c683482e58
Change-Id: I7cc2dcce4a645326dcacadd28cbe1b3ea5f4ae36 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367877 Commit-Queue: Tyler Denniston <tdenniston@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkCanvas.h"
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#include "modules/svg/include/SkSVGPoly.h"
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#include "modules/svg/include/SkSVGRenderContext.h"
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#include "modules/svg/include/SkSVGValue.h"
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#include "src/core/SkTLazy.h"
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SkSVGPoly::SkSVGPoly(SkSVGTag t) : INHERITED(t) {}
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bool SkSVGPoly::parseAndSetAttribute(const char* n, const char* v) {
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if (INHERITED::parseAndSetAttribute(n, v)) {
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return true;
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}
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if (this->setPoints(SkSVGAttributeParser::parse<SkSVGPointsType>("points", n, v))) {
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// TODO: we can likely just keep the points array and create the SkPath when needed.
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fPath = SkPath::Polygon(
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fPoints.begin(), fPoints.count(),
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this->tag() == SkSVGTag::kPolygon); // only polygons are auto-closed
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}
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// No other attributes on this node
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return false;
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}
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void SkSVGPoly::onDraw(SkCanvas* canvas, const SkSVGLengthContext&, const SkPaint& paint,
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SkPathFillType fillType) const {
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// the passed fillType follows inheritance rules and needs to be applied at draw time.
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fPath.setFillType(fillType);
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canvas->drawPath(fPath, paint);
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}
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SkPath SkSVGPoly::onAsPath(const SkSVGRenderContext& ctx) const {
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SkPath path = fPath;
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// clip-rule can be inherited and needs to be applied at clip time.
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path.setFillType(ctx.presentationContext().fInherited.fClipRule->asFillType());
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this->mapToParent(&path);
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return path;
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}
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SkRect SkSVGPoly::onObjectBoundingBox(const SkSVGRenderContext& ctx) const {
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return fPath.getBounds();
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}
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