skia2/tests/DeferredDisplayListTest.cpp
Robert Phillips abf7b763e2 Add texture-specific flags for External & Rectangle textures
For DDLs, Ganesh needs to know about External & Rectangle textures prior to instantiation (or PromiseImage fulfillment). These new flags allow the client to provide this information when the lazyProxy is created.

The new texture flags work analogously to the render target flags:
   GrSurface and GrSurfaceProxy get a new set of accessors for the new flags
   The new flags are set appropriately on a GrGLTexture when it is created
   For wrapped texture proxies the flags are just copied off of the GrSurface
   For lazy-proxies/promise-images the flags are computed up front and passed to the proxy
   The GrSurfaceProxy/GrSurface flags equivalence is verified in GrSurfaceProxy::assign

Change-Id: Ia8e1998aa0a36ce4481bfd9e56be21f990e83148
Reviewed-on: https://skia-review.googlesource.com/114985
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-21 17:04:18 +00:00

509 lines
18 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrBackendSurface.h"
#include "GrGpu.h"
#include "GrTextureProxyPriv.h"
#include "SkCanvas.h"
#include "SkDeferredDisplayListRecorder.h"
#include "SkGpuDevice.h"
#include "SkImage_Gpu.h"
#include "SkSurface.h"
#include "SkSurface_Gpu.h"
#include "SkSurfaceCharacterization.h"
#include "SkSurfaceProps.h"
#include "Test.h"
#include "gl/GrGLDefines.h"
#ifdef SK_VULKAN
#include "vk/GrVkDefines.h"
#endif
static GrBackendFormat create_backend_format(GrContext* context, SkColorType colorType) {
const GrCaps* caps = context->caps();
switch (context->contextPriv().getBackend()) {
case kOpenGL_GrBackend:
if (kRGBA_8888_SkColorType == colorType) {
GrGLenum format = caps->srgbSupport() ? GR_GL_SRGB8_ALPHA8 : GR_GL_RGBA8;
return GrBackendFormat::MakeGL(format, GR_GL_TEXTURE_2D);
} else if (kRGBA_F16_SkColorType == colorType) {
return GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D);
}
break;
#ifdef SK_VULKAN
case kVulkan_GrBackend:
if (kRGBA_8888_SkColorType == colorType) {
VkFormat format = caps->srgbSupport() ? VK_FORMAT_R8G8B8A8_SRGB
: VK_FORMAT_R8G8B8A8_UNORM;
return GrBackendFormat::MakeVk(format);
} else if (kRGBA_F16_SkColorType == colorType) {
return GrBackendFormat::MakeVk(VK_FORMAT_R16G16B16A16_SFLOAT);
}
break;
#endif
case kMock_GrBackend:
if (kRGBA_8888_SkColorType == colorType) {
GrPixelConfig config = caps->srgbSupport() ? kSRGBA_8888_GrPixelConfig
: kRGBA_8888_GrPixelConfig;
return GrBackendFormat::MakeMock(config);
} else if (kRGBA_F16_SkColorType == colorType) {
return GrBackendFormat::MakeMock(kRGBA_half_GrPixelConfig);
}
break;
default:
return GrBackendFormat(); // return an invalid format
}
return GrBackendFormat(); // return an invalid format
}
class SurfaceParameters {
public:
static const int kNumParams = 9;
static const int kSampleCount = 5;
static const int kMipMipCount = 8;
SurfaceParameters()
: fWidth(64)
, fHeight(64)
, fOrigin(kTopLeft_GrSurfaceOrigin)
, fColorType(kRGBA_8888_SkColorType)
, fColorSpace(SkColorSpace::MakeSRGB())
, fSampleCount(1)
, fSurfaceProps(0x0, kUnknown_SkPixelGeometry)
, fShouldCreateMipMaps(true) {
}
int sampleCount() const { return fSampleCount; }
// Modify the SurfaceParameters in just one way
void modify(int i) {
switch (i) {
case 0:
fWidth = 63;
break;
case 1:
fHeight = 63;
break;
case 2:
fOrigin = kBottomLeft_GrSurfaceOrigin;
break;
case 3:
fColorType = kRGBA_F16_SkColorType;
break;
case 4:
fColorSpace = SkColorSpace::MakeSRGBLinear();
break;
case kSampleCount:
fSampleCount = 4;
break;
case 6:
fSurfaceProps = SkSurfaceProps(0x0, kRGB_H_SkPixelGeometry);
break;
case 7:
fSurfaceProps = SkSurfaceProps(SkSurfaceProps::kUseDeviceIndependentFonts_Flag,
kUnknown_SkPixelGeometry);
break;
