skia2/gm/crbug_946965.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

28 lines
836 B
C++

/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkRRect.h"
// Exposed a bug in ellipse rendering where the radii were wrong under 90 degree rotation.
DEF_SIMPLE_GM(crbug_946965, canvas, 75, 150) {
SkPaint paint;
paint.setAntiAlias(true);
canvas->translate(25, 80);
canvas->rotate(90.f);
canvas->scale(1.5, 1);
SkRRect rrect = SkRRect::MakeRectXY(SkRect::MakeLTRB(-20, -5, 20, 5), 10, 10);
canvas->drawRRect(rrect, paint);
canvas->translate(0, -20);
paint.setStrokeWidth(3.f);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawRRect(rrect, paint);
}