607a382298
Change-Id: Ib66517fe26036704ccb8328ef92fa0f5240c79f4 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358222 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
561 lines
23 KiB
C++
561 lines
23 KiB
C++
/*
|
|
* Copyright 2012 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include <cmath>
|
|
#include "gm/gm.h"
|
|
#include "include/core/SkBitmap.h"
|
|
#include "include/core/SkBlurTypes.h"
|
|
#include "include/core/SkCanvas.h"
|
|
#include "include/core/SkColor.h"
|
|
#include "include/core/SkColorFilter.h"
|
|
#include "include/core/SkImage.h"
|
|
#include "include/core/SkMaskFilter.h"
|
|
#include "include/core/SkMatrix.h"
|
|
#include "include/core/SkPaint.h"
|
|
#include "include/core/SkPathBuilder.h"
|
|
#include "include/core/SkPoint.h"
|
|
#include "include/core/SkRect.h"
|
|
#include "include/core/SkRefCnt.h"
|
|
#include "include/core/SkScalar.h"
|
|
#include "include/core/SkShader.h"
|
|
#include "include/core/SkSize.h"
|
|
#include "include/core/SkString.h"
|
|
#include "include/core/SkSurface.h"
|
|
#include "include/core/SkTileMode.h"
|
|
#include "include/core/SkTypes.h"
|
|
#include "include/effects/SkGradientShader.h"
|
|
#include "include/gpu/GrRecordingContext.h"
|
|
#include "include/private/SkTo.h"
|
|
#include "src/core/SkBlurMask.h"
|
|
#include "src/core/SkMask.h"
|
|
#include "src/gpu/GrRecordingContextPriv.h"
|
|
#include "tools/timer/TimeUtils.h"
|
|
|
|
#include <vector>
|
|
|
|
#define STROKE_WIDTH SkIntToScalar(10)
|
|
|
|
typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
|
|
|
|
static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
|
|
canvas->drawRect(r, p);
|
|
}
|
|
|
|
static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
|
|
SkRect rect;
|
|
SkPathBuilder path;
|
|
|
|
rect = r;
|
|
rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
|
|
path.addRect(rect);
|
|
rect = r;
|
|
rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
|
|
|
|
path.addRect(rect);
|
|
path.setFillType(SkPathFillType::kEvenOdd);
|
|
|
|
canvas->drawPath(path.detach(), p);
|
|
}
|
|
|
|
static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
|
|
SkRect rect;
|
|
SkPathBuilder path;
|
|
|
|
rect = r;
|
|
rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
|
|
path.addRect(rect);
|
|
rect = r;
|
|
rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
|
|
|
|
rect.offset(7, -7);
|
|
|
|
path.addRect(rect);
|
|
path.setFillType(SkPathFillType::kEvenOdd);
|
|
|
|
canvas->drawPath(path.detach(), p);
|
|
}
|
|
|
|
/*
|
|
* Spits out a dummy gradient to test blur with shader on paint
|
|
*/
|
|
static sk_sp<SkShader> make_radial() {
|
|
SkPoint pts[2] = {
|
|
{ 0, 0 },
|
|
{ SkIntToScalar(100), SkIntToScalar(100) }
|
|
};
|
|
SkTileMode tm = SkTileMode::kClamp;
|
|
const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
|
|
const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
|
|
SkMatrix scale;
|
|
scale.setScale(0.5f, 0.5f);
|
|
scale.postTranslate(25.f, 25.f);
|
|
SkPoint center0, center1;
|
|
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
|
SkScalarAve(pts[0].fY, pts[1].fY));
|
|
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
|
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
|
return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
|
|
center0, (pts[1].fX - pts[0].fX) / 2,
|
|
colors, pos, SK_ARRAY_COUNT(colors), tm,
