skia2/third_party
skia-autoroll 39dda0fe6a Roll third_party/externals/angle2 1ebe6014389e..1dbbc7b3e232 (5 commits)
Add FrameCapture.cpp to third_party/angle2/BUILD.gn
to mirror "Capture/Replay: Fix capture-enabled libs build."

1ebe601438..1dbbc7b3e2

git log 1ebe6014389e..1dbbc7b3e232 --date=short --no-merges --format='%ad %ae %s'
2019-07-31 ynovikov@chromium.org Skip couple TextureBorderClampIntegerTestES3 tests.
2019-07-31 jmadill@chromium.org Capture/Replay: Fix capture-enabled libs build.
2019-07-31 lujc@google.com Vulkan: Optimize memory allocation offset rounding
2019-07-31 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/glslang/src f04f1f93a70f..eea340047eca (1 commits)
2019-07-31 xinghua.cao@intel.com Correct barriers of glMemoryBarrier in test cases

Created with:
  gclient setdep -r third_party/externals/angle2@1dbbc7b3e232

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=benjaminwagner@google.com

Change-Id: I3fb7d3a2df08c89d2b63babe002756d05567b14c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231396
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-08-02 01:12:49 +00:00
..
angle2 Roll third_party/externals/angle2 1ebe6014389e..1dbbc7b3e232 (5 commits) 2019-08-02 01:12:49 +00:00
cpu-features
dawn Update to Dawn ToT. 2019-07-22 16:20:36 +00:00
dng_sdk
etc1 AFAICT, only gm/etc1 uses third_party/etc1 2019-04-24 18:57:58 +00:00
expat
freetype2 Roll FreeType 2019-07-11 21:16:53 +00:00
gif IWYU for SkTLogic.h 2019-05-02 21:17:37 +00:00
harfbuzz Roll HarfBuzz (946 commits). 2019-06-19 14:07:42 +00:00
icu Allow system harfbuzz. 2019-02-23 12:14:30 +00:00
imgui GLSL editing in Viewer 2019-04-12 16:23:54 +00:00
libjpeg-turbo Don't try to use NEON ASM files on Windows 2018-12-07 18:31:52 +00:00
libmicrohttpd
libpng IWYU for tests A-D. 2019-05-07 14:24:15 +00:00
libsdl
libwebp Update libwebp to 1.0.2-rc1 2019-01-17 16:00:25 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue
opencl update hello-opencl 2019-02-11 18:47:32 +00:00
piex
sfntly rewrite *.gn and #includes on CheckGeneratedFiles bot 2019-07-25 20:48:33 +00:00
skcms Roll skia/third_party/skcms 628bca791189..958fec279ed5 (1 commits) 2019-07-03 17:59:46 +00:00
spirv-headers
spirv-tools
vulkanmemoryallocator rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
wuffs Update third_party/wuffs version 2019-01-07 15:13:07 +00:00
zlib
BUILD.gn
README
third_party.gni third-party.gni: Search includes using -I. 2019-06-11 19:04:29 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.