a6841be235
This fixes a large number of SkSL namespaces which were labeled as if they were anonymous, and also a handful of other mislabeled namespaces. Missing namespace-end comments have been added throughout. A number of diffs are just indentation-related (adjusting 1- or 3- space indents to 2-space). Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
312 lines
9.2 KiB
C++
312 lines
9.2 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypes.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/private/SkTArray.h"
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#include "include/utils/SkRandom.h"
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#include "tools/ToolUtils.h"
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namespace skiagm {
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class OvalGM : public GM {
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public:
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OvalGM() {
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this->setBGColor(0xFF000000);
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this->makePaints();
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this->makeMatrices();
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}
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protected:
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SkString onShortName() override {
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return SkString("ovals");
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}
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SkISize onISize() override {
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return SkISize::Make(1200, 900);
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}
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void makePaints() {
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{
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// no AA
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SkPaint p;
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fPaints.push_back(p);
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}
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{
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// AA
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SkPaint p;
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p.setAntiAlias(true);
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fPaints.push_back(p);
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}
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{
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// AA with stroke style
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SkPaint p;
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeWidth(SkIntToScalar(5));
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fPaints.push_back(p);
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}
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{
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// AA with stroke style, width = 0
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SkPaint p;
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStroke_Style);
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fPaints.push_back(p);
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}
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{
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// AA with stroke and fill style
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SkPaint p;
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStrokeAndFill_Style);
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p.setStrokeWidth(SkIntToScalar(3));
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fPaints.push_back(p);
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}
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}
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void makeMatrices() {
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{
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SkMatrix m;
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m.setIdentity();
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fMatrices.push_back(m);
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}
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{
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SkMatrix m;
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m.setScale(SkIntToScalar(3), SkIntToScalar(2));
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fMatrices.push_back(m);
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}
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{
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SkMatrix m;
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m.setScale(SkIntToScalar(2), SkIntToScalar(2));
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fMatrices.push_back(m);
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}
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{
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SkMatrix m;
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m.setScale(SkIntToScalar(1), SkIntToScalar(2));
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fMatrices.push_back(m);
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}
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{
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SkMatrix m;
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m.setScale(SkIntToScalar(4), SkIntToScalar(1));
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fMatrices.push_back(m);
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}
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{
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SkMatrix m;
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m.setRotate(SkIntToScalar(90));
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fMatrices.push_back(m);
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}
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{
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SkMatrix m;
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m.setSkew(SkIntToScalar(2), SkIntToScalar(3));
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fMatrices.push_back(m);
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}
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{
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SkMatrix m;
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m.setRotate(SkIntToScalar(60));
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fMatrices.push_back(m);
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}
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}
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SkColor genColor(SkRandom* rand) {
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SkScalar hsv[3];
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hsv[0] = rand->nextRangeF(0.0f, 360.0f);
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hsv[1] = rand->nextRangeF(0.75f, 1.0f);
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hsv[2] = rand->nextRangeF(0.75f, 1.0f);
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return ToolUtils::color_to_565(SkHSVToColor(hsv));
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}
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void onDraw(SkCanvas* canvas) override {
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SkRandom rand(1);
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canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1);
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SkRect oval = SkRect::MakeLTRB(-20, -30, 20, 30);
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const SkScalar kXStart = 60.0f;
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const SkScalar kYStart = 80.0f;
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const int kXStep = 150;
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const int kYStep = 160;
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int maxX = fMatrices.count();
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SkPaint rectPaint;
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rectPaint.setAntiAlias(true);
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rectPaint.setStyle(SkPaint::kStroke_Style);
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rectPaint.setStrokeWidth(SkIntToScalar(0));
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rectPaint.setColor(SK_ColorLTGRAY);
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int testCount = 0;
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for (int i = 0; i < fPaints.count(); ++i) {
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for (int j = 0; j < fMatrices.count(); ++j) {
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canvas->save();
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SkMatrix mat = fMatrices[j];
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// position the oval, and make it at off-integer coords.
