skia2/tests/VkWrapTests.cpp
Brian Salomon 57fd923c20 Add sample count to GrVkImageInfo.
Pre-req for allowing rendering to an externally created MSSA VkImage.


Bug: skia:9832

Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-Clang-NUC7i5BNK-GPU-IntelIris640-x86_64-Release-All-Vulkan,Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Release-All-Vulkan,Test-Win10-Clang-ShuttleA-GPU-RadeonHD7770-x86_64-Release-All-Vulkan,Test-Android-Clang-GalaxyS9-GPU-MaliG72-arm64-Release-All-Android_Vulkan,Test-Android-Clang-GalaxyS7_G930FD-GPU-MaliT880-arm64-Release-All-Android_Vulkan,Test-Android-Clang-GalaxyS20-GPU-MaliG77-arm64-Release-All-Android_Vulkan,Test-Android-Clang-Pixel4XL-GPU-Adreno640-arm64-Release-All-Android_Vulkan,Test-Android-Clang-P30-GPU-MaliG76-arm64-Release-All-Android_Vulkan
Change-Id: Ibf41944c6946dda7e27bdcd509ecd04976fc9ade
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320262
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-09-29 18:36:58 +00:00

228 lines
8.4 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This is a GPU-backend specific test. It relies on static intializers to work
#include "include/core/SkTypes.h"
#if defined(SK_VULKAN)
#include "include/gpu/vk/GrVkVulkan.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrRenderTarget.h"
#include "src/gpu/GrTexture.h"
#include "tools/gpu/GrContextFactory.h"
#include "include/gpu/vk/GrVkTypes.h"
#include "src/gpu/vk/GrVkCaps.h"
#include "src/gpu/vk/GrVkGpu.h"
#include "src/gpu/vk/GrVkMemory.h"
#include "tests/Test.h"
#include "tests/TestUtils.h"
using sk_gpu_test::GrContextFactory;
const int kW = 1024;
const int kH = 1024;
const SkColorType kColorType = SkColorType::kRGBA_8888_SkColorType;
void wrap_tex_test(skiatest::Reporter* reporter, GrDirectContext* dContext) {
GrGpu* gpu = dContext->priv().getGpu();
GrBackendTexture origBackendTex;
CreateBackendTexture(dContext, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
GrMipmapped::kNo, GrRenderable::kNo, GrProtected::kNo);
GrVkImageInfo imageInfo;
SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
sk_sp<GrTexture> tex = gpu->wrapBackendTexture(origBackendTex, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo, kRead_GrIOType);
REPORTER_ASSERT(reporter, tex);
// image is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fImage = VK_NULL_HANDLE;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, !tex);
tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, !tex);
}
// alloc is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fAlloc = GrVkAlloc();
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, tex);
tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, !tex);
}
// check adopt creation
{
GrVkImageInfo backendCopy = imageInfo;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, tex);
}
// image has MSAA
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fSampleCount = 4;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapBackendTexture(backendTex, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, !tex);
tex = gpu->wrapBackendTexture(backendTex, kAdopt_GrWrapOwnership, GrWrapCacheable::kNo,
kRead_GrIOType);
REPORTER_ASSERT(reporter, !tex);
}
}
void wrap_rt_test(skiatest::Reporter* reporter, GrDirectContext* dContext) {
GrGpu* gpu = dContext->priv().getGpu();
GrBackendTexture origBackendTex;
CreateBackendTexture(dContext, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
GrMipmapped::kNo, GrRenderable::kYes, GrProtected::kNo);
GrVkImageInfo imageInfo;
SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
GrBackendRenderTarget origBackendRT(kW, kH, 1, imageInfo);
sk_sp<GrRenderTarget> rt = gpu->wrapBackendRenderTarget(origBackendRT);
REPORTER_ASSERT(reporter, rt);
// image is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fImage = VK_NULL_HANDLE;
GrBackendRenderTarget backendRT(kW, kH, 1, backendCopy);
rt = gpu->wrapBackendRenderTarget(backendRT);
REPORTER_ASSERT(reporter, !rt);
}
// alloc is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fAlloc = GrVkAlloc();
// can wrap null alloc
GrBackendRenderTarget backendRT(kW, kH, 1, backendCopy);
rt = gpu->wrapBackendRenderTarget(backendRT);
REPORTER_ASSERT(reporter, rt);
}
// Image has MSAA
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fSampleCount = 4;
GrBackendRenderTarget backendRT(kW, kH, backendCopy);
rt = gpu->wrapBackendRenderTarget(backendRT);
REPORTER_ASSERT(reporter, !rt);
}
// When we wrapBackendRenderTarget it is always borrowed, so we must make sure to free the
// resource when we're done.
dContext->deleteBackendTexture(origBackendTex);
}
void wrap_trt_test(skiatest::Reporter* reporter, GrDirectContext* dContext) {
GrGpu* gpu = dContext->priv().getGpu();
GrBackendTexture origBackendTex;
CreateBackendTexture(dContext, &origBackendTex, kW, kH, kColorType, SkColors::kTransparent,
GrMipmapped::kNo, GrRenderable::kYes, GrProtected::kNo);
GrVkImageInfo imageInfo;
SkAssertResult(origBackendTex.getVkImageInfo(&imageInfo));
sk_sp<GrTexture> tex = gpu->wrapRenderableBackendTexture(
origBackendTex, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, tex);
// image is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fImage = VK_NULL_HANDLE;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, !tex);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, !tex);
}
// alloc is null
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fAlloc = GrVkAlloc();
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, tex);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, !tex);
}
// check adopt creation
{
GrVkImageInfo backendCopy = imageInfo;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, tex);
}
// check rendering with MSAA
{
int maxSamples = dContext->priv().caps()->maxRenderTargetSampleCount(
origBackendTex.getBackendFormat());
bool shouldSucceed = maxSamples > 1;
tex = gpu->wrapRenderableBackendTexture(origBackendTex, 2, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, SkToBool(tex) == shouldSucceed);
}
// Image has MSAA
{
GrVkImageInfo backendCopy = imageInfo;
backendCopy.fSampleCount = 4;
GrBackendTexture backendTex = GrBackendTexture(kW, kH, backendCopy);
tex = gpu->wrapRenderableBackendTexture(backendTex, 1, kAdopt_GrWrapOwnership,
GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, !tex);
}
}
DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkWrapTests, reporter, ctxInfo) {
auto dContext = ctxInfo.directContext();
wrap_tex_test(reporter, dContext);
wrap_rt_test(reporter, dContext);
wrap_trt_test(reporter, dContext);
}
#endif