41248071ac
gm, slides, and samples no longer need to know about the implementation details of AnimTimer. This virtual bool onAnimate(const AnimTimer&); becomes this: virtual bool onAnimate(double /*nanoseconds*/); which is much easier to reason about. AnimTimer itself is now part of viewer. Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkCanvas.h"
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#include "tools/viewer/GMSlide.h"
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GMSlide::GMSlide(skiagm::GM* gm) : fGM(gm) {
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fName.printf("GM_%s", gm->getName());
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}
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GMSlide::~GMSlide() = default;
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void GMSlide::draw(SkCanvas* canvas) {
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// Do we care about timing the draw of the background (once)?
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// Does the GM ever rely on drawBackground to lazily compute something?
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fGM->drawBackground(canvas);
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fGM->drawContent(canvas);
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}
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bool GMSlide::animate(double nanos) { return fGM->animate(nanos); }
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bool GMSlide::onChar(SkUnichar c) { return fGM->onChar(c); }
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bool GMSlide::onGetControls(SkMetaData* controls) {
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return fGM->getControls(controls);
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}
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void GMSlide::onSetControls(const SkMetaData& controls) {
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fGM->setControls(controls);
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}
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