11c6767a17
Besides better matching Viz's behavior this also reduces a lot of choppiness in the composition RenderTask DAG. In the previous approach DDL draws and compositing draws would be interleaved resulting in a lot of render target swaps. This necessitated some reorganization bc I wanted to reuse PromiseImageCallbackContext to manage the tiles' promiseImages. Change-Id: I513bf060a69ff2bfe0e7b82ae72f149dfede632e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285056 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com> |
||
---|---|---|
.. | ||
__init__.py | ||
_adb_path.py | ||
_adb.py | ||
_benchresult.py | ||
_hardware_android.py | ||
_hardware_nexus_6p.py | ||
_hardware_pixel2.py | ||
_hardware_pixel_c.py | ||
_hardware_pixel.py | ||
_hardware.py | ||
_os_path.py | ||
sheet.py | ||
skiaperf.py | ||
skpbench.cpp | ||
skpbench.py |