a1ebeb25e9
This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005
38 lines
795 B
C++
38 lines
795 B
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*
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*/
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#ifndef VisualSKPBench_DEFINED
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#define VisualSKPBench_DEFINED
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#include "Benchmark.h"
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#include "SkCanvas.h"
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#include "SkPicture.h"
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/**
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* Runs an SkPicture as a benchmark by repeatedly drawing it
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*/
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class VisualSKPBench : public Benchmark {
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public:
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VisualSKPBench(const char* name, const SkPicture*);
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protected:
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const char* onGetName() override;
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const char* onGetUniqueName() override;
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bool isSuitableFor(Backend backend) override;
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void onDraw(int loops, SkCanvas* canvas) override;
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private:
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SkAutoTUnref<const SkPicture> fPic;
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SkString fName;
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SkString fUniqueName;
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typedef Benchmark INHERITED;
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};
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#endif
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