|
|
0, &scale);
|
|
}
|
|
|
|
typedef void (*PaintProc)(SkPaint*, SkScalar width);
|
|
|
|
class BlurRectGM : public skiagm::GM {
|
|
public:
|
|
BlurRectGM(const char name[], U8CPU alpha) : fName(name), fAlpha(SkToU8(alpha)) {}
|
|
|
|
private:
|
|
sk_sp<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1];
|
|
const char* fName;
|
|
SkAlpha fAlpha;
|
|
|
|
void onOnceBeforeDraw() override {
|
|
for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) {
|
|
fMaskFilters[i] = SkMaskFilter::MakeBlur((SkBlurStyle)i,
|
|
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)));
|
|
}
|
|
}
|
|
|
|
SkString onShortName() override { return SkString(fName); }
|
|
|
|
SkISize onISize() override { return {860, 820}; }
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
|
|
|
|
SkRect r = { 0, 0, 100, 50 };
|
|
SkScalar scales[] = { SK_Scalar1, 0.6f };
|
|
|
|
for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) {
|
|
canvas->save();
|
|
for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) {
|
|
SkPaint paint;
|
|
paint.setMaskFilter(fMaskFilters[f]);
|
|
paint.setAlpha(fAlpha);
|
|
|
|
SkPaint paintWithRadial = paint;
|
|
paintWithRadial.setShader(make_radial());
|
|
|
|
constexpr Proc procs[] = {
|
|
fill_rect, draw_donut, draw_donut_skewed
|
|
};
|
|
|
|
canvas->save();
|
|
canvas->scale(scales[s], scales[s]);
|
|
this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
|
|
canvas->translate(r.width() * 4/3, 0);
|
|
this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARRAY_COUNT(procs));
|
|
canvas->translate(r.width() * 4/3, 0);
|
|
this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
|
|
canvas->translate(r.width() * 4/3, 0);
|
|
this->drawProcs(canvas, r, paintWithRadial, true, procs, SK_ARRAY_COUNT(procs));
|
|
canvas->restore();
|
|
|
|
canvas->translate(0, SK_ARRAY_COUNT(procs) * r.height() * 4/3 * scales[s]);
|
|
}
|
|
canvas->restore();
|
|
canvas->translate(4 * r.width() * 4/3 * scales[s], 0);
|
|
}
|
|
}
|
|
|
|
void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
|
|
bool doClip, const Proc procs[], size_t procsCount) {
|
|
SkAutoCanvasRestore acr(canvas, true);
|
|
for (size_t i = 0; i < procsCount; ++i) {
|
|
if (doClip) {
|
|
SkRect clipRect(r);
|
|
clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
|
|
canvas->save();
|
|
canvas->clipRect(r);
|
|
}
|
|
procs[i](canvas, r, paint);
|
|
if (doClip) {
|
|
canvas->restore();
|
|
}
|
|
canvas->translate(0, r.height() * 4/3);
|
|
}
|
|
}
|
|
};
|
|
|
|
DEF_SIMPLE_GM(blurrect_gallery, canvas, 1200, 1024) {
|
|
const int fGMWidth = 1200;
|
|
const int fPadding = 10;
|
|
const int fMargin = 100;
|
|
|
|
const int widths[] = {25, 5, 5, 100, 150, 25};
|
|
const int heights[] = {100, 100, 5, 25, 150, 25};
|
|
const SkBlurStyle styles[] = {kNormal_SkBlurStyle, kInner_SkBlurStyle, kOuter_SkBlurStyle};
|
|
const float radii[] = {20, 5, 10};
|
|
|
|
canvas->translate(50,20);
|
|
|
|
int cur_x = 0;
|
|
int cur_y = 0;
|
|
|
|
int max_height = 0;
|
|
|
|
for (size_t i = 0 ; i < SK_ARRAY_COUNT(widths) ; i++) {
|
|
int width = widths[i];
|
|
int height = heights[i];
|
|
SkRect r;
|
|
r.setWH(SkIntToScalar(width), SkIntToScalar(height));
|
|
SkAutoCanvasRestore autoRestore(canvas, true);
|
|
|
|
for (size_t j = 0 ; j < SK_ARRAY_COUNT(radii) ; j++) {
|
|
float radius = radii[j];
|
|
