5e8f45faf1
This updates all our callsites in preparation for removing the #include "include/core/SkColorSpace.h" from SkImageInfo.h According to go/chrome-includes [1], this will save ~150MB (0.07%) from the compilation size. I think SkColorSpace is a big include because it loads the skcms header, which is big. The follow-on CL will remove that link, once clients have been updated as well. [1] https://commondatastorage.googleapis.com/chromium-browser-clang/chrome_includes_2022-03-31_124042.html#view=edges&filter=%5Ethird_party%2Fskia%2Finclude%2Fcore%2FSkImageInfo%5C.h%24&sort=asize&reverse=&includer=%5Ethird_party%2Fskia%2Finclude%2Fcore%2FSkImageInfo%5C.h%24&included=&limit=1000 Change-Id: I1b5ff491ac495317b0e5af3a2082b080d43697ae Bug: skia:13052 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525639 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Florin Malita <fmalita@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com> |
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BUILD.bazel | ||
Sk1DPathEffect.h | ||
Sk2DPathEffect.h | ||
SkBlenders.h | ||
SkBlurDrawLooper.h | ||
SkBlurMaskFilter.h | ||
SkColorMatrix.h | ||
SkColorMatrixFilter.h | ||
SkCornerPathEffect.h | ||
SkDashPathEffect.h | ||
SkDiscretePathEffect.h | ||
SkGradientShader.h | ||
SkHighContrastFilter.h | ||
SkImageFilters.h | ||
SkLayerDrawLooper.h | ||
SkLumaColorFilter.h | ||
SkOpPathEffect.h | ||
SkOverdrawColorFilter.h | ||
SkPerlinNoiseShader.h | ||
SkRuntimeEffect.h | ||
SkShaderMaskFilter.h | ||
SkStrokeAndFillPathEffect.h | ||
SkTableColorFilter.h | ||
SkTableMaskFilter.h | ||
SkTrimPathEffect.h |