case 8:
fShouldCreateMipMaps = false;
break;
}
}
// Create a DDL whose characterization captures the current settings
std::unique_ptr<SkDeferredDisplayList> createDDL(GrContext* context) const {
sk_sp<SkSurface> s = this->make(context);
if (!s) {
return nullptr;
}
int maxResourceCount;
size_t maxResourceBytes;
context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes);
// Note that Ganesh doesn't make use of the SkImageInfo's alphaType
SkImageInfo ii = SkImageInfo::Make(fWidth, fHeight, fColorType,
kPremul_SkAlphaType, fColorSpace);
GrBackendFormat backendFormat = create_backend_format(context, fColorType);
SkSurfaceCharacterization c = context->threadSafeProxy()->createCharacterization(
maxResourceBytes, ii, backendFormat, fSampleCount,
fOrigin, fSurfaceProps, fShouldCreateMipMaps);
SkAssertResult(c.isValid());
SkDeferredDisplayListRecorder r(c);
SkCanvas* canvas = r.getCanvas();
if (!canvas) {
return nullptr;
}
canvas->drawRect(SkRect::MakeXYWH(10, 10, 10, 10), SkPaint());
return r.detach();
}
// Create the surface with the current set of parameters
sk_sp<SkSurface> make(GrContext* context) const {
// Note that Ganesh doesn't make use of the SkImageInfo's alphaType
SkImageInfo ii = SkImageInfo::Make(fWidth, fHeight, fColorType,
kPremul_SkAlphaType, fColorSpace);
return SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, ii, fSampleCount,
fOrigin, &fSurfaceProps, fShouldCreateMipMaps);
}
// Create a surface w/ the current parameters but make it non-textureable
sk_sp<SkSurface> makeNonTextureable(GrContext* context, GrBackendTexture* backend) const {
GrGpu* gpu = context->contextPriv().getGpu();
GrPixelConfig config = SkImageInfo2GrPixelConfig(fColorType, nullptr, *context->caps());
SkASSERT(kUnknown_GrPixelConfig != config);
*backend = gpu->createTestingOnlyBackendTexture(nullptr, fWidth, fHeight,
config, true, GrMipMapped::kNo);
if (!backend->isValid() || !gpu->isTestingOnlyBackendTexture(*backend)) {
return nullptr;
}
sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTextureAsRenderTarget(
context, *backend, fOrigin, fSampleCount, fColorType, nullptr, nullptr);
if (!surface) {
gpu->deleteTestingOnlyBackendTexture(*backend);
return nullptr;
}
return surface;
}
void cleanUpBackEnd(GrContext* context, const GrBackendTexture& backend) const {
GrGpu* gpu = context->contextPriv().getGpu();
gpu->deleteTestingOnlyBackendTexture(backend);
}
private:
int fWidth;
int fHeight;
GrSurfaceOrigin fOrigin;
SkColorType fColorType;
sk_sp<SkColorSpace> fColorSpace;
int fSampleCount;
SkSurfaceProps fSurfaceProps;
bool fShouldCreateMipMaps;
};
// This tests SkSurfaceCharacterization/SkSurface compatibility
DEF_GPUTEST_FOR_ALL_CONTEXTS(DDLSurfaceCharacterizationTest, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
// Create a bitmap that we can readback into
SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType,
kPremul_SkAlphaType);
SkBitmap bitmap;
bitmap.allocPixels(imageInfo);
std::unique_ptr<SkDeferredDisplayList> ddl;
// First, create a DDL using the stock SkSurface parameters
{
SurfaceParameters params;
ddl = params.createDDL(context);
SkAssertResult(ddl);
// The DDL should draw into an SkSurface created with the same parameters
sk_sp<SkSurface> s = params.make(context);
if (!s) {
return;
}
REPORTER_ASSERT(reporter, s->draw(ddl.get()));
s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
}
// Then, alter each parameter in turn and check that the DDL & surface are incompatible
for (int i = 0; i < SurfaceParameters::kNumParams; ++i) {
SurfaceParameters params;
params.modify(i);
sk_sp<SkSurface> s = params.make(context);
if (!s) {
continue;
}
if (SurfaceParameters::kSampleCount == i) {
SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(s.get());
