35e5d1b449
The result SkBitmap, the pixel allocator, and the alpha preference need to be communicated from the client to the region decoder. BUG=skia: Review URL: https://codereview.chromium.org/1418093006
140 lines
5.4 KiB
C++
140 lines
5.4 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmapRegionCanvas.h"
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#include "SkCanvas.h"
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#include "SkCodecPriv.h"
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#include "SkCodecTools.h"
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SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder)
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: INHERITED(decoder->getInfo().width(), decoder->getInfo().height())
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, fDecoder(decoder)
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{}
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bool SkBitmapRegionCanvas::decodeRegion(SkBitmap* bitmap, SkBitmap::Allocator* allocator,
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const SkIRect& desiredSubset, int sampleSize, SkColorType dstColorType,
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bool requireUnpremul) {
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// Reject color types not supported by this method
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if (kIndex_8_SkColorType == dstColorType || kGray_8_SkColorType == dstColorType) {
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SkCodecPrintf("Error: Color type not supported.\n");
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return false;
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}
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// Reject requests for unpremultiplied alpha
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if (requireUnpremul) {
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SkCodecPrintf("Error: Alpha type not supported.\n");
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return false;
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}
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SkAlphaType dstAlphaType = fDecoder->getInfo().alphaType();
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if (kUnpremul_SkAlphaType == dstAlphaType) {
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dstAlphaType = kPremul_SkAlphaType;
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}
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// FIXME: Can we add checks and support kIndex8 or unpremultiplied alpha in special cases?
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// Fix the input sampleSize if necessary.
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if (sampleSize < 1) {
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sampleSize = 1;
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}
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// The size of the output bitmap is determined by the size of the
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// requested subset, not by the size of the intersection of the subset
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// and the image dimensions.
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// If inputX is negative, we will need to place decoded pixels into the
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// output bitmap starting at a left offset. Call this outX.
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// If outX is non-zero, subsetX must be zero.
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// If inputY is negative, we will need to place decoded pixels into the
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// output bitmap starting at a top offset. Call this outY.
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// If outY is non-zero, subsetY must be zero.
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int outX;
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int outY;
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SkIRect subset = desiredSubset;
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SubsetType type = adjust_subset_rect(fDecoder->getInfo().dimensions(), &subset, &outX, &outY);
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if (SubsetType::kOutside_SubsetType == type) {
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return false;
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}
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// Create the image info for the decode
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SkImageInfo decodeInfo = SkImageInfo::Make(this->width(), this->height(),
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dstColorType, dstAlphaType);
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// Start the scanline decoder
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SkCodec::Result r = fDecoder->startScanlineDecode(decodeInfo);
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if (SkCodec::kSuccess != r) {
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SkCodecPrintf("Error: Could not start scanline decoder.\n");
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return false;
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}
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// Allocate a bitmap for the unscaled decode
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SkBitmap tmp;
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SkImageInfo tmpInfo = decodeInfo.makeWH(this->width(), subset.height());
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if (!tmp.tryAllocPixels(tmpInfo)) {
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SkCodecPrintf("Error: Could not allocate pixels.\n");
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return false;
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}
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// Skip the unneeded rows
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if (!fDecoder->skipScanlines(subset.y())) {
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SkCodecPrintf("Error: Failed to skip scanlines.\n");
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return false;
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}
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// Decode the necessary rows
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fDecoder->getScanlines(tmp.getAddr(0, 0), subset.height(), tmp.rowBytes());
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// Calculate the size of the output
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const int outWidth = get_scaled_dimension(desiredSubset.width(), sampleSize);
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const int outHeight = get_scaled_dimension(desiredSubset.height(), sampleSize);
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// Initialize the destination bitmap
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SkImageInfo dstInfo = decodeInfo.makeWH(outWidth, outHeight);
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bitmap->setInfo(dstInfo, dstInfo.minRowBytes());
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if (!bitmap->tryAllocPixels(allocator, nullptr)) {
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SkCodecPrintf("Error: Could not allocate pixels.\n");
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return false;
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}
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// Zero the bitmap if the region is not completely within the image.
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// TODO (msarett): Can we make this faster by implementing it to only
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// zero parts of the image that we won't overwrite with
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// pixels?
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// TODO (msarett): This could be skipped if memory is zero initialized.
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// This would matter if this code is moved to Android and
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// uses Android bitmaps.
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if (SubsetType::kPartiallyInside_SubsetType == type) {
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bitmap->eraseColor(0);
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}
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// Use a canvas to crop and scale to the destination bitmap
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SkCanvas canvas(*bitmap);
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// TODO (msarett): Maybe we can take advantage of the fact that SkRect uses floats?
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SkRect src = SkRect::MakeXYWH((SkScalar) subset.x(), (SkScalar) 0,
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(SkScalar) subset.width(), (SkScalar) subset.height());
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SkRect dst = SkRect::MakeXYWH((SkScalar) (outX / sampleSize), (SkScalar) (outY / sampleSize),
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(SkScalar) get_scaled_dimension(subset.width(), sampleSize),
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(SkScalar) get_scaled_dimension(subset.height(), sampleSize));
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SkPaint paint;
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// Overwrite the dst with the src pixels
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paint.setXfermodeMode(SkXfermode::kSrc_Mode);
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// TODO (msarett): Test multiple filter qualities. kNone is the default.
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canvas.drawBitmapRect(tmp, src, dst, &paint);
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return true;
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}
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bool SkBitmapRegionCanvas::conversionSupported(SkColorType colorType) {
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// SkCanvas does not draw to these color types.
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if (kIndex_8_SkColorType == colorType || kGray_8_SkColorType == colorType) {
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return false;
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}
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// FIXME: Call virtual function when it lands.
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SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fDecoder->getInfo().alphaType(),
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fDecoder->getInfo().profileType());
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return conversion_possible(info, fDecoder->getInfo());
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}
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