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mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % maxX) +
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SK_Scalar1 / 4,
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kYStart + SK_Scalar1 * kYStep * (testCount / maxX) +
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3 * SK_Scalar1 / 4);
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canvas->concat(mat);
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SkColor color = genColor(&rand);
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fPaints[i].setColor(color);
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canvas->drawRect(oval, rectPaint);
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canvas->drawOval(oval, fPaints[i]);
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canvas->restore();
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++testCount;
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}
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}
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// special cases
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// non-scaled tall and skinny oval
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for (int i = 0; i < fPaints.count(); ++i) {
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SkRect oval = SkRect::MakeLTRB(-20, -60, 20, 60);
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canvas->save();
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// position the oval, and make it at off-integer coords.
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canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.55f + SK_Scalar1 / 4,
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kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4);
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SkColor color = genColor(&rand);
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fPaints[i].setColor(color);
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canvas->drawRect(oval, rectPaint);
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canvas->drawOval(oval, fPaints[i]);
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canvas->restore();
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}
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// non-scaled wide and short oval
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for (int i = 0; i < fPaints.count(); ++i) {
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SkRect oval = SkRect::MakeLTRB(-80, -30, 80, 30);
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canvas->save();
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// position the oval, and make it at off-integer coords.
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canvas->translate(kXStart + SK_Scalar1 * kXStep * 4 + SK_Scalar1 / 4,
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kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
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SK_ScalarHalf * kYStep);
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SkColor color = genColor(&rand);
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fPaints[i].setColor(color);
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canvas->drawRect(oval, rectPaint);
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canvas->drawOval(oval, fPaints[i]);
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canvas->restore();
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}
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// super skinny oval
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for (int i = 0; i < fPaints.count(); ++i) {
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SkRect oval = SkRect::MakeLTRB(0, -60, 1, 60);
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canvas->save();
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// position the oval, and make it at off-integer coords.
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canvas->translate(kXStart + SK_Scalar1 * kXStep * 3.25f + SK_Scalar1 / 4,
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kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4);
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SkColor color = genColor(&rand);
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fPaints[i].setColor(color);
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canvas->drawOval(oval, fPaints[i]);
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canvas->restore();
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}
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// super short oval
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for (int i = 0; i < fPaints.count(); ++i) {
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SkRect oval = SkRect::MakeLTRB(-80, -1, 80, 0);
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canvas->save();
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// position the oval, and make it at off-integer coords.
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canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.5f + SK_Scalar1 / 4,
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kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
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SK_ScalarHalf * kYStep);
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SkColor color = genColor(&rand);
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fPaints[i].setColor(color);
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canvas->drawOval(oval, fPaints[i]);
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canvas->restore();
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}
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// radial gradient
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SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0));
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SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN };
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SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 };
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auto shader = SkGradientShader::MakeRadial(center, 20, colors, pos, SK_ARRAY_COUNT(colors),
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SkTileMode::kClamp);
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for (int i = 0; i < fPaints.count(); ++i) {
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canvas->save();
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// position the path, and make it at off-integer coords.
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canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4,
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kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
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SK_ScalarHalf * kYStep);
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SkColor color = genColor(&rand);
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fPaints[i].setColor(color);
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fPaints[i].setShader(shader);
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canvas->drawRect(oval, rectPaint);
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canvas->drawOval(oval, fPaints[i]);
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fPaints[i].setShader(nullptr);
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canvas->restore();
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}
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// reflected oval
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for (int i = 0; i < fPaints.count(); ++i) {
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SkRect oval = SkRect::MakeLTRB(-30, -30, 30, 30);
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canvas->save();
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// position the oval, and make it at off-integer coords.
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canvas->translate(kXStart + SK_Scalar1 * kXStep * 5 + SK_Scalar1 / 4,
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kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
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SK_ScalarHalf * kYStep);
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canvas->rotate(90);
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canvas->scale(1, -1);
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canvas->scale(1, 0.66f);
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SkColor color = genColor(&rand);
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fPaints[i].setColor(color);
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canvas->drawRect(oval, rectPaint);
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canvas->drawOval(oval, fPaints[i]);
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canvas->restore();
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}
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}
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private:
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SkTArray<SkPaint> fPaints;
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SkTArray<SkMatrix> fMatrices;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM( return new OvalGM; )
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} // namespace skiagm
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