5b9a037bf4
Rewrite things to make that a little clearer. A red pixel ends up in channel 2, what would naively draw as blue without a rotation. A green pixel ends up in channel 0, which would naively draw as red without rotation. A blue pixel ends up in channel 1, which would naively draw as green without this rotation. So this transformation is: r -> b g -> r b -> g i.e. rgb_to_brg Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca Reviewed-on: https://skia-review.googlesource.com/65521 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com> |
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DM.cpp | ||
DMGpuSupport.h | ||
DMGpuTestProcs.cpp | ||
DMJsonWriter.cpp | ||
DMJsonWriter.h | ||
DMSrcSink.cpp | ||
DMSrcSink.h |