6200036929
This relies on https://skia-review.googlesource.com/c/skia/+/102101 (Add SkSurface_Gpu::MakeWrappedRenderTarget method) landing first TBR=bsalomon@google.com Change-Id: I4d2d66af5800407f638ef32d7b19ce49084bd4e4 Reviewed-on: https://skia-review.googlesource.com/102263 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
134 lines
4.5 KiB
C++
134 lines
4.5 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSurfaceCharacterization_DEFINED
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#define SkSurfaceCharacterization_DEFINED
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#include "GrTypes.h"
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#include "SkColorSpace.h"
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#include "SkRefCnt.h"
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#include "SkSurfaceProps.h"
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class SkColorSpace;
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// This define can be used to swap between the default (raster) DDL implementation and the
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// gpu implementation.
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#define SK_RASTER_RECORDER_IMPLEMENTATION 1
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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/** \class SkSurfaceCharacterization
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A surface characterization contains all the information Ganesh requires to makes its internal
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rendering decisions. When passed into a SkDeferredDisplayListRecorder it will copy the
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data and pass it on to the SkDeferredDisplayList if/when it is created. Note that both of
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those objects (the Recorder and the DisplayList) will take a ref on the
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GrContextThreadSafeProxy and SkColorSpace objects.
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*/
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class SkSurfaceCharacterization {
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public:
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SkSurfaceCharacterization()
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: fCacheMaxResourceCount(0)
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, fCacheMaxResourceBytes(0)
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, fOrigin(kBottomLeft_GrSurfaceOrigin)
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, fWidth(0)
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, fHeight(0)
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, fConfig(kUnknown_GrPixelConfig)
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, fFSAAType(GrFSAAType::kNone)
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, fStencilCnt(0)
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, fSurfaceProps(0, kUnknown_SkPixelGeometry) {
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}
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SkSurfaceCharacterization(SkSurfaceCharacterization&&) = default;
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SkSurfaceCharacterization& operator=(SkSurfaceCharacterization&&) = default;
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SkSurfaceCharacterization(const SkSurfaceCharacterization&) = default;
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SkSurfaceCharacterization& operator=(const SkSurfaceCharacterization& other) = default;
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GrContextThreadSafeProxy* contextInfo() const { return fContextInfo.get(); }
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int cacheMaxResourceCount() const { return fCacheMaxResourceCount; }
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size_t cacheMaxResourceBytes() const { return fCacheMaxResourceBytes; }
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GrSurfaceOrigin origin() const { return fOrigin; }
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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GrPixelConfig config() const { return fConfig; }
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GrFSAAType fsaaType() const { return fFSAAType; }
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int stencilCount() const { return fStencilCnt; }
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SkColorSpace* colorSpace() const { return fColorSpace.get(); }
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sk_sp<SkColorSpace> refColorSpace() const { return fColorSpace; }
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const SkSurfaceProps& surfaceProps()const { return fSurfaceProps; }
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private:
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friend class SkSurface_Gpu; // for 'set'
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void set(sk_sp<GrContextThreadSafeProxy> contextInfo,
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int cacheMaxResourceCount,
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size_t cacheMaxResourceBytes,
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GrSurfaceOrigin origin,
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int width, int height,
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GrPixelConfig config,
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GrFSAAType fsaaType,
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int stencilCnt,
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sk_sp<SkColorSpace> colorSpace,
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const SkSurfaceProps& surfaceProps) {
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fContextInfo = contextInfo;
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fCacheMaxResourceCount = cacheMaxResourceCount;
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fCacheMaxResourceBytes = cacheMaxResourceBytes;
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fOrigin = origin;
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fWidth = width;
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fHeight = height;
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fConfig = config;
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fFSAAType = fsaaType;
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fStencilCnt = stencilCnt;
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fColorSpace = std::move(colorSpace);
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fSurfaceProps = surfaceProps;
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}
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sk_sp<GrContextThreadSafeProxy> fContextInfo;
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int fCacheMaxResourceCount;
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size_t fCacheMaxResourceBytes;
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GrSurfaceOrigin fOrigin;
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int fWidth;
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int fHeight;
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GrPixelConfig fConfig;
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GrFSAAType fFSAAType;
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int fStencilCnt;
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sk_sp<SkColorSpace> fColorSpace;
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SkSurfaceProps fSurfaceProps;
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};
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#else// !SK_SUPPORT_GPU
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class SkSurfaceCharacterization {
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public:
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SkSurfaceCharacterization()
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: fWidth(0)
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, fHeight(0)
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, fSurfaceProps(0, kUnknown_SkPixelGeometry) {
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}
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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SkColorSpace* colorSpace() const { return fColorSpace.get(); }
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sk_sp<SkColorSpace> refColorSpace() const { return fColorSpace; }
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const SkSurfaceProps& surfaceProps()const { return fSurfaceProps; }
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private:
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int fWidth;
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int fHeight;
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sk_sp<SkColorSpace> fColorSpace;
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SkSurfaceProps fSurfaceProps;
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};
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#endif
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#endif
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