skia2/modules
Brian Osman 5c1f8eb094 Various particle system improvements
Effects now have a duration, and can be played looped
or one-shot. Added a second list of affectors that are
applied at spawn vs. update.

Effects grab and store the SkRandom at construction,
so it no longer needs to be passed to update().

Bug: skia:
Change-Id: Ib54d60466e162e4d4b70fa64c1215fc01680d47a
Reviewed-on: https://skia-review.googlesource.com/c/191722
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-14 20:19:08 +00:00
..
particles Various particle system improvements 2019-02-14 20:19:08 +00:00
pathkit [canvaskit] Add path/canvas methods 2019-01-07 16:32:57 +00:00
skottie [sksg] Hit-testing API 2019-02-12 15:01:05 +00:00
sksg [sksg] Fix group hit-testing order 2019-02-12 21:10:00 +00:00
skshaper SkShaper: enable for unit and render tests 2019-02-13 16:19:48 +00:00