6c8422c671
ignore offscreen, srgb, and animated fiddles for now. Change-Id: I923131b684865698e6cda138b004930e11f504d5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
24 lines
952 B
C++
24 lines
952 B
C++
// Copyright 2020 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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REG_FIDDLE(skpaint_path_2d_path_effect, 256, 256, false, 0) {
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void draw(SkCanvas* canvas) {
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SkScalar scale = 10.0f;
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SkPath path;
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static const int8_t pts[] = {2, 2, 1, 3, 0, 3, 2, 1, 3, 1, 4, 0, 4, 1,
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5, 1, 4, 2, 4, 3, 2, 5, 2, 4, 3, 3, 2, 3};
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path.moveTo(2 * scale, 3 * scale);
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for (size_t i = 0; i < sizeof(pts) / sizeof(pts[0]); i += 2) {
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path.lineTo(pts[i] * scale, pts[i + 1] * scale);
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}
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path.close();
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SkMatrix matrix = SkMatrix::MakeScale(4 * scale);
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SkPaint paint;
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paint.setPathEffect(SkPath2DPathEffect::Make(matrix, path));
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paint.setAntiAlias(true);
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canvas->clear(SK_ColorWHITE);
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SkRect bounds{-4 * scale, -4 * scale, 256, 256};
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canvas->drawRect(bounds, paint);
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}
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} // END FIDDLE
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