41248071ac
gm, slides, and samples no longer need to know about the implementation details of AnimTimer. This virtual bool onAnimate(const AnimTimer&); becomes this: virtual bool onAnimate(double /*nanoseconds*/); which is much easier to reason about. AnimTimer itself is now part of viewer. Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
207 lines
6.0 KiB
C++
207 lines
6.0 KiB
C++
/*
|
|
* Copyright 2016 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef Viewer_DEFINED
|
|
#define Viewer_DEFINED
|
|
|
|
#include "gm/gm.h"
|
|
#include "include/core/SkExecutor.h"
|
|
#include "include/core/SkFont.h"
|
|
#include "src/core/SkScan.h"
|
|
#include "src/sksl/SkSLString.h"
|
|
#include "src/sksl/ir/SkSLProgram.h"
|
|
#include "tools/gpu/MemoryCache.h"
|
|
#include "tools/sk_app/Application.h"
|
|
#include "tools/sk_app/CommandSet.h"
|
|
#include "tools/sk_app/Window.h"
|
|
#include "tools/viewer/AnimTimer.h"
|
|
#include "tools/viewer/ImGuiLayer.h"
|
|
#include "tools/viewer/Slide.h"
|
|
#include "tools/viewer/StatsLayer.h"
|
|
#include "tools/viewer/TouchGesture.h"
|
|
|
|
class SkCanvas;
|
|
class SkData;
|
|
|
|
class Viewer : public sk_app::Application, sk_app::Window::Layer {
|
|
public:
|
|
Viewer(int argc, char** argv, void* platformData);
|
|
~Viewer() override;
|
|
|
|
void onIdle() override;
|
|
|
|
void onBackendCreated() override;
|
|
void onPaint(SkSurface*) override;
|
|
void onResize(int width, int height) override;
|
|
bool onTouch(intptr_t owner, sk_app::Window::InputState state, float x, float y) override;
|
|
bool onMouse(int x, int y, sk_app::Window::InputState state, ModifierKey modifiers) override;
|
|
void onUIStateChanged(const SkString& stateName, const SkString& stateValue) override;
|
|
bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, ModifierKey modifiers) override;
|
|
bool onChar(SkUnichar c, ModifierKey modifiers) override;
|
|
|
|
struct SkFontFields {
|
|
bool fTypeface = false;
|
|
bool fSize = false;
|
|
SkScalar fSizeRange[2] = { 0, 20 };
|
|
bool fScaleX = false;
|
|
bool fSkewX = false;
|
|
bool fHinting = false;
|
|
bool fEdging = false;
|
|
bool fSubpixel = false;
|
|
bool fForceAutoHinting = false;
|
|
bool fEmbeddedBitmaps = false;
|
|
bool fLinearMetrics = false;
|
|
bool fEmbolden = false;
|
|
};
|
|
struct SkPaintFields {
|
|
bool fPathEffect = false;
|
|
bool fShader = false;
|
|
bool fMaskFilter = false;
|
|
bool fColorFilter = false;
|
|
bool fDrawLooper = false;
|
|
bool fImageFilter = false;
|
|
|
|
bool fColor = false;
|
|
bool fWidth = false;
|
|
bool fMiterLimit = false;
|
|
bool fBlendMode = false;
|
|
|
|
bool fAntiAlias = false;
|
|
bool fDither = false;
|
|
enum class AntiAliasState {
|
|
Alias,
|
|
Normal,
|
|
AnalyticAAEnabled,
|
|
AnalyticAAForced,
|
|
} fAntiAliasState = AntiAliasState::Alias;
|
|
const bool fOriginalSkUseAnalyticAA = gSkUseAnalyticAA;
|
|
const bool fOriginalSkForceAnalyticAA = gSkForceAnalyticAA;
|
|
|
|
bool fCapType = false;
|
|
bool fJoinType = false;
