5c1f8eb094
Effects now have a duration, and can be played looped or one-shot. Added a second list of affectors that are applied at spawn vs. update. Effects grab and store the SkRandom at construction, so it no longer needs to be passed to update(). Bug: skia: Change-Id: Ib54d60466e162e4d4b70fa64c1215fc01680d47a Reviewed-on: https://skia-review.googlesource.com/c/191722 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Reviewed-by: Brian Osman <brianosman@google.com> |
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particles | ||
pathkit | ||
skottie | ||
sksg | ||
skshaper |