57fd923c20
Pre-req for allowing rendering to an externally created MSSA VkImage. Bug: skia:9832 Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-Clang-NUC7i5BNK-GPU-IntelIris640-x86_64-Release-All-Vulkan,Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Release-All-Vulkan,Test-Win10-Clang-ShuttleA-GPU-RadeonHD7770-x86_64-Release-All-Vulkan,Test-Android-Clang-GalaxyS9-GPU-MaliG72-arm64-Release-All-Android_Vulkan,Test-Android-Clang-GalaxyS7_G930FD-GPU-MaliT880-arm64-Release-All-Android_Vulkan,Test-Android-Clang-GalaxyS20-GPU-MaliG77-arm64-Release-All-Android_Vulkan,Test-Android-Clang-Pixel4XL-GPU-Adreno640-arm64-Release-All-Android_Vulkan,Test-Android-Clang-P30-GPU-MaliG76-arm64-Release-All-Android_Vulkan Change-Id: Ibf41944c6946dda7e27bdcd509ecd04976fc9ade Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320262 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
228 lines
8.4 KiB
C++
228 lines
8.4 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This is a GPU-backend specific test. It relies on static intializers to work
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#include "include/core/SkTypes.h"
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#if defined(SK_VULKAN)
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#include "include/gpu/vk/GrVkVulkan.h"
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#include "include/gpu/GrBackendSurface.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrRenderTarget.h"
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#include "src/gpu/GrTexture.h"
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#include "tools/gpu/GrContextFactory.h"
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#include "include/gpu/vk/GrVkTypes.h"
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#include "src/gpu/vk/GrVkCaps.h"
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#include "src/gpu/vk/GrVkGpu.h"
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#include "src/gpu/vk/GrVkMemory.h"
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#include "tests/Test.h"
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#include "tests/TestUtils.h"
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using sk_gpu_test::GrContextFactory;
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const int kW = 1024;
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const int kH = 1024;
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const SkColorType kColorType = SkColorType::kRGBA_8888_SkColorType;
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void wrap_tex_test(skiatest::Reporter* reporter, GrDirectContext* dContext) {
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GrGpu* gpu = dContext->priv().getGpu();
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GrBackendTexture origBackendTex;
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CreateBackendTexture(dContext, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
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GrMipmapped::kNo, GrRenderable::kNo, GrProtected::kNo);
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GrVkImageInfo imageInfo;
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SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
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sk_sp<GrTexture> tex = gpu->wrapBackendTexture(origBackendTex, kBorrow_GrWrapOwnership,
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GrWrapCacheable::kNo, kRead_GrIOType);
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REPORTER_ASSERT(reporter, tex);
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// image is null
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fImage = VK_NULL_HANDLE;
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GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
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tex = gpu->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
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kRead_GrIOType);
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REPORTER_ASSERT(reporter, !tex);
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tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
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kRead_GrIOType);
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REPORTER_ASSERT(reporter, !tex);
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}
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// alloc is null
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fAlloc = GrVkAlloc();
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GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
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tex = gpu->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
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kRead_GrIOType);
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REPORTER_ASSERT(reporter, tex);
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tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
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kRead_GrIOType);
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REPORTER_ASSERT(reporter, !tex);
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}
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// check adopt creation
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{
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GrVkImageInfo backendCopy = imageInfo;
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GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
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tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
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kRead_GrIOType);
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REPORTER_ASSERT(reporter, tex);
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}
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// image has MSAA
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fSampleCount = 4;
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GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
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tex = gpu->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
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kRead_GrIOType);
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REPORTER_ASSERT(reporter, !tex);
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tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
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kRead_GrIOType);
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REPORTER_ASSERT(reporter, !tex);
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}
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}
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void wrap_rt_test(skiatest::Reporter* reporter, GrDirectContext* dContext) {
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GrGpu* gpu = dContext->priv().getGpu();
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GrBackendTexture origBackendTex;
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CreateBackendTexture(dContext, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
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GrMipmapped::kNo, GrRenderable::kYes, GrProtected::kNo);
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GrVkImageInfo imageInfo;
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SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
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GrBackendRenderTarget origBackendRT(kW, kH, 1, imageInfo);
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sk_sp<GrRenderTarget> rt = gpu->wrapBackendRenderTarget(origBackendRT);
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REPORTER_ASSERT(reporter, rt);
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// image is null
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fImage = VK_NULL_HANDLE;
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GrBackendRenderTarget backendRT(kW, kH, 1, backendCopy);
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rt = gpu->wrapBackendRenderTarget(backendRT);
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REPORTER_ASSERT(reporter, !rt);
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}
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// alloc is null
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fAlloc = GrVkAlloc();
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// can wrap null alloc
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GrBackendRenderTarget backendRT(kW, kH, 1, backendCopy);
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rt = gpu->wrapBackendRenderTarget(backendRT);
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REPORTER_ASSERT(reporter, rt);
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}
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// Image has MSAA
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fSampleCount = 4;
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GrBackendRenderTarget backendRT(kW, kH, backendCopy);
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rt = gpu->wrapBackendRenderTarget(backendRT);
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REPORTER_ASSERT(reporter, !rt);
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}
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// When we wrapBackendRenderTarget it is always borrowed, so we must make sure to free the
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// resource when we're done.
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dContext->deleteBackendTexture(origBackendTex);
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}
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void wrap_trt_test(skiatest::Reporter* reporter, GrDirectContext* dContext) {
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GrGpu* gpu = dContext->priv().getGpu();
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GrBackendTexture origBackendTex;
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CreateBackendTexture(dContext, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
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GrMipmapped::kNo, GrRenderable::kYes, GrProtected::kNo);
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GrVkImageInfo imageInfo;
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SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
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sk_sp<GrTexture> tex = gpu->wrapRenderableBackendTexture(
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origBackendTex, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, tex);
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// image is null
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fImage = VK_NULL_HANDLE;
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GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
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tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kBorrow_GrWrapOwnership,
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GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, !tex);
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tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
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GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, !tex);
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}
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// alloc is null
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fAlloc = GrVkAlloc();
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GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
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tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kBorrow_GrWrapOwnership,
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GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, tex);
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tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
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GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, !tex);
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}
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// check adopt creation
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{
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GrVkImageInfo backendCopy = imageInfo;
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GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
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tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
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GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, tex);
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}
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// check rendering with MSAA
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{
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int maxSamples = dContext->priv().caps()->maxRenderTargetSampleCount(
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origBackendTex.getBackendFormat());
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bool shouldSucceed = maxSamples > 1;
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tex = gpu->wrapRenderableBackendTexture(origBackendTex, 2, kBorrow_GrWrapOwnership,
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GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, SkToBool(tex) == shouldSucceed);
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}
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// Image has MSAA
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{
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GrVkImageInfo backendCopy = imageInfo;
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backendCopy.fSampleCount = 4;
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GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
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tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
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GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, !tex);
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}
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}
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DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkWrapTests, reporter, ctxInfo) {
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auto dContext = ctxInfo.directContext();
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wrap_tex_test(reporter, dContext);
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wrap_rt_test(reporter, dContext);
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wrap_trt_test(reporter, dContext);
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}
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#endif
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