for (size_t k = 0 ; k < SK_ARRAY_COUNT(styles) ; k++) {
|
|
SkBlurStyle style = styles[k];
|
|
|
|
SkMask mask;
|
|
if (!SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius),
|
|
&mask, r, style)) {
|
|
continue;
|
|
}
|
|
|
|
SkAutoMaskFreeImage amfi(mask.fImage);
|
|
|
|
SkBitmap bm;
|
|
bm.installMaskPixels(mask);
|
|
|
|
if (cur_x + bm.width() >= fGMWidth - fMargin) {
|
|
cur_x = 0;
|
|
cur_y += max_height + fPadding;
|
|
max_height = 0;
|
|
}
|
|
|
|
canvas->save();
|
|
canvas->translate((SkScalar)cur_x, (SkScalar)cur_y);
|
|
canvas->translate(-(bm.width() - r.width())/2, -(bm.height()-r.height())/2);
|
|
canvas->drawImage(bm.asImage(), 0.f, 0.f);
|
|
canvas->restore();
|
|
|
|
cur_x += bm.width() + fPadding;
|
|
if (bm.height() > max_height)
|
|
max_height = bm.height();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
namespace skiagm {
|
|
|
|
// Compares actual blur rects with reference masks created by the GM. Animates sigma in viewer.
|
|
class BlurRectCompareGM : public GM {
|
|
protected:
|
|
SkString onShortName() override { return SkString("blurrect_compare"); }
|
|
|
|
SkISize onISize() override { return {900, 1220}; }
|
|
|
|
void onOnceBeforeDraw() override { this->prepareReferenceMasks(); }
|
|
|
|
DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
|
|
if (canvas->imageInfo().colorType() == kUnknown_SkColorType ||
|
|
(canvas->recordingContext() && !canvas->recordingContext()->asDirectContext())) {
|
|
*errorMsg = "Not supported when recording, relies on canvas->makeSurface()";
|
|
return DrawResult::kSkip;
|
|
}
|
|
int32_t ctxID = canvas->recordingContext() ? canvas->recordingContext()->priv().contextID()
|
|
: 0;
|
|
if (fRecalcMasksForAnimation || !fActualMasks[0][0][0] || ctxID != fLastContextUniqueID) {
|
|
if (fRecalcMasksForAnimation) {
|
|
// Sigma is changing so references must also be recalculated.
|
|
this->prepareReferenceMasks();
|
|
}
|
|
this->prepareActualMasks(canvas);
|
|
this->prepareMaskDifferences(canvas);
|
|
fLastContextUniqueID = ctxID;
|
|
fRecalcMasksForAnimation = false;
|
|
}
|
|
canvas->clear(SK_ColorBLACK);
|
|
static constexpr float kMargin = 30;
|
|
float totalW = 0;
|
|
for (auto w : kSizes) {
|
|
totalW += w + kMargin;
|
|
}
|
|
canvas->translate(kMargin, kMargin);
|
|
for (int mode = 0; mode < 3; ++mode) {
|
|
canvas->save();
|
|
for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
|
|
auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
|
|
for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
|
|
auto h = kSizes[heightIdx];
|
|
canvas->save();
|
|
for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
|
|
auto w = kSizes[widthIdx];
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorWHITE);
|
|
SkImage* img;
|
|
switch (mode) {
|
|
case 0:
|
|
img = fReferenceMasks[sigmaIdx][heightIdx][widthIdx].get();
|
|
break;
|
|
case 1:
|
|
img = fActualMasks[sigmaIdx][heightIdx][widthIdx].get();
|
|
break;
|
|
case 2:
|
|
img = fMaskDifferences[sigmaIdx][heightIdx][widthIdx].get();
|
|
// The error images are opaque, use kPlus so they are additive if
|
|
// the overlap between test cases.
|
|
paint.setBlendMode(SkBlendMode::kPlus);
|
|
break;
|
|
}
|
|
auto pad = PadForSigma(sigma);
|
|
canvas->drawImage(img, -pad, -pad, SkSamplingOptions(), &paint);
|
|
#if 0 // Uncomment to hairline stroke around blurred rect in red on top of the blur result.
