c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
152 lines
5.1 KiB
C++
152 lines
5.1 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkSurface.h"
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#include "include/private/SkTArray.h"
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class ImageScaleAlignedGM : public skiagm::GM {
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protected:
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void onOnceBeforeDraw() override {
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const SkVector vectors[] = { { 1, 0 }, { 0, 1 } };
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for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) {
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auto& set = fSets.push_back();
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set.fVector = vectors[i];
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set.fImages.push_back() = MakeImage(vectors[i], SK_ColorGREEN);
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set.fScales.push_back() = 1;
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set.fImages.push_back() = MakeImage(vectors[i], SK_ColorRED);
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set.fScales.push_back() = kStretchFactor;
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set.fImages.push_back() = MakeImage(vectors[i], SK_ColorGREEN);
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set.fScales.push_back() = 1;
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}
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}
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SkString onShortName() override {
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return SkString("image_scale_aligned");
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}
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SkISize onISize() override {
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return SkISize::Make(580, 780);
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}
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void onDraw(SkCanvas* canvas) override {
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struct {
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SkPoint offset;
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SkVector scale;
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} cfgs[] = {
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{{ 10, 10 }, { 1, 1 }},
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{{ 300.5f, 10 }, { 1, 1 }},
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{{ 10, 200.5f }, { 1, 1 }},
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{{ 300.5f, 200.5f }, { 1, 1 }},
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{{ 10.5f, 400.5f }, { 1, 1 }},
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{{ 550.5f, 400.5f }, { -1, 1 }},
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{{ 10.5f, 750.5f }, { 1, -1 }},
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{{ 550.5f, 750.5f }, { -1, -1 }},
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};
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for (size_t i = 0; i < SK_ARRAY_COUNT(cfgs); ++i) {
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SkAutoCanvasRestore acr(canvas, true);
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canvas->translate(cfgs[i].offset.x(), cfgs[i].offset.y());
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canvas->scale(cfgs[i].scale.x(), cfgs[i].scale.y());
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drawSets(canvas);
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}
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}
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private:
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struct ImageSet {
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SkSTArray<3, sk_sp<SkImage>, true> fImages;
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SkSTArray<3, SkScalar> fScales;
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SkVector fVector;
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};
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static sk_sp<SkImage> MakeImage(const SkVector& vec, SkColor color) {
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const SkPoint start = SkPoint::Make(vec.y() * kSegLen / 2, vec.x() * kSegLen / 2);
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const SkPoint end = SkPoint::Make(start.x() + vec.x() * (kSegLen - 1),
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start.y() + vec.y() * (kSegLen - 1));
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auto surface(SkSurface::MakeRasterN32Premul(kSegLen, kSegLen));
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surface->getCanvas()->clear(SK_ColorTRANSPARENT);
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SkPaint paint;
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paint.setAntiAlias(true);
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const SkRect border = SkRect::MakeIWH(kSegLen, kSegLen).makeInset(.5f, .5f);
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paint.setColor(SK_ColorBLUE);
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paint.setStyle(SkPaint::kStroke_Style);
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surface->getCanvas()->drawRect(border, paint);
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paint.setColor(SK_ColorBLACK);
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surface->getCanvas()->drawLine(start, end, paint);
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paint.reset();
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paint.setColor(color);
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const SkPoint pts[] = { start, end };
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surface->getCanvas()->drawPoints(SkCanvas::kPoints_PointMode, 2, pts, paint);
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return surface->makeImageSnapshot();
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}
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void drawSets(SkCanvas* canvas) const {
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SkAutoCanvasRestore acr(canvas, true);
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const SkFilterQuality filters[] = {
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kNone_SkFilterQuality,
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kLow_SkFilterQuality,
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kMedium_SkFilterQuality,
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kHigh_SkFilterQuality
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};
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const bool AAs[] = { false, true };
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SkPaint paint;
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for (int i = 0; i < fSets.count(); ++i) {
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auto& set = fSets[i];
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SkPoint lastPt;
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for (size_t j = 0; j < SK_ARRAY_COUNT(AAs); ++j) {
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paint.setAntiAlias(AAs[j]);
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for (size_t k = 0; k < SK_ARRAY_COUNT(filters); ++k) {
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paint.setFilterQuality(filters[k]);
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lastPt = drawSet(canvas, set, paint);
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canvas->translate((kSegLen + 4) * set.fVector.y(),
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(kSegLen + 4) * set.fVector.x());
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}
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}
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canvas->translate(lastPt.x() + kSegLen,
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- SkIntToScalar(kSegLen + 4) * SK_ARRAY_COUNT(filters) * SK_ARRAY_COUNT(AAs));
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}
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}
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SkPoint drawSet(SkCanvas* canvas, const ImageSet& set, const SkPaint& paint) const {
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SkASSERT(set.fImages.count() == set.fScales.count());
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SkPoint pt = SkPoint::Make(0, 0);
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for (int i = 0; i < set.fImages.count(); ++i) {
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auto& img = set.fImages[i];
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const SkRect dst =
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SkRect::MakeXYWH(pt.x(), pt.y(),
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img->width() * (1 + (set.fScales[i] - 1) * set.fVector.x()),
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img->height() * (1 + (set.fScales[i] - 1) * set.fVector.y()));
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canvas->drawImageRect(img.get(), dst, &paint);
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pt.offset(dst.width() * set.fVector.x(), dst.height() * set.fVector.y());
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}
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return pt;
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}
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static constexpr unsigned kSegLen = 15;
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static constexpr unsigned kStretchFactor = 4;
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SkSTArray<2, ImageSet> fSets;
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typedef GM INHERITED;
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};
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DEF_GM(return new ImageScaleAlignedGM();)
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