c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
147 lines
4.9 KiB
C++
147 lines
4.9 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPath.h"
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namespace skiagm {
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// This GM tests a grab-bag of non-closed paths. All these paths look like
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// closed rects, but they don't call path.close(). Depending on the stroke
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// settings these slightly different paths give widely different results.
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class NonClosedPathsGM: public GM {
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public:
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NonClosedPathsGM() {}
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enum ClosureType {
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TotallyNonClosed, // The last point doesn't coincide with the first one in the contour.
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// The path looks not closed at all.
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FakeCloseCorner, // The last point coincides with the first one at a corner.
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// The path looks closed, but final rendering has 2 ends with cap.
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FakeCloseMiddle, // The last point coincides with the first one in the middle of a line.
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// The path looks closed, and the final rendering looks closed too.
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kClosureTypeCount
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};
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protected:
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SkString onShortName() override {
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return SkString("nonclosedpaths");
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}
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// 12 * 18 + 3 cases, every case is 100 * 100 pixels.
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SkISize onISize() override {
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return SkISize::Make(1220, 1920);
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}
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// Use rect-like geometry for non-closed path, for right angles make it
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// easier to show the visual difference of lineCap and lineJoin.
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static void MakePath(SkPath* path, ClosureType type) {
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if (FakeCloseMiddle == type) {
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path->moveTo(30, 50);
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path->lineTo(30, 30);
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} else {
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path->moveTo(30, 30);
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}
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path->lineTo(70, 30);
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path->lineTo(70, 70);
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path->lineTo(30, 70);
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path->lineTo(30, 50);
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if (FakeCloseCorner == type) {
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path->lineTo(30, 30);
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}
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}
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// Set the location for the current test on the canvas
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static void SetLocation(SkCanvas* canvas, int counter, int lineNum) {
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SkScalar x = SK_Scalar1 * 100 * (counter % lineNum) + 10 + SK_Scalar1 / 4;
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SkScalar y = SK_Scalar1 * 100 * (counter / lineNum) + 10 + 3 * SK_Scalar1 / 4;
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canvas->translate(x, y);
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}
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void onDraw(SkCanvas* canvas) override {
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// Stroke widths are:
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// 0(may use hairline rendering), 10(common case for stroke-style)
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// 40 and 50(>= geometry width/height, make the contour filled in fact)
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constexpr int kStrokeWidth[] = {0, 10, 40, 50};
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int numWidths = SK_ARRAY_COUNT(kStrokeWidth);
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constexpr SkPaint::Style kStyle[] = {
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SkPaint::kStroke_Style, SkPaint::kStrokeAndFill_Style
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};
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constexpr SkPaint::Cap kCap[] = {
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SkPaint::kButt_Cap, SkPaint::kRound_Cap, SkPaint::kSquare_Cap
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};
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constexpr SkPaint::Join kJoin[] = {
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SkPaint::kMiter_Join, SkPaint::kRound_Join, SkPaint::kBevel_Join
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};
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constexpr ClosureType kType[] = {
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TotallyNonClosed, FakeCloseCorner, FakeCloseMiddle
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};
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int counter = 0;
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SkPaint paint;
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paint.setAntiAlias(true);
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// For stroke style painter and fill-and-stroke style painter
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for (size_t type = 0; type < kClosureTypeCount; ++type) {
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for (size_t style = 0; style < SK_ARRAY_COUNT(kStyle); ++style) {
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for (size_t cap = 0; cap < SK_ARRAY_COUNT(kCap); ++cap) {
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for (size_t join = 0; join < SK_ARRAY_COUNT(kJoin); ++join) {
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for (int width = 0; width < numWidths; ++width) {
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canvas->save();
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SetLocation(canvas, counter, SkPaint::kJoinCount * numWidths);
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SkPath path;
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MakePath(&path, kType[type]);
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paint.setStyle(kStyle[style]);
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paint.setStrokeCap(kCap[cap]);
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paint.setStrokeJoin(kJoin[join]);
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paint.setStrokeWidth(SkIntToScalar(kStrokeWidth[width]));
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canvas->drawPath(path, paint);
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canvas->restore();
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++counter;
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}
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}
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}
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}
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}
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// For fill style painter
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paint.setStyle(SkPaint::kFill_Style);
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for (size_t type = 0; type < kClosureTypeCount; ++type) {
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canvas->save();
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SetLocation(canvas, counter, SkPaint::kJoinCount * numWidths);
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SkPath path;
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MakePath(&path, kType[type]);
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canvas->drawPath(path, paint);
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canvas->restore();
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++counter;
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}
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}
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private:
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new NonClosedPathsGM;)
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}
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