skia2/experimental/svg/model/SkSVGPath.cpp
fmalita 6ceef3dd67 Initial SVG model
A minimal subset needed to render tiger.svg: <svg>, <g>, <path>, 'd', 'fill'/'stroke' (color-only), 'transform'.

R=reed@google.com,robertphillips@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164193002

Review-Url: https://codereview.chromium.org/2164193002
2016-07-26 18:46:34 -07:00

38 lines
951 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkSVGPath.h"
#include "SkSVGRenderContext.h"
#include "SkSVGValue.h"
SkSVGPath::SkSVGPath() : INHERITED(SkSVGTag::path) { }
void SkSVGPath::doRender(SkCanvas* canvas, const SkPaint* paint) const {
if (paint) {
canvas->drawPath(fPath, *paint);
}
}
void SkSVGPath::onRender(SkCanvas* canvas, const SkSVGRenderContext& ctx) const {
this->doRender(canvas, ctx.fillPaint());
this->doRender(canvas, ctx.strokePaint());
}
void SkSVGPath::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
switch (attr) {
case SkSVGAttribute::d:
if (const auto* path = v.as<SkSVGPathValue>()) {
this->setPath(*path);
}
break;
default:
this->INHERITED::onSetAttribute(attr, v);
}
}