skia2/include
cdalton 63f6c1fc5b Loosen requirements for mixed samples support
Quits requiring EXT_raster_multisample and
NV_sample_mask_override_coverage for mixed samples support. This will
allow platforms without those latter extensions (i.e. Chrome) to still
use mixed samples for path rendering. Also moves the mixed samples cap
out of shader caps, since it no longer denotes shader functionality.

BUG=skia:

Review URL: https://codereview.chromium.org/1410383011
2015-11-06 07:09:43 -08:00
..
animator
c Documentation: C API comments 2015-09-01 10:45:09 -07:00
codec Make AndroidOptions const 2015-11-04 04:31:12 -08:00
config remove SkInstCnt 2015-06-26 11:45:03 -07:00
core For non-opaque SkBitmapDevices, replace malloc-then-zero with calloc. 2015-11-05 09:46:23 -08:00
device/xps C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} 2015-03-25 18:17:32 -07:00
effects change more effects to only expose factories 2015-10-12 11:10:10 -07:00
gpu Loosen requirements for mixed samples support 2015-11-06 07:09:43 -08:00
images remove SkInstCnt 2015-06-26 11:45:03 -07:00
pathops Revert of Revert of remove SK_SUPPORT_LEGACY_PATHOP_ENUMS (patchset #1 id:1 of https://codereview.chromium.org/1203983003/) 2015-06-26 10:23:07 -07:00
pipe Fixing leaky handling of SkImage in SkDeferredCanvas. 2015-06-02 11:47:45 -07:00
ports Move Mutexy things to private. 2015-09-29 11:47:45 -07:00
private Use SkAutoTExclusive guard in DirectWrite port. 2015-10-23 10:48:26 -07:00
svg Remove SK_OFFSETOF from SkTypes, clean up offsetof usage. 2015-08-25 12:05:55 -07:00
utils Move SkTemplates.h to private. 2015-08-19 11:56:48 -07:00
views Wire up SDL on Android 2015-11-05 11:49:35 -08:00
xml Move SkTemplates.h to private. 2015-08-19 11:56:48 -07:00