|
|
// The rect is defined at integer coords. We inset by 1/2 pixel so our stroke lies on top
|
|
// of the edge pixels.
|
|
SkPaint stroke;
|
|
stroke.setColor(SK_ColorRED);
|
|
stroke.setStrokeWidth(0.f);
|
|
stroke.setStyle(SkPaint::kStroke_Style);
|
|
canvas->drawRect(SkRect::MakeWH(w, h).makeInset(0.5, 0.5), stroke);
|
|
#endif
|
|
canvas->translate(w + kMargin, 0.f);
|
|
}
|
|
canvas->restore();
|
|
canvas->translate(0, h + kMargin);
|
|
}
|
|
}
|
|
canvas->restore();
|
|
canvas->translate(totalW + 2 * kMargin, 0);
|
|
}
|
|
return DrawResult::kOk;
|
|
}
|
|
bool onAnimate(double nanos) override {
|
|
fSigmaAnimationBoost = TimeUtils::SineWave(nanos, 5, 2.5f, 0.f, 2.f);
|
|
fRecalcMasksForAnimation = true;
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
void prepareReferenceMasks() {
|
|
auto create_reference_mask = [](int w, int h, float sigma, int numSubpixels) {
|
|
int pad = PadForSigma(sigma);
|
|
int maskW = w + 2 * pad;
|
|
int maskH = h + 2 * pad;
|
|
// We'll do all our calculations at subpixel resolution, so adjust params
|
|
w *= numSubpixels;
|
|
h *= numSubpixels;
|
|
sigma *= numSubpixels;
|
|
auto scale = SK_ScalarRoot2Over2 / sigma;
|
|
auto def_integral_approx = [scale](float a, float b) {
|
|
return 0.5f * (std::erf(b * scale) - std::erf(a * scale));
|
|
};
|
|
// Do the x-pass. Above/below rect are rows of zero. All rows that intersect the rect
|
|
// are the same. The row is calculated and stored at subpixel resolution.
|
|
SkASSERT(!(numSubpixels & 0b1));
|
|
std::unique_ptr<float[]> row(new float[maskW * numSubpixels]);
|
|
for (int col = 0; col < maskW * numSubpixels; ++col) {
|
|
// Compute distance to rect left in subpixel units
|
|
float ldiff = numSubpixels * pad - (col + 0.5f);
|
|
float rdiff = ldiff + w;
|
|
row[col] = def_integral_approx(ldiff, rdiff);
|
|
}
|
|
// y-pass
|
|
SkBitmap bmp;
|
|
bmp.allocPixels(SkImageInfo::MakeA8(maskW, maskH));
|
|
std::unique_ptr<float[]> accums(new float[maskW]);
|
|
const float accumScale = 1.f / (numSubpixels * numSubpixels);
|
|
for (int y = 0; y < maskH; ++y) {
|
|
// Initialize subpixel accumulation buffer for this row.
|
|
std::fill_n(accums.get(), maskW, 0);
|
|
for (int ys = 0; ys < numSubpixels; ++ys) {
|
|
// At each subpixel we want to integrate over the kernel centered at the
|
|
// subpixel multiplied by the x-pass. The x-pass is zero above and below the
|
|
// rect and constant valued from rect top to rect bottom. So we can get the
|
|
// integral of just the kernel from rect top to rect bottom and multiply by
|
|
// the single x-pass value from our precomputed row.
|
|
float tdiff = numSubpixels * pad - (y * numSubpixels + ys + 0.5f);
|
|
float bdiff = tdiff + h;
|
|
auto w = def_integral_approx(tdiff, bdiff);
|
|
for (int x = 0; x < maskW; ++x) {
|
|
for (int xs = 0; xs < numSubpixels; ++xs) {
|
|
int rowIdx = x * numSubpixels + xs;
|
|
accums[x] += w * row[rowIdx];
|
|
}
|
|
}
|
|
}
|
|
for (int x = 0; x < maskW; ++x) {
|
|
auto result = accums[x] * accumScale;
|
|
*bmp.getAddr8(x, y) = SkToU8(sk_float_round2int(255.f * result));
|
|
}
|
|
}
|
|
return bmp.asImage();
|
|
};
|
|
|
|
// Number of times to subsample (in both X and Y). If fRecalcMasksForAnimation is true
|
|
// then we're animating, don't subsample as much to keep fps higher.
