skia2/gm/matriximagefilter.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

65 lines
2.3 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkColor.h"
#include "include/core/SkImageFilter.h"
static void draw(SkCanvas* canvas, const SkRect& rect, const SkBitmap& bitmap,
const SkMatrix& matrix, SkFilterQuality filter) {
SkPaint paint;
paint.setImageFilter(SkImageFilter::MakeMatrixFilter(matrix, filter, nullptr));
canvas->saveLayer(&rect, &paint);
canvas->drawBitmap(bitmap, 0, 0);
canvas->restore();
}
static void make_checkerboard(SkBitmap* bitmap) {
bitmap->allocN32Pixels(64, 64);
SkCanvas canvas(*bitmap);
SkPaint darkPaint;
darkPaint.setColor(0xFF404040);
SkPaint lightPaint;
lightPaint.setColor(0xFFA0A0A0);
for (int y = 0; y < 64; y += 32) {
for (int x = 0; x < 64; x += 32) {
canvas.save();
canvas.translate(SkIntToScalar(x), SkIntToScalar(y));
canvas.drawRect(SkRect::MakeXYWH(0, 0, 16, 16), darkPaint);
canvas.drawRect(SkRect::MakeXYWH(16, 0, 16, 16), lightPaint);
canvas.drawRect(SkRect::MakeXYWH(0, 16, 16, 16), lightPaint);
canvas.drawRect(SkRect::MakeXYWH(16, 16, 16, 16), darkPaint);
canvas.restore();
}
}
}
DEF_SIMPLE_GM_BG(matriximagefilter, canvas, 420, 100, SK_ColorBLACK) {
SkMatrix matrix;
SkScalar margin = SkIntToScalar(10);
matrix.setSkew(SkDoubleToScalar(0.5), SkDoubleToScalar(0.2));
SkBitmap checkerboard;
make_checkerboard(&checkerboard);
SkRect srcRect = SkRect::MakeWH(96, 96);
canvas->translate(margin, margin);
draw(canvas, srcRect, checkerboard, matrix, kNone_SkFilterQuality);
canvas->translate(srcRect.width() + margin, 0);
draw(canvas, srcRect, checkerboard, matrix, kLow_SkFilterQuality);
#if 0
// This may be causing Mac 10.6 to barf.
canvas->translate(srcRect.width() + margin, 0);
draw(canvas, srcRect, checkerboard, matrix, kMedium_SkFilterQuality);
canvas->translate(srcRect.width() + margin, 0);
draw(canvas, srcRect, checkerboard, matrix, kHigh_SkFilterQuality);
#endif
}