int supportedSampleCount = context->caps()->getRenderTargetSampleCount(
params.sampleCount(),
gpuSurf->getDevice()->accessRenderTargetContext()->asRenderTargetProxy()->config());
if (1 == supportedSampleCount) {
// If changing the sample count won't result in a different
// surface characterization, skip this step
continue;
}
}
if (SurfaceParameters::kMipMipCount == i && !context->caps()->mipMapSupport()) {
continue;
}
REPORTER_ASSERT(reporter, !s->draw(ddl.get()),
"DDLSurfaceCharacterizationTest failed on parameter: %d\n", i);
}
// Next test the compatibility of resource cache parameters
{
const SurfaceParameters params;
sk_sp<SkSurface> s = params.make(context);
int maxResourceCount;
size_t maxResourceBytes;
context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes);
context->setResourceCacheLimits(maxResourceCount, maxResourceBytes/2);
REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
// DDL TODO: once proxies/ops can be de-instantiated we can re-enable these tests.
// For now, DDLs are drawn once.
#if 0
// resource limits >= those at characterization time are accepted
context->setResourceCacheLimits(2*maxResourceCount, maxResourceBytes);
REPORTER_ASSERT(reporter, s->draw(ddl.get()));
s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
context->setResourceCacheLimits(maxResourceCount, 2*maxResourceBytes);
REPORTER_ASSERT(reporter, s->draw(ddl.get()));
s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
context->setResourceCacheLimits(maxResourceCount, maxResourceBytes);
REPORTER_ASSERT(reporter, s->draw(ddl.get()));
s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
#endif
}
// Test that the textureability of the DDL characterization can block a DDL draw
{
GrBackendTexture backend;
const SurfaceParameters params;
sk_sp<SkSurface> s = params.makeNonTextureable(context, &backend);
if (s) {
REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
s = nullptr;
params.cleanUpBackEnd(context, backend);
}
}
// Make sure non-GPU-backed surfaces fail characterization
{
SkImageInfo ii = SkImageInfo::MakeN32(64, 64, kOpaque_SkAlphaType);
sk_sp<SkSurface> rasterSurface = SkSurface::MakeRaster(ii);
SkSurfaceCharacterization c;
REPORTER_ASSERT(reporter, !rasterSurface->characterize(&c));
}
// Exercise the createResized method
{
SurfaceParameters params;
sk_sp<SkSurface> s = params.make(context);
if (!s) {
return;
}
SkSurfaceCharacterization char0;
SkAssertResult(s->characterize(&char0));
// Too small
SkSurfaceCharacterization char1 = char0.createResized(-1, -1);
REPORTER_ASSERT(reporter, !char1.isValid());
// Too large
SkSurfaceCharacterization char2 = char0.createResized(1000000, 32);
REPORTER_ASSERT(reporter, !char2.isValid());
// Just right
SkSurfaceCharacterization char3 = char0.createResized(32, 32);
REPORTER_ASSERT(reporter, char3.isValid());
REPORTER_ASSERT(reporter, 32 == char3.width());
REPORTER_ASSERT(reporter, 32 == char3.height());
}
}
static constexpr int kSize = 8;
struct TextureReleaseChecker {
TextureReleaseChecker() : fReleaseCount(0) {}
int fReleaseCount;
static void Release(void* self) {
static_cast<TextureReleaseChecker*>(self)->fReleaseCount++;
}
};
enum class DDLStage { kMakeImage, kDrawImage, kDetach, kDrawDDL };
// This tests the ability to create and use wrapped textures in a DDL world
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLWrapBackendTest, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGpu* gpu = context->contextPriv().getGpu();
GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, false, GrMipMapped::kNo);
if (!backendTex.isValid()) {
return;
}
SurfaceParameters params;
sk_sp<SkSurface> s = params.make(context);
if (!s) {
gpu->deleteTestingOnlyBackendTexture(backendTex);
return;
}
SkSurfaceCharacterization c;
SkAssertResult(s->characterize(&c));
