skia2/gm/patheffects.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

240 lines
6.6 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathEffect.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/effects/Sk1DPathEffect.h"
#include "include/effects/Sk2DPathEffect.h"
#include "include/effects/SkCornerPathEffect.h"
#include "include/effects/SkDashPathEffect.h"
#include "include/effects/SkDiscretePathEffect.h"
#include "include/effects/SkOpPathEffect.h"
#include "include/pathops/SkPathOps.h"
#include <initializer_list>
namespace skiagm {
static void compose_pe(SkPaint* paint) {
SkPathEffect* pe = paint->getPathEffect();
sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25);
sk_sp<SkPathEffect> compose;
if (pe) {
compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner);
} else {
compose = corner;
}
paint->setPathEffect(compose);
}
static void hair_pe(SkPaint* paint) {
paint->setStrokeWidth(0);
}
static void hair2_pe(SkPaint* paint) {
paint->setStrokeWidth(0);
compose_pe(paint);
}
static void stroke_pe(SkPaint* paint) {
paint->setStrokeWidth(12);
compose_pe(paint);
}
static void dash_pe(SkPaint* paint) {
SkScalar inter[] = { 20, 10, 10, 10 };
paint->setStrokeWidth(12);
paint->setPathEffect(SkDashPathEffect::Make(inter, SK_ARRAY_COUNT(inter), 0));
compose_pe(paint);
}
constexpr int gXY[] = {
4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4
};
static void scale(SkPath* path, SkScalar scale) {
SkMatrix m;
m.setScale(scale, scale);
path->transform(m);
}
static void one_d_pe(SkPaint* paint) {
SkPath path;
path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
path.close();
path.offset(SkIntToScalar(-6), 0);
scale(&path, 1.5f);
paint->setPathEffect(SkPath1DPathEffect::Make(path, SkIntToScalar(21), 0,
SkPath1DPathEffect::kRotate_Style));
compose_pe(paint);
}
typedef void (*PE_Proc)(SkPaint*);
constexpr PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe };
static void fill_pe(SkPaint* paint) {
paint->setStyle(SkPaint::kFill_Style);
paint->setPathEffect(nullptr);
}
static void discrete_pe(SkPaint* paint) {
paint->setPathEffect(SkDiscretePathEffect::Make(10, 4));
}
static sk_sp<SkPathEffect> MakeTileEffect() {
SkMatrix m;
m.setScale(SkIntToScalar(12), SkIntToScalar(12));
SkPath path;
path.addCircle(0, 0, SkIntToScalar(5));
return SkPath2DPathEffect::Make(m, path);
}
static void tile_pe(SkPaint* paint) {
paint->setPathEffect(MakeTileEffect());
}
constexpr PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };
class PathEffectGM : public GM {
public:
PathEffectGM() {}
protected:
SkString onShortName() override {
return SkString("patheffect");
}
SkISize onISize() override { return SkISize::Make(800, 600); }
void onDraw(SkCanvas* canvas) override {
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
SkPath path;
path.moveTo(20, 20);
path.lineTo(70, 120);
path.lineTo(120, 30);
path.lineTo(170, 80);
path.lineTo(240, 50);
canvas->save();
for (size_t i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
gPE[i](&paint);
canvas->drawPath(path, paint);
canvas->translate(0, 75);
}
canvas->restore();
path.reset();
SkRect r = { 0, 0, 250, 120 };
path.addOval(r, SkPath::kCW_Direction);
r.inset(50, 50);
path.addRect(r, SkPath::kCCW_Direction);
canvas->translate(320, 20);
for (size_t i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
gPE2[i](&paint);
canvas->drawPath(path, paint);
canvas->translate(0, 160);
}
const SkIRect rect = SkIRect::MakeXYWH(20, 20, 60, 60);
for (size_t i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kFill_Style);
gPE[i](&p);
canvas->drawIRect(rect, p);
canvas->translate(75, 0);
}
}
private:
typedef GM INHERITED;
};
DEF_GM( return new PathEffectGM; )
}
//////////////////////////////////////////////////////////////////////////////
class ComboPathEfectsGM : public skiagm::GM {
public:
ComboPathEfectsGM() {}
protected:
SkString onShortName() override {
return SkString("combo-patheffects");
}
SkISize onISize() override { return SkISize::Make(360, 630); }
void onDraw(SkCanvas* canvas) override {
SkPath path0, path1, path2;
path0.addCircle(100, 100, 60);
path1.moveTo(20, 20); path1.cubicTo(20, 180, 140, 0, 140, 140);
sk_sp<SkPathEffect> effects[] = {
nullptr,
SkStrokePathEffect::Make(20, SkPaint::kRound_Join, SkPaint::kRound_Cap, 0),
SkMergePathEffect::Make(nullptr,
SkStrokePathEffect::Make(20, SkPaint::kRound_Join,
SkPaint::kRound_Cap, 0),
kDifference_SkPathOp),
SkMergePathEffect::Make(SkMatrixPathEffect::MakeTranslate(50, 30),
SkStrokePathEffect::Make(20, SkPaint::kRound_Join,
SkPaint::kRound_Cap, 0),
kReverseDifference_SkPathOp),
};
SkPaint wireframe;
wireframe.setStyle(SkPaint::kStroke_Style);
wireframe.setAntiAlias(true);
SkPaint paint;
paint.setColor(0xFF8888FF);
paint.setAntiAlias(true);
for (auto& path : { path0, path1 }) {
canvas->save();
for (auto pe : effects) {
paint.setPathEffect(pe);
canvas->drawPath(path, paint);
canvas->drawPath(path, wireframe);
canvas->translate(0, 150);
}
canvas->restore();
canvas->translate(180, 0);
}
}
private:
typedef GM INHERITED;
};
DEF_GM(return new ComboPathEfectsGM;)