|
|
const int numSubpixels = fRecalcMasksForAnimation ? 2 : 8;
|
|
|
|
for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
|
|
auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
|
|
for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
|
|
auto h = kSizes[heightIdx];
|
|
for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
|
|
auto w = kSizes[widthIdx];
|
|
fReferenceMasks[sigmaIdx][heightIdx][widthIdx] =
|
|
create_reference_mask(w, h, sigma, numSubpixels);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void prepareActualMasks(SkCanvas* canvas) {
|
|
for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
|
|
auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
|
|
for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
|
|
auto h = kSizes[heightIdx];
|
|
for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
|
|
auto w = kSizes[widthIdx];
|
|
auto pad = PadForSigma(sigma);
|
|
auto ii = SkImageInfo::MakeA8(w + 2 * pad, h + 2 * pad);
|
|
auto surf = canvas->makeSurface(ii);
|
|
if (!surf) {
|
|
// Some GPUs don't have renderable A8 :(
|
|
surf = canvas->makeSurface(ii.makeColorType(kRGBA_8888_SkColorType));
|
|
if (!surf) {
|
|
return;
|
|
}
|
|
}
|
|
auto rect = SkRect::MakeXYWH(pad, pad, w, h);
|
|
SkPaint paint;
|
|
// Color doesn't matter if we're rendering to A8 but does if we promoted to
|
|
// RGBA above.
|
|
paint.setColor(SK_ColorWHITE);
|
|
paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma));
|
|
surf->getCanvas()->drawRect(rect, paint);
|
|
fActualMasks[sigmaIdx][heightIdx][widthIdx] = surf->makeImageSnapshot();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void prepareMaskDifferences(SkCanvas* canvas) {
|
|
for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
|
|
for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
|
|
for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
|
|
const auto& r = fReferenceMasks[sigmaIdx][heightIdx][widthIdx];
|
|
const auto& a = fActualMasks[sigmaIdx][heightIdx][widthIdx];
|
|
auto& d = fMaskDifferences[sigmaIdx][heightIdx][widthIdx];
|
|
// The actual image might not be present if we're on an abandoned GrContext.
|
|
if (!a) {
|
|
d.reset();
|
|
continue;
|
|
}
|
|
SkASSERT(r->width() == a->width());
|
|
SkASSERT(r->height() == a->height());
|
|
auto ii = SkImageInfo::Make(r->width(), r->height(),
|
|
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
auto surf = canvas->makeSurface(ii);
|
|
if (!surf) {
|
|
return;
|
|
}
|
|
// We visualize the difference by turning both the alpha masks into opaque green
|
|
// images (where alpha becomes the green channel) and then perform a
|
|
// SkBlendMode::kDifference between them.
|
|
SkPaint filterPaint;
|
|
filterPaint.setColor(SK_ColorWHITE);
|
|
// Actually 8 * alpha becomes green to really highlight differences.
|
|
static constexpr float kGreenifyM[] = {0, 0, 0, 0, 0,
|
|
0, 0, 0, 8, 0,
|
|
0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 1};
|
|
auto greenifyCF = SkColorFilters::Matrix(kGreenifyM);
|
|
SkPaint paint;
|
|
paint.setBlendMode(SkBlendMode::kSrc);
|
|
paint.setColorFilter(std::move(greenifyCF));
|
|
surf->getCanvas()->drawImage(a, 0, 0, SkSamplingOptions(), &paint);
|
|
paint.setBlendMode(SkBlendMode::kDifference);
|
|
surf->getCanvas()->drawImage(r, 0, 0, SkSamplingOptions(), &paint);
|
|
d = surf->makeImageSnapshot();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Per side padding around mask images for a sigma. Make this overly generous to ensure bugs
|
|
// related to big blurs are fully visible.