std::unique_ptr<SkDeferredDisplayListRecorder> recorder(new SkDeferredDisplayListRecorder(c));
SkCanvas* canvas = recorder->getCanvas();
if (!canvas) {
gpu->deleteTestingOnlyBackendTexture(backendTex);
return;
}
GrContext* deferredContext = canvas->getGrContext();
if (!deferredContext) {
gpu->deleteTestingOnlyBackendTexture(backendTex);
return;
}
// Wrapped Backend Textures are not supported in DDL
sk_sp<SkImage> image =
SkImage::MakeFromAdoptedTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr);
REPORTER_ASSERT(reporter, !image);
TextureReleaseChecker releaseChecker;
image = SkImage::MakeFromTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr,
TextureReleaseChecker::Release, &releaseChecker);
REPORTER_ASSERT(reporter, !image);
gpu->deleteTestingOnlyBackendTexture(backendTex);
}
static void dummy_fulfill_proc(void*, GrBackendTexture*) { SkASSERT(0); }
static void dummy_release_proc(void*) { SkASSERT(0); }
static void dummy_done_proc(void*) { }
// Test out the behavior of an invalid DDLRecorder
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLInvalidRecorder, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
{
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
SkSurfaceCharacterization characterization;
SkAssertResult(s->characterize(&characterization));
// never calling getCanvas means the backing surface is never allocated
SkDeferredDisplayListRecorder recorder(characterization);
}
{
SkSurfaceCharacterization invalid;
SkDeferredDisplayListRecorder recorder(invalid);
const SkSurfaceCharacterization c = recorder.characterization();
REPORTER_ASSERT(reporter, !c.isValid());
REPORTER_ASSERT(reporter, !recorder.getCanvas());
REPORTER_ASSERT(reporter, !recorder.detach());
GrBackendFormat format = create_backend_format(context, kRGBA_8888_SkColorType);
sk_sp<SkImage> image = recorder.makePromiseTexture(format, 32, 32, GrMipMapped::kNo,
kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType,
kPremul_SkAlphaType, nullptr,
dummy_fulfill_proc,
dummy_release_proc,
dummy_done_proc,
nullptr);
REPORTER_ASSERT(reporter, !image);
}
}
// Ensure that flushing while DDL recording doesn't cause a crash
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLFlushWhileRecording, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
SkSurfaceCharacterization characterization;
SkAssertResult(s->characterize(&characterization));
SkDeferredDisplayListRecorder recorder(characterization);
SkCanvas* canvas = recorder.getCanvas();
canvas->flush();
canvas->getGrContext()->flush();
}
// Check that the texture-specific flags (i.e., for external & rectangle textures) work
// for promise images. As such, this is a GL-only test.
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
SkSurfaceCharacterization characterization;
SkAssertResult(s->characterize(&characterization));
SkDeferredDisplayListRecorder recorder(characterization);
for (GrGLenum target : { GR_GL_TEXTURE_EXTERNAL, GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_2D } ) {
GrBackendFormat format = GrBackendFormat::MakeGL(GR_GL_RGBA8, target);
sk_sp<SkImage> image = recorder.makePromiseTexture(format, 32, 32, GrMipMapped::kNo,
kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType,
kPremul_SkAlphaType, nullptr,
dummy_fulfill_proc,
dummy_release_proc,
dummy_done_proc,
nullptr);
REPORTER_ASSERT(reporter, image);
GrTextureProxy* backingProxy = ((SkImage_Gpu*) image.get())->peekProxy();
if (GR_GL_TEXTURE_2D == target) {
REPORTER_ASSERT(reporter, !backingProxy->texPriv().doesNotSupportMipMaps());
REPORTER_ASSERT(reporter, !backingProxy->texPriv().isClampOnly());
} else {
REPORTER_ASSERT(reporter, backingProxy->texPriv().doesNotSupportMipMaps());
REPORTER_ASSERT(reporter, backingProxy->texPriv().isClampOnly());
}
}
}
#endif