skia2/experimental/svg/model/SkSVGPath.h
fmalita 6ceef3dd67 Initial SVG model
A minimal subset needed to render tiger.svg: <svg>, <g>, <path>, 'd', 'fill'/'stroke' (color-only), 'transform'.

R=reed@google.com,robertphillips@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164193002

Review-Url: https://codereview.chromium.org/2164193002
2016-07-26 18:46:34 -07:00

39 lines
877 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGPath_DEFINED
#define SkSVGPath_DEFINED
#include "SkPath.h"
#include "SkSVGTransformableNode.h"
class SkSVGPath final : public SkSVGTransformableNode {
public:
virtual ~SkSVGPath() = default;
static sk_sp<SkSVGPath> Make() { return sk_sp<SkSVGPath>(new SkSVGPath()); }
void appendChild(sk_sp<SkSVGNode>) override { }
void setPath(const SkPath& path) { fPath = path; }
protected:
void onRender(SkCanvas*, const SkSVGRenderContext&) const override;
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
private:
SkSVGPath();
void doRender(SkCanvas*, const SkPaint*) const;
SkPath fPath;
typedef SkSVGTransformableNode INHERITED;
};
#endif // SkSVGPath_DEFINED