skia2/tools/gpu/ProxyUtils.cpp
Brian Salomon 58389b90cd Initial texture data is never flipped when uploaded.
The first bytes of the data always refer to the pixel accessed by texture coord (0, 0).

Change-Id: I708702d90f35b3bc896a48c3c3fd6a0be73f505a
Reviewed-on: https://skia-review.googlesource.com/112261
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-07 18:22:40 +00:00

41 lines
1.4 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "ProxyUtils.h"
#include "GrContextPriv.h"
#include "GrDrawingManager.h"
#include "GrProxyProvider.h"
namespace sk_gpu_test {
sk_sp<GrTextureProxy> MakeTextureProxyFromData(GrContext* context, bool isRT, int width, int height,
GrColorType ct, GrSRGBEncoded srgbEncoded,
GrSurfaceOrigin origin, const void* data,
size_t rowBytes) {
GrSurfaceDesc desc;
desc.fConfig = GrColorTypeToPixelConfig(ct, srgbEncoded);
desc.fWidth = width;
desc.fHeight = height;
desc.fFlags = isRT ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
auto proxy = context->contextPriv().proxyProvider()->createProxy(
desc, origin, SkBackingFit::kExact, SkBudgeted::kYes);
if (!proxy) {
return nullptr;
}
auto sContext = context->contextPriv().makeWrappedSurfaceContext(proxy, nullptr);
if (!sContext) {
return nullptr;
}
if (!context->contextPriv().writeSurfacePixels(sContext.get(), 0, 0, width, height, ct, nullptr,
data, rowBytes)) {
return nullptr;
}
return proxy;
}
} // namespace sk_gpu_test