|
|
static int PadForSigma(float sigma) { return sk_float_ceil2int(4 * sigma); }
|
|
|
|
static constexpr int kSizes[] = {1, 2, 4, 8, 16, 32};
|
|
static constexpr float kSigmas[] = {0.5f, 1.2f, 2.3f, 3.9f, 7.4f};
|
|
static constexpr size_t kNumSizes = SK_ARRAY_COUNT(kSizes);
|
|
static constexpr size_t kNumSigmas = SK_ARRAY_COUNT(kSigmas);
|
|
|
|
sk_sp<SkImage> fReferenceMasks[kNumSigmas][kNumSizes][kNumSizes];
|
|
sk_sp<SkImage> fActualMasks[kNumSigmas][kNumSizes][kNumSizes];
|
|
sk_sp<SkImage> fMaskDifferences[kNumSigmas][kNumSizes][kNumSizes];
|
|
int32_t fLastContextUniqueID;
|
|
// These are used only when animating.
|
|
float fSigmaAnimationBoost = 0;
|
|
bool fRecalcMasksForAnimation = false;
|
|
};
|
|
|
|
} // namespace skiagm
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
DEF_GM(return new BlurRectGM("blurrects", 0xFF);)
|
|
DEF_GM(return new skiagm::BlurRectCompareGM();)
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
DEF_SIMPLE_GM(blur_matrix_rect, canvas, 650, 685) {
|
|
static constexpr auto kRect = SkRect::MakeWH(14, 60);
|
|
static constexpr float kSigmas[] = {0.5f, 1.2f, 2.3f, 3.9f, 7.4f};
|
|
static constexpr size_t kNumSigmas = SK_ARRAY_COUNT(kSigmas);
|
|
|
|
const SkPoint c = {kRect.centerX(), kRect.centerY()};
|
|
|
|
std::vector<SkMatrix> matrices;
|
|
|
|
matrices.push_back(SkMatrix::RotateDeg(4.f, c));
|
|
|
|
matrices.push_back(SkMatrix::RotateDeg(63.f, c));
|
|
|
|
matrices.push_back(SkMatrix::RotateDeg(30.f, c));
|
|
matrices.back().preScale(1.1f, .5f);
|
|
|
|
matrices.push_back(SkMatrix::RotateDeg(147.f, c));
|
|
matrices.back().preScale(3.f, .1f);
|
|
|
|
SkMatrix mirror;
|
|
mirror.setAll(0, 1, 0,
|
|
1, 0, 0,
|
|
0, 0, 1);
|
|
matrices.push_back(SkMatrix::Concat(mirror, matrices.back()));
|
|
|
|
matrices.push_back(SkMatrix::RotateDeg(197.f, c));
|
|
matrices.back().preSkew(.3f, -.5f);
|
|
|
|
auto bounds = SkRect::MakeEmpty();
|
|
for (const auto& m : matrices) {
|
|
SkRect mapped;
|
|
m.mapRect(&mapped, kRect);
|
|
bounds.joinNonEmptyArg(mapped.makeSorted());
|
|
}
|
|
float blurPad = 2.f*kSigmas[kNumSigmas - 1];
|
|
bounds.outset(blurPad, blurPad);
|
|
canvas->translate(-bounds.left(), -bounds.top());
|
|
for (auto sigma : kSigmas) {
|
|
SkPaint paint;
|
|
paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma));
|
|
canvas->save();
|
|
for (const auto& m : matrices) {
|
|
canvas->save();
|
|
canvas->concat(m);
|
|
canvas->drawRect(kRect, paint);
|
|
canvas->restore();
|
|
canvas->translate(0, bounds.height());
|
|
}
|
|
canvas->restore();
|
|
canvas->translate(bounds.width(), 0);
|
|
}
|
|
}
|