|
|
bool fStyle = false;
|
|
bool fFilterQuality = false;
|
|
};
|
|
private:
|
|
enum class ColorMode {
|
|
kLegacy, // 8888, no color management
|
|
kColorManaged8888, // 8888 with color management
|
|
kColorManagedF16, // F16 with color management
|
|
};
|
|
|
|
void initSlides();
|
|
void updateTitle();
|
|
void setBackend(sk_app::Window::BackendType);
|
|
void setColorMode(ColorMode);
|
|
int startupSlide() const;
|
|
void setCurrentSlide(int);
|
|
void setupCurrentSlide();
|
|
void listNames() const;
|
|
|
|
void updateUIState();
|
|
|
|
void drawSlide(SkSurface* surface);
|
|
void drawImGui();
|
|
|
|
void changeZoomLevel(float delta);
|
|
void preTouchMatrixChanged();
|
|
SkMatrix computePreTouchMatrix();
|
|
SkMatrix computePerspectiveMatrix();
|
|
SkMatrix computeMatrix();
|
|
SkPoint mapEvent(float x, float y);
|
|
|
|
sk_app::Window* fWindow;
|
|
|
|
StatsLayer fStatsLayer;
|
|
StatsLayer::Timer fPaintTimer;
|
|
StatsLayer::Timer fFlushTimer;
|
|
StatsLayer::Timer fAnimateTimer;
|
|
|
|
AnimTimer fAnimTimer;
|
|
SkTArray<sk_sp<Slide>> fSlides;
|
|
int fCurrentSlide;
|
|
|
|
bool fRefresh; // whether to continuously refresh for measuring render time
|
|
|
|
bool fSaveToSKP;
|
|
bool fShowSlideDimensions;
|
|
|
|
ImGuiLayer fImGuiLayer;
|
|
SkPaint fImGuiGamutPaint;
|
|
bool fShowImGuiDebugWindow;
|
|
bool fShowSlidePicker;
|
|
bool fShowImGuiTestWindow;
|
|
|
|
bool fShowZoomWindow;
|
|
bool fZoomWindowFixed;
|
|
SkPoint fZoomWindowLocation;
|
|
sk_sp<SkImage> fLastImage;
|
|
bool fZoomUI;
|
|
|
|
sk_app::Window::BackendType fBackendType;
|
|
|
|
// Color properties for slide rendering
|
|
ColorMode fColorMode;
|
|
SkColorSpacePrimaries fColorSpacePrimaries;
|
|
skcms_TransferFunction fColorSpaceTransferFn;
|
|
|
|
// transform data
|
|
SkScalar fZoomLevel;
|
|
SkScalar fRotation;
|
|
SkVector fOffset;
|
|
|
|
sk_app::CommandSet fCommands;
|
|
|
|
enum class GestureDevice {
|
|
kNone,
|
|
kTouch,
|
|
kMouse,
|
|
};
|
|
|
|
TouchGesture fGesture;
|
|
GestureDevice fGestureDevice;
|
|
|
|
// identity unless the window initially scales the content to fit the screen.
|
|
SkMatrix fDefaultMatrix;
|
|
|
|
bool fTiled;
|
|
bool fDrawTileBoundaries;
|
|
SkSize fTileScale;
|
|
|
|
enum PerspectiveMode {
|
|
kPerspective_Off,
|
|
kPerspective_Real,
|
|
kPerspective_Fake,
|
|
};
|
|
PerspectiveMode fPerspectiveMode;
|
|
SkPoint fPerspectivePoints[4];
|
|
|
|
SkTArray<std::function<void(void)>> fDeferredActions;
|
|
|
|
SkPaint fPaint;
|
|
SkPaintFields fPaintOverrides;
|
|
SkFont fFont;
|
|
SkFontFields fFontOverrides;
|
|
bool fPixelGeometryOverrides = false;
|
|
|
|
struct CachedGLSL {
|
|
bool fHovered = false;
|
|
|
|
sk_sp<const SkData> fKey;
|
|
SkString fKeyString;
|
|
|
|
SkFourByteTag fShaderType;
|
|
SkSL::String fShader[kGrShaderTypeCount];
|
|
SkSL::Program::Inputs fInputs[kGrShaderTypeCount];
|
|
};
|
|
|
|
sk_gpu_test::MemoryCache fPersistentCache;
|
|
SkTArray<CachedGLSL> fCachedGLSL;
|
|
};
|
|
|
|
#endif
|