skia2/tests/sksl/shared/Matrices.glsl
John Stiles 465da15b16 Reland "The Matrices test now verifies its results."
This reverts commit 90508f02dc.

Reason for revert: avoiding driver bugs this time

Original change's description:
> Revert "The Matrices test now verifies its results."
>
> This reverts commit 86121f6c0e.
>
> Reason for revert: tree sad
>
> Original change's description:
> > The Matrices test now verifies its results.
> >
> > Previously, this test did a bunch of matrix math but never actually
> > checked its results for correctness.
> >
> > Change-Id: I353be58049286266c2d561b0939b3874d2684403
> > Bug: skia:11985
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407360
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
>
> Change-Id: I1335f01c14ee955426e02efaa3c30421cd41aa34
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11985
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407617
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

Bug: skia:11985
Change-Id: I214375d74977f324973da72c440d7ff5ff179016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/408157
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-05-13 17:25:53 +00:00

55 lines
2.3 KiB
GLSL

out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
bool test_half_b() {
bool ok = true;
mat2 m1 = mat2(1.0, 2.0, 3.0, 4.0);
ok = ok && m1 == mat2(1.0, 2.0, 3.0, 4.0);
mat2 m3 = m1;
ok = ok && m3 == mat2(1.0, 2.0, 3.0, 4.0);
mat2 m4 = mat2(6.0);
ok = ok && m4 == mat2(6.0, 0.0, 0.0, 6.0);
m3 *= m4;
ok = ok && m3 == mat2(6.0, 12.0, 18.0, 24.0);
mat2 m5 = mat2(m1[1].y);
ok = ok && m5 == mat2(4.0, 0.0, 0.0, 4.0);
m1 += m5;
ok = ok && m1 == mat2(5.0, 2.0, 3.0, 8.0);
mat2 m7 = mat2(5.0, 6.0, 7.0, 8.0);
ok = ok && m7 == mat2(5.0, 6.0, 7.0, 8.0);
mat3 m9 = mat3(9.0);
ok = ok && m9 == mat3(9.0, 0.0, 0.0, 0.0, 9.0, 0.0, 0.0, 0.0, 9.0);
mat4 m10 = mat4(11.0);
ok = ok && m10 == mat4(11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0);
mat4 m11 = mat4(20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0);
m11 -= m10;
ok = ok && m11 == mat4(9.0, 20.0, 20.0, 20.0, 20.0, 9.0, 20.0, 20.0, 20.0, 20.0, 9.0, 20.0, 20.0, 20.0, 20.0, 9.0);
return ok;
}
vec4 main() {
bool _0_ok = true;
mat2 _1_m1 = mat2(1.0, 2.0, 3.0, 4.0);
_0_ok = _0_ok && _1_m1 == mat2(1.0, 2.0, 3.0, 4.0);
mat2 _2_m3 = _1_m1;
_0_ok = _0_ok && _2_m3 == mat2(1.0, 2.0, 3.0, 4.0);
mat2 _3_m4 = mat2(6.0);
_0_ok = _0_ok && _3_m4 == mat2(6.0, 0.0, 0.0, 6.0);
_2_m3 *= _3_m4;
_0_ok = _0_ok && _2_m3 == mat2(6.0, 12.0, 18.0, 24.0);
mat2 _4_m5 = mat2(_1_m1[1].y);
_0_ok = _0_ok && _4_m5 == mat2(4.0, 0.0, 0.0, 4.0);
_1_m1 += _4_m5;
_0_ok = _0_ok && _1_m1 == mat2(5.0, 2.0, 3.0, 8.0);
mat2 _5_m7 = mat2(5.0, 6.0, 7.0, 8.0);
_0_ok = _0_ok && _5_m7 == mat2(5.0, 6.0, 7.0, 8.0);
mat3 _6_m9 = mat3(9.0);
_0_ok = _0_ok && _6_m9 == mat3(9.0, 0.0, 0.0, 0.0, 9.0, 0.0, 0.0, 0.0, 9.0);
mat4 _7_m10 = mat4(11.0);
_0_ok = _0_ok && _7_m10 == mat4(11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0, 0.0, 0.0, 0.0, 0.0, 11.0);
mat4 _8_m11 = mat4(20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0, 20.0);
_8_m11 -= _7_m10;
_0_ok = _0_ok && _8_m11 == mat4(9.0, 20.0, 20.0, 20.0, 20.0, 9.0, 20.0, 20.0, 20.0, 20.0, 9.0, 20.0, 20.0, 20.0, 20.0, 9.0);
return _0_ok && test_half_b() ? colorGreen : colorRed;
}