skia2/include
Herb Derby 58fc5d19ad Use SkFont in GPU drawing step 1
Use SkFont in most places, but save setupCache for
its own CL.

Change-Id: I2c603c03e23e132edd3e164d256a1fb753523d36
Reviewed-on: https://skia-review.googlesource.com/c/175841
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-12-13 03:09:52 +00:00
..
android Add Android framework only util to get the SkSurface from SkCanvas 2018-12-05 16:48:29 +00:00
atlastext include: whitespace changes for clang-format 2018-09-19 14:54:57 +00:00
c expand imageinfo in C api, start on colorspace 2018-09-28 17:52:59 +00:00
codec Fix uninitialized bug in SkWuffsCodec for incomplete images 2018-12-05 18:27:28 +00:00
config remove unused parts of SkTypes.h 2018-06-08 23:53:57 +00:00
core Use SkFont in GPU drawing step 1 2018-12-13 03:09:52 +00:00
docs Add initial support for generating tagged PDFs. 2018-09-27 19:35:40 +00:00
effects Remove unused exposedInAndroidJavaAPI 2018-11-12 21:27:02 +00:00
encode Move SkNoncopyable to include/private. 2018-07-17 21:39:51 +00:00
gpu Move vulkan headers from third_party to include/third_party. 2018-12-12 14:16:43 +00:00
pathops fixup winding contours 2018-08-17 14:01:51 +00:00
ports Reland "Add SkFontMgr implementation for Fuchsia" 2018-12-07 01:47:05 +00:00
private add google-build-namespaces to clang-tidy checks 2018-12-12 16:33:59 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
third_party/vulkan Move vulkan headers from third_party to include/third_party. 2018-12-12 14:16:43 +00:00
utils Abandon onDrawText and its variants, turn everything into textblobs 2018-12-06 21:54:20 +00:00