skia2/include
Florin Malita 58a756435c SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).

Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
Reviewed-on: https://skia-review.googlesource.com/17241
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-24 19:56:15 +00:00
..
android Let region decoders query the type and color space 2017-04-14 13:59:35 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Add animation support to SkWebpCodec 2017-05-23 15:28:37 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core SkShaderBase 2017-05-24 19:56:15 +00:00
effects move all details for dashing into impl 2017-05-24 03:22:23 +00:00
encode remove SK_API from namespaced enum 2017-05-17 10:23:56 +00:00
gpu Add GrContext API to report the number of purgeable bytes in the cache. 2017-05-24 17:08:45 +00:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports SkFontMgr::matchFamily should not crash on nullptr. 2017-05-01 18:13:02 +00:00
private Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. "" 2017-05-23 21:38:38 +00:00
svg no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
utils Remove ambient and spot mask filters. 2017-05-18 19:45:45 +00:00
views Mark overridden destructors with 'override' and remove 'virtual' 2017-03-22 16:06:18 +00:00