skia2/gm/particles.cpp
John Stiles 3738ef531b Move code generators to codegen/ directory.
We are up to having seven distinct types of codegen, and will soon have
an 8th (DSL C++).

Change-Id: I6758328390c234ba1d5c30c118199dbc820af52a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395817
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-04-13 15:34:24 +00:00

103 lines
3.7 KiB
C++

/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#if !defined(SK_BUILD_FOR_GOOGLE3) // Google3 doesn't build particles module
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "modules/particles/include/SkParticleEffect.h"
#include "modules/particles/include/SkParticleSerialization.h"
#include "modules/skresources/include/SkResources.h"
#include "src/sksl/codegen/SkSLVMCodeGenerator.h"
#include "tools/Resources.h"
struct UniformValue {
const char* fName;
std::vector<float> fData;
};
class ParticlesGM : public skiagm::GM {
public:
ParticlesGM(const char* name,
double startTime,
SkISize size,
SkPoint origin,
std::vector<UniformValue> uniforms = {})
: GM(SK_ColorBLACK)
, fName(name)
, fStartTime(startTime)
, fSize(size)
, fOrigin(origin)
, fUniforms(std::move(uniforms)) {}
SkString onShortName() override { return SkStringPrintf("particles_%s", fName); }
SkISize onISize() override { return fSize; }
void onOnceBeforeDraw() override {
SkParticleEffect::RegisterParticleTypes();
auto jsonData = GetResourceAsData(SkStringPrintf("particles/%s.json", fName).c_str());
skjson::DOM dom(static_cast<const char*>(jsonData->data()), jsonData->size());
SkFromJsonVisitor fromJson(dom.root());
auto resourceProvider = skresources::FileResourceProvider::Make(GetResourcePath());
auto effectParams = sk_make_sp<SkParticleEffectParams>();
effectParams->visitFields(&fromJson);
effectParams->prepare(resourceProvider.get());
fEffect = sk_make_sp<SkParticleEffect>(effectParams);
for (const auto& val : fUniforms) {
SkAssertResult(fEffect->setUniform(val.fName, val.fData.data(), val.fData.size()));
}
fEffect->start(/*now=*/0.0, /*looping=*/true);
// Fast-forward (in 30 fps time-slices) to the requested time
for (double time = 0; time < fStartTime; time += 1.0 / 30) {
fEffect->update(/*now=*/std::min(time, fStartTime));
}
}
bool onAnimate(double nanos) override {
if (fEffect) {
fEffect->update(fStartTime + (nanos * 1E-9));
}
return true;
}
void onDraw(SkCanvas* canvas) override {
canvas->save();
canvas->translate(fOrigin.fX, fOrigin.fY);
fEffect->draw(canvas);
canvas->restore();
}
protected:
const char* fName;
const double fStartTime;
const SkISize fSize;
const SkPoint fOrigin;
sk_sp<SkParticleEffect> fEffect;
std::vector<UniformValue> fUniforms;
};
DEF_GM(return new ParticlesGM("confetti", 1.0, {400, 400}, {200, 200});)
DEF_GM(return new ParticlesGM("cube", 1.0, {400, 400}, {200, 200});)
DEF_GM(return new ParticlesGM("curves", 4.0, {100, 200}, { 50, 190});)
DEF_GM(return new ParticlesGM("mandrill", 1.0, {250, 250}, { 25, 25});)
DEF_GM(return new ParticlesGM("spiral", 2.0, {250, 250}, {125, 125});)
DEF_GM(return new ParticlesGM("sprite_frame", 1.0, {200, 200}, {100, 100});)
DEF_GM(return new ParticlesGM("text", 1.0, {250, 110}, { 10, 100});)
DEF_GM(return new ParticlesGM("uniforms", 2.0, {250, 250}, {125, 125},
{{"rate", {2.0f}},
{"spin", {4.0f}},
{"color", {0.25f, 0.75f, 0.75f}}});)
#endif // SK_BUILD_FOR_GOOGLE3