68d9134bec
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885623002 Review URL: https://codereview.chromium.org/1885623002
370 lines
13 KiB
C++
370 lines
13 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrLayerCache.h"
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#include "GrResourceCache.h"
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#include "SkPictureRecorder.h"
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#include "Test.h"
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class TestingAccess {
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public:
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static int NumPlots() {
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return GrLayerCache::kNumPlotsX * GrLayerCache::kNumPlotsY;
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}
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static SkISize PlotSize() {
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return SkISize::Make(GrLayerCache::kAtlasTextureWidth / GrLayerCache::kNumPlotsX,
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GrLayerCache::kAtlasTextureHeight / GrLayerCache::kNumPlotsY);
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}
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static GrTexture* GetBackingTexture(GrLayerCache* cache) {
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return cache->fAtlas->getTextureOrNull();
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}
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static int NumLayers(GrLayerCache* cache) {
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return cache->numLayers();
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}
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static void Purge(GrLayerCache* cache, uint32_t pictureID) {
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cache->purge(pictureID);
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}
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static int Uses(GrCachedLayer* layer) {
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return layer->uses();
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}
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static GrCachedLayer* Find(GrLayerCache* cache, uint32_t pictureID,
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const SkMatrix& initialMat,
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const int* key, int keySize) {
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return cache->findLayer(pictureID, initialMat, key, keySize);
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}
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};
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// Add several layers to the cache
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static void create_layers(skiatest::Reporter* reporter,
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GrLayerCache* cache,
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const SkPicture& picture,
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int numToAdd,
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int idOffset) {
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for (int i = 0; i < numToAdd; ++i) {
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int key[1] = { idOffset+i+1 };
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GrCachedLayer* layer = cache->findLayerOrCreate(picture.uniqueID(),
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idOffset+i+1, idOffset+i+2,
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SkIRect::MakeEmpty(),
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SkIRect::MakeEmpty(),
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SkMatrix::I(),
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key, 1,
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nullptr);
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REPORTER_ASSERT(reporter, layer);
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GrCachedLayer* temp = TestingAccess::Find(cache, picture.uniqueID(), SkMatrix::I(),
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key, 1);
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REPORTER_ASSERT(reporter, temp == layer);
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REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset + i + 1);
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REPORTER_ASSERT(reporter, picture.uniqueID() == layer->pictureID());
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REPORTER_ASSERT(reporter, layer->start() == idOffset + i + 1);
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REPORTER_ASSERT(reporter, layer->stop() == idOffset + i + 2);
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REPORTER_ASSERT(reporter, nullptr == layer->texture());
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REPORTER_ASSERT(reporter, nullptr == layer->paint());
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REPORTER_ASSERT(reporter, !layer->isAtlased());
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}
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}
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static void lock_layer(skiatest::Reporter* reporter,
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GrLayerCache* cache,
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GrCachedLayer* layer) {
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// Make each layer big enough to consume one whole plot in the atlas
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GrSurfaceDesc desc;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fWidth = TestingAccess::PlotSize().fWidth;
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desc.fHeight = TestingAccess::PlotSize().fHeight;
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desc.fConfig = kSkia8888_GrPixelConfig;
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bool needsRerendering;
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bool inAtlas = cache->tryToAtlas(layer, desc, &needsRerendering);
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if (!inAtlas) {
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cache->lock(layer, desc, &needsRerendering);
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}
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REPORTER_ASSERT(reporter, needsRerendering);
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cache->lock(layer, desc, &needsRerendering);
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REPORTER_ASSERT(reporter, !needsRerendering);
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REPORTER_ASSERT(reporter, layer->texture());
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REPORTER_ASSERT(reporter, layer->locked());
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cache->addUse(layer);
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REPORTER_ASSERT(reporter, 1 == TestingAccess::Uses(layer));
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}
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// This test case exercises the public API of the GrLayerCache class.
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// In particular it checks its interaction with the resource cache (w.r.t.
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// locking & unlocking textures).
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// TODO: need to add checks on VRAM usage!
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GpuLayerCache, reporter, ctxInfo) {
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// Add one more layer than can fit in the atlas
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static const int kInitialNumLayers = TestingAccess::NumPlots() + 1;
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#if GR_CACHE_STATS
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GrResourceCache::Stats stats;
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#endif
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sk_sp<SkPicture> picture;
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{
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SkPictureRecorder recorder;
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SkCanvas* c = recorder.beginRecording(1, 1);
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// Draw something, anything, to prevent an empty-picture optimization,
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// which is a singleton and never purged.
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c->drawRect(SkRect::MakeWH(1,1), SkPaint());
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picture = recorder.finishRecordingAsPicture();
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}
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GrResourceCache* resourceCache = ctxInfo.fGrContext->getResourceCache();
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GrLayerCache cache(ctxInfo.fGrContext);
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create_layers(reporter, &cache, *picture, kInitialNumLayers, 0);
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for (int i = 0; i < kInitialNumLayers; ++i) {
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int key[1] = { i + 1 };
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GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(),
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key, 1);
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REPORTER_ASSERT(reporter, layer);
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lock_layer(reporter, &cache, layer);
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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#endif
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// The first 4 layers should be in the atlas (and thus have non-empty rects)
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if (i < TestingAccess::NumPlots()) {
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REPORTER_ASSERT(reporter, layer->isAtlased());
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#if GR_CACHE_STATS
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REPORTER_ASSERT(reporter, 1 == stats.fTotal);
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#endif
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} else {
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// The 5th layer couldn't fit in the atlas
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REPORTER_ASSERT(reporter, !layer->isAtlased());
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#if GR_CACHE_STATS
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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#endif
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}
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}
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// Unlock the textures
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for (int i = 0; i < kInitialNumLayers; ++i) {
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int key[1] = { i+1 };
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GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(),
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key, 1);
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REPORTER_ASSERT(reporter, layer);
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cache.removeUse(layer);
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}
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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// The floating layer is purgeable the cache is not
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REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable);
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REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable);
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#endif
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for (int i = 0; i < kInitialNumLayers; ++i) {
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int key[1] = { i+1 };
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GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(),
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key, 1);
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REPORTER_ASSERT(reporter, layer);
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// All the layers should be unlocked
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REPORTER_ASSERT(reporter, !layer->locked());
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// When hoisted layers aren't cached they are aggressively removed
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// from the atlas
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#if GR_CACHE_HOISTED_LAYERS
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// The first 4 layers should still be in the atlas.
