap)
.value("Square", SkPaint::Cap::kSquare_Cap);
enum_<SkPaint::Join>("StrokeJoin")
.value("Miter", SkPaint::Join::kMiter_Join)
.value("Round", SkPaint::Join::kRound_Join)
.value("Bevel", SkPaint::Join::kBevel_Join);
enum_<SkTextEncoding>("TextEncoding")
.value("UTF8", SkTextEncoding::kUTF8)
.value("UTF16", SkTextEncoding::kUTF16)
.value("UTF32", SkTextEncoding::kUTF32)
.value("GlyphID", SkTextEncoding::kGlyphID);
enum_<SkTileMode>("TileMode")
.value("Clamp", SkTileMode::kClamp)
.value("Repeat", SkTileMode::kRepeat)
.value("Mirror", SkTileMode::kMirror)
.value("Decal", SkTileMode::kDecal);
enum_<SkVertices::VertexMode>("VertexMode")
.value("Triangles", SkVertices::VertexMode::kTriangles_VertexMode)
.value("TrianglesStrip", SkVertices::VertexMode::kTriangleStrip_VertexMode)
.value("TriangleFan", SkVertices::VertexMode::kTriangleFan_VertexMode);
// A value object is much simpler than a class - it is returned as a JS
// object and does not require delete().
// https://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/embind.html#value-types
value_object<ShapedTextOpts>("ShapedTextOpts")
.field("font", &ShapedTextOpts::font)
.field("leftToRight", &ShapedTextOpts::leftToRight)
.field("text", &ShapedTextOpts::text)
.field("width", &ShapedTextOpts::width);
value_object<SkRect>("SkRect")
.field("fLeft", &SkRect::fLeft)
.field("fTop", &SkRect::fTop)
.field("fRight", &SkRect::fRight)
.field("fBottom", &SkRect::fBottom);
value_object<SimpleRRect>("SkRRect")
.field("rect", &SimpleRRect::rect)
.field("rx1", &SimpleRRect::rx1)
.field("ry1", &SimpleRRect::ry1)
.field("rx2", &SimpleRRect::rx2)
.field("ry2", &SimpleRRect::ry2)
.field("rx3", &SimpleRRect::rx3)
.field("ry3", &SimpleRRect::ry3)
.field("rx4", &SimpleRRect::rx4)
.field("ry4", &SimpleRRect::ry4);
value_object<SkIRect>("SkIRect")
.field("fLeft", &SkIRect::fLeft)
.field("fTop", &SkIRect::fTop)
.field("fRight", &SkIRect::fRight)
.field("fBottom", &SkIRect::fBottom);
value_object<TonalColors>("TonalColors")
.field("ambient", &TonalColors::ambientColor)
.field("spot", &TonalColors::spotColor);
value_object<SimpleImageInfo>("SkImageInfo")
.field("width", &SimpleImageInfo::width)
.field("height", &SimpleImageInfo::height)
.field("colorType", &SimpleImageInfo::colorType)
.field("alphaType", &SimpleImageInfo::alphaType);
// SkPoints can be represented by [x, y]
value_array<SkPoint>("SkPoint")
.element(&SkPoint::fX)
.element(&SkPoint::fY);
// SkPoint3s can be represented by [x, y, z]
value_array<SkPoint3>("SkPoint3")
.element(&SkPoint3::fX)
.element(&SkPoint3::fY)
.element(&SkPoint3::fZ);
// PosTan can be represented by [px, py, tx, ty]
value_array<PosTan>("PosTan")
.element(&PosTan::px)
.element(&PosTan::py)
.element(&PosTan::tx)
.element(&PosTan::ty);
// {"w": Number, "h", Number}
value_object<SkSize>("SkSize")
.field("w", &SkSize::fWidth)
.field("h", &SkSize::fHeight);
value_object<SkISize>("SkISize")
.field("w", &SkISize::fWidth)
.field("h", &SkISize::fHeight);
value_object<StrokeOpts>("StrokeOpts")
.field("width", &StrokeOpts::width)
.field("miter_limit", &StrokeOpts::miter_limit)
.field("join", &StrokeOpts::join)
.field("cap", &StrokeOpts::cap)
.field("precision", &StrokeOpts::precision);
// Allows clients to supply a 1D array of 9 elements and the bindings
// will automatically turn it into a 3x3 2D matrix.
// e.g. path.transform([0,1,2,3,4,5,6,7,8])
// This is likely simpler for the client than exposing SkMatrix
// directly and requiring them to do a lot of .delete().
value_array<SimpleMatrix>("SkMatrix")
.element(&SimpleMatrix::scaleX)
.element(&SimpleMatrix::skewX)
.element(&SimpleMatrix::transX)
.element(&SimpleMatrix::skewY)
.element(&SimpleMatrix::scaleY)
.element(&SimpleMatrix::transY)
.element(&SimpleMatrix::pers0)
.element(&SimpleMatrix::pers1)
.element(&SimpleMatrix::pers2);
constant("TRANSPARENT", SK_ColorTRANSPARENT);
constant("RED", SK_ColorRED);
constant("BLUE", SK_ColorBLUE);
constant("YELLOW", SK_ColorYELLOW);
constant("CYAN", SK_ColorCYAN);
constant("BLACK", SK_ColorBLACK);
constant("WHITE", SK_ColorWHITE);
// TODO(?)
constant("MOVE_VERB", MOVE);
constant("LINE_VERB", LINE);
constant("QUAD_VERB", QUAD);
constant("CONIC_VERB", CONIC);
constant("CUBIC_VERB", CUBIC);
constant("CLOSE_VERB", CLOSE);
}