28eaed254d
adds MulChildAlphaByInput renames MulOutputByInputAlpha --> MulChildByInputAlpha Bug: skia:7500 Change-Id: Ic0615d4d23a887fbee510901ed77a36f98a1b11d Reviewed-on: https://skia-review.googlesource.com/102440 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Reed <reed@google.com>
148 lines
4.9 KiB
C++
148 lines
4.9 KiB
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "sk_tool_utils.h"
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#include "SkBlurMaskFilter.h"
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#include "SkCanvas.h"
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#include "SkImage.h"
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#include "SkShaderMaskFilter.h"
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static void draw_masked_image(SkCanvas* canvas, const SkImage* image, SkScalar x, SkScalar y,
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const SkImage* mask, sk_sp<SkMaskFilter> outer = nullptr) {
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SkMatrix matrix = SkMatrix::MakeScale(SkIntToScalar(image->width()) / mask->width(),
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SkIntToScalar(image->height() / mask->height()));
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SkPaint paint;
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auto mf = SkShaderMaskFilter::Make(mask->makeShader(&matrix));
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if (outer) {
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mf = SkMaskFilter::MakeCompose(outer, mf);
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}
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paint.setMaskFilter(mf);
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paint.setAntiAlias(true);
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canvas->drawImage(image, x, y, &paint);
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}
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#include "SkGradientShader.h"
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static sk_sp<SkShader> make_shader(const SkRect& r) {
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const SkPoint pts[] = {
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{ r.fLeft, r.fTop }, { r.fRight, r.fBottom },
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};
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const SkColor colors[] = { 0, SK_ColorWHITE };
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return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kRepeat_TileMode);
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}
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DEF_SIMPLE_GM(shadermaskfilter_gradient, canvas, 512, 512) {
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SkRect r = { 0, 0, 100, 150 };
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auto shader = make_shader(r);
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auto mf = SkShaderMaskFilter::Make(shader);
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canvas->translate(20, 20);
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canvas->scale(2, 2);
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SkPaint paint;
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paint.setMaskFilter(mf);
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paint.setColor(SK_ColorRED);
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paint.setAntiAlias(true);
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canvas->drawOval(r, paint);
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}
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#include "Resources.h"
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DEF_SIMPLE_GM(shadermaskfilter_image, canvas, 512, 512) {
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canvas->scale(1.25f, 1.25f);
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auto image = GetResourceAsImage("images/mandrill_128.png");
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auto mask = GetResourceAsImage("images/color_wheel.png");
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auto blurmf = SkBlurMaskFilter::Make(kNormal_SkBlurStyle, 5);
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canvas->drawImage(image, 10, 10, nullptr);
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canvas->drawImage(mask, 10 + image->width() + 10.f, 10, nullptr);
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draw_masked_image(canvas, image.get(), 10, 10 + image->height() + 10.f, mask.get());
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draw_masked_image(canvas, image.get(), 10 + image->width() + 10.f, 10 + image->height() + 10.f,
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mask.get(), blurmf);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include "SkPictureRecorder.h"
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#include "SkPath.h"
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static sk_sp<SkMaskFilter> make_path_mf(const SkPath& path, unsigned alpha) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setAlpha(alpha);
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SkPictureRecorder recorder;
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recorder.beginRecording(1000, 1000)->drawPath(path, paint);
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auto shader = SkShader::MakePictureShader(recorder.finishRecordingAsPicture(),
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SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
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nullptr, nullptr);
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return SkShaderMaskFilter::Make(shader);
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}
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typedef void (*MakePathsProc)(const SkRect&, SkPath*, SkPath*);
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const char* gCoverageName[] = {
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"union", "sect", "diff", "rev-diff", "xor"
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};
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DEF_SIMPLE_GM(combinemaskfilter, canvas, 565, 250) {
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const SkRect r = { 0, 0, 100, 100 };
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SkPaint paint;
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paint.setColor(SK_ColorRED);
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SkPaint labelP;
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labelP.setAntiAlias(true);
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labelP.setTextSize(20);
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labelP.setTextAlign(SkPaint::kCenter_Align);
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const SkRect r2 = r.makeOutset(1.5f, 1.5f);
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SkPaint paint2;
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paint2.setStyle(SkPaint::kStroke_Style);
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auto proc0 = [](const SkRect& r, SkPath* pathA, SkPath* pathB) {
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pathA->moveTo(r.fLeft, r.fBottom);
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pathA->lineTo(r.fRight, r.fTop);
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pathA->lineTo(r.fRight, r.fBottom);
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pathB->moveTo(r.fLeft, r.fTop);
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pathB->lineTo(r.fRight, r.fBottom);
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pathB->lineTo(r.fLeft, r.fBottom);
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};
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auto proc1 = [](const SkRect& r, SkPath* pathA, SkPath* pathB) {
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pathA->addCircle(r.width()*0.25f, r.height()*0.25f, r.width()*0.5f);
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pathB->addCircle(r.width()*0.75f, r.height()*0.75f, r.width()*0.5f);
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};
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MakePathsProc procs[] = { proc0, proc1 };
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sk_sp<SkMaskFilter> mfA[2], mfB[2];
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for (int i = 0; i < 2; ++i) {
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SkPath a, b;
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procs[i](r, &a, &b);
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mfA[i] = make_path_mf(a, 1 * 0xFF / 3);
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mfB[i] = make_path_mf(b, 2 * 0xFF / 3);
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}
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canvas->translate(10, 10 + 20);
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canvas->save();
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for (int i = 0; i < 5; ++i) {
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canvas->drawText(gCoverageName[i], strlen(gCoverageName[i]), r.width()*0.5f, -10, labelP);
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SkCoverageMode mode = static_cast<SkCoverageMode>(i);
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canvas->save();
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for (int j = 0; j < 2; ++j) {
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paint.setMaskFilter(SkMaskFilter::MakeCombine(mfA[j], mfB[j], mode));
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canvas->drawRect(r2, paint2);
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canvas->drawRect(r, paint);
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canvas->translate(0, r.height() + 10);
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}
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canvas->restore();
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canvas->translate(r.width() + 10, 0);
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}
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canvas->restore();
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}
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