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if (i < 4) {
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REPORTER_ASSERT(reporter, layer->texture());
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REPORTER_ASSERT(reporter, layer->isAtlased());
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} else {
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#endif
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// The final layer should not be atlased.
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REPORTER_ASSERT(reporter, nullptr == layer->texture());
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REPORTER_ASSERT(reporter, !layer->isAtlased());
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#if GR_CACHE_HOISTED_LAYERS
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}
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#endif
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}
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// Let go of the backing texture
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cache.end();
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REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache));
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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// Now both the floater and the atlas are purgeable
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REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable);
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#endif
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// re-attach to the backing texture
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cache.begin();
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REPORTER_ASSERT(reporter, TestingAccess::GetBackingTexture(&cache));
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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// The atlas is restored to being non-purgeable
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REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable);
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REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable);
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#endif
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{
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int key[1] = { kInitialNumLayers+1 };
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// Add an additional layer. Since all the layers are unlocked this
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// will force out the first atlased layer
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create_layers(reporter, &cache, *picture, 1, kInitialNumLayers);
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GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(),
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key, 1);
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REPORTER_ASSERT(reporter, layer);
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lock_layer(reporter, &cache, layer);
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cache.removeUse(layer);
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}
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for (int i = 0; i < kInitialNumLayers+1; ++i) {
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int key[1] = { i+1 };
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GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(),
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key, 1);
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#if GR_CACHE_HOISTED_LAYERS
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// 3 old layers plus the new one should be in the atlas.
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if (1 == i || 2 == i || 3 == i || 5 == i) {
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REPORTER_ASSERT(reporter, layer);
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REPORTER_ASSERT(reporter, !layer->locked());
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REPORTER_ASSERT(reporter, layer->texture());
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REPORTER_ASSERT(reporter, layer->isAtlased());
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} else if (4 == i) {
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#endif
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// The one that was never atlased should still be around
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REPORTER_ASSERT(reporter, layer);
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REPORTER_ASSERT(reporter, nullptr == layer->texture());
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REPORTER_ASSERT(reporter, !layer->isAtlased());
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#if GR_CACHE_HOISTED_LAYERS
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} else {
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// The one bumped out of the atlas (i.e., 0) should be gone
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REPORTER_ASSERT(reporter, nullptr == layer);
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}
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#endif
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}
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//--------------------------------------------------------------------
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// Free them all SkGpuDevice-style. This will not free up the
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// atlas' texture but will eliminate all the layers.
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TestingAccess::Purge(&cache, picture->uniqueID());
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REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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// Atlas isn't purgeable
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REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable);
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REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable);
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#endif
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//--------------------------------------------------------------------
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// Test out the GrContext-style purge. This should remove all the layers
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// and the atlas.
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// Re-create the layers
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create_layers(reporter, &cache, *picture, kInitialNumLayers, 0);
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// Free them again GrContext-style. This should free up everything.
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cache.freeAll();
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REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
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REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache));
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable);
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#endif
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// Purge the resource cache ...
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resourceCache->purgeAllUnlocked();
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 0 == stats.fTotal);
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#endif
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// and try to re-attach to the backing texture. This should fail
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cache.begin();
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REPORTER_ASSERT(reporter, nullptr == TestingAccess::GetBackingTexture(&cache));
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//--------------------------------------------------------------------
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// Test out the MessageBus-style purge. This will not free the atlas
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// but should eliminate the free-floating layers.
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create_layers(reporter, &cache, *picture, kInitialNumLayers, 0);
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// Allocate/use the layers
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for (int i = 0; i < kInitialNumLayers; ++i) {
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int key[1] = { i + 1 };
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GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(),
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key, 1);
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REPORTER_ASSERT(reporter, layer);
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lock_layer(reporter, &cache, layer);
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}
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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REPORTER_ASSERT(reporter, 2 == stats.fNumNonPurgeable);
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#endif
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// Unlock the textures
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for (int i = 0; i < kInitialNumLayers; ++i) {
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int key[1] = { i+1 };
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GrCachedLayer* layer = TestingAccess::Find(&cache, picture->uniqueID(), SkMatrix::I(),
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key, 1);
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REPORTER_ASSERT(reporter, layer);
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cache.removeUse(layer);
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}
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picture.reset(nullptr);
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cache.processDeletedPictures();
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REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0);
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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REPORTER_ASSERT(reporter, 1 == stats.fNumPurgeable);
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REPORTER_ASSERT(reporter, 1 == stats.fNumNonPurgeable);
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#endif
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cache.end();
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#if GR_CACHE_STATS
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resourceCache->getStats(&stats);
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REPORTER_ASSERT(reporter, 2 == stats.fTotal);
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REPORTER_ASSERT(reporter, 2 == stats.fNumPurgeable);
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#endif
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}
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#endif
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