skia2/resources/particles/warp.json
Brian Osman 5c1f8eb094 Various particle system improvements
Effects now have a duration, and can be played looped
or one-shot. Added a second list of affectors that are
applied at spawn vs. update.

Effects grab and store the SkRandom at construction,
so it no longer needs to be passed to update().

Bug: skia:
Change-Id: Ib54d60466e162e4d4b70fa64c1215fc01680d47a
Reviewed-on: https://skia-review.googlesource.com/c/191722
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-14 20:19:08 +00:00

51 lines
985 B
JSON

{
"MaxCount": 4096,
"Rate": 90,
"Life": {
"min": 30,
"max": 30
},
"StartColor": [ 1, 0.999994, 0.99999, 1 ],
"EndColor": [ 0.99999, 0.999992, 1, 1 ],
"Size": {
"Ranged": false,
"A0": 2,
"B0": 2,
"C0": 2,
"D0": 2,
"A1": 1,
"B1": 1,
"C1": 1,
"D1": 1
},
"Velocity": {
"Angle": 1.5708,
"Spread": 6.28319,
"Strength": {
"min": 0,
"max": 0
},
"Bidirectional": false,
"Spin": {
"min": 0,
"max": 0
},
"BidirectionalSpin": false
},
"Image": "images/half-transparent-white-pixel.png",
"ImageCols": 1,
"ImageRows": 1,
"Emitter": {
"Type": "SkCircleEmitter",
"Center": { "x": 380.8, "y": 273.92 },
"Radius": 43
},
"Update": [
{
"Type": "SkPointForceAffector",
"Point": { "x": 375, "y": 273 },
"Constant": -10,
"InvSquare": 0
}
]
}