skia2/include/gpu
Jim Van Verth 888ba8b3da Initialize D3D format table.
Set up the expected formats we'll want.
Doesn't include YUV formats just yet.

Bug: skia:9935
Change-Id: I934a7ef006b5a218a5f637774aea5f082202cd3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273877
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-28 15:01:31 +00:00
..
d3d Fill in more D3DCaps 2020-02-26 18:26:45 +00:00
dawn Roll dawn and adjust for new SwapChain API. 2020-01-28 18:26:44 +00:00
gl Remove docs for macros that don't exist in the code. 2020-02-24 19:44:45 +00:00
mock Remove fConfig from GrSurfaceDesc. 2020-01-23 15:53:36 +00:00
mtl Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
vk Reland: Enable YCbCr sampler support on platforms other than Android 2019-08-12 14:21:01 +00:00
GrBackendDrawableInfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
GrBackendSurface.h Initialize D3D format table. 2020-02-28 15:01:31 +00:00
GrConfig.h Reland x3 "Remove most of GrConfig.h" 2019-12-18 17:14:45 +00:00
GrContext.h Start adding D3D backend 2020-02-18 20:14:15 +00:00
GrContextOptions.h Add GrContextOption for GL error checking, shader, and program success. 2020-02-25 21:00:19 +00:00
GrContextThreadSafeProxy.h Major refactor of runtime effects 2019-12-16 15:59:04 +00:00
GrDriverBugWorkarounds.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h gpu: Disable dual source blending support on buggy driver versions. 2019-12-20 22:56:19 +00:00
GrGpuResource.h Make GrGpuResource ref counting atomic. 2019-09-23 17:41:03 +00:00
GrSurface.h Implement support for framebufferOnly render targets. 2020-01-23 16:34:06 +00:00
GrTexture.h Remove GrPixelConfig from GrSurface and GrSurfaceProxy. 2020-01-23 01:14:32 +00:00
GrTypes.h Start adding D3D backend 2020-02-18 20:14:15 +00:00