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chromium
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[bazel] Fix Bazel build by guarding addToKey
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2022-02-24 18:10:40 +00:00 |
BUILD.bazel
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[bazel] Make use of test_on_env to spin up server for gms
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2022-02-28 14:05:54 +00:00 |
GrContext_Base.h
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Add maxSurfaceSampleCountForColorType to GrContextThreadSafeProxy
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2022-03-01 15:13:40 +00:00 |
GrD3DTypesMinimal.h
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Reland "Add new GrSurfaceInfo class and related backend structs."
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2021-09-20 20:44:53 +00:00 |
GrDawnTypesPriv.h
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Reland "Add new GrSurfaceInfo class and related backend structs."
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2021-09-20 20:44:53 +00:00 |
GrGLTypesPriv.h
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Reland "Add new GrSurfaceInfo class and related backend structs."
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2021-09-20 20:44:53 +00:00 |
GrImageContext.h
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[graphite] Move GrSingleOwner to skgpu::SingleOwner.
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2022-01-21 18:22:53 +00:00 |
GrMockTypesPriv.h
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Reland "Add new GrSurfaceInfo class and related backend structs."
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2021-09-20 20:44:53 +00:00 |
GrMtlTypesPriv.h
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Reland "Add new GrSurfaceInfo class and related backend structs."
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2021-09-20 20:44:53 +00:00 |
GrTypesPriv.h
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Reland "Preserve base device origin on saveLayer and image filters"
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2022-02-17 19:49:10 +00:00 |
GrVkTypesPriv.h
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Reland "Add new GrSurfaceInfo class and related backend structs."
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2021-09-20 20:44:53 +00:00 |
OWNERS
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Reland "Add OWNERS to include (and include/private) to enforce API review"
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2021-09-27 18:20:19 +00:00 |
SingleOwner.h
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[graphite] Add basic stubs for ResourceCache.
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2022-02-04 19:25:11 +00:00 |
SkBitmaskEnum.h
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SkChecksum.h
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SkColorData.h
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Fix implicit signedness change warnings in private includes
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2021-05-13 17:10:44 +00:00 |
SkDeque.h
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SkEncodedInfo.h
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SkFixed.h
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SkFloatBits.h
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SkFloatingPoint.h
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Remove unneeded include from SkFloatingPoint.h.
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2021-12-09 22:45:23 +00:00 |
SkHalf.h
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SkIDChangeListener.h
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Remove bug-prone SkIDChangeListener singleThreaded arg
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2021-02-26 17:05:53 +00:00 |
SkImageInfoPriv.h
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Reland "Add kR8_unorm_SkColorType"
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2022-02-10 18:00:19 +00:00 |
SkMacros.h
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Move GR_MAKE_BITFIELD_OPS and GrAlignTo to non-GPU files
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2021-11-01 17:26:59 +00:00 |
SkMalloc.h
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SkMutex.h
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Assert in ~SkMutex that the mutex is unowned.
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2022-02-14 15:23:12 +00:00 |
SkNoncopyable.h
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SkNx_neon.h
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remove SkNx::rsqrt()
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2021-04-14 20:54:08 +00:00 |
SkNx_sse.h
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Fix implicit signedness change warnings in private includes
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2021-05-13 17:10:44 +00:00 |
SkNx.h
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remove SkNx::rsqrt()
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2021-04-14 20:54:08 +00:00 |
SkOnce.h
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SkOpts_spi.h
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SkPathRef.h
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Revert "[includes] Remove include link between SkPathRef.h and SkRRect.h"
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2022-02-24 12:55:26 +00:00 |
SkSafe32.h
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SkSafe_math.h
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SkSemaphore.h
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SkShadowFlags.h
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SkSLDefines.h
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Add ExpressionArray::clone.
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2022-01-24 14:25:46 +00:00 |
SkSLIRNode.h
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Remove SkSL::String class.
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2022-02-03 14:59:16 +00:00 |
SkSLLayout.h
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Remove no-op versions of skstd::to_string.
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2022-02-03 22:33:41 +00:00 |
SkSLModifiers.h
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Remove SkSL::String class.
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2022-02-03 14:59:16 +00:00 |
SkSLProgramElement.h
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Remove enum support from SkSL
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2021-07-09 14:03:15 +00:00 |
SkSLProgramKind.h
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Reland "Start on custom mesh API"
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2021-12-21 16:08:49 +00:00 |
SkSLSampleUsage.h
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Use varyings to implement MatrixEffects applied to DeviceCoord FPs.
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2021-08-02 19:39:13 +00:00 |
SkSLStatement.h
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Reland "Renamed SkSL "offset" to "line""
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2021-09-27 19:52:08 +00:00 |
SkSLString.h
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Remove unused #includes from SkSLString.
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2022-02-23 16:27:09 +00:00 |
SkSLSymbol.h
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Remove skstd::string_view entirely.
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2022-02-01 21:16:41 +00:00 |
SkSpinlock.h
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SkStringView.h
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Remove skstd::string_view entirely.
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2022-02-01 21:16:41 +00:00 |
SkTArray.h
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Add #include <algorithm> to SkTArray.h
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2022-02-22 21:52:15 +00:00 |
SkTDArray.h
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SkTemplates.h
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Remove static from template functions in headers.
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2022-02-08 20:17:04 +00:00 |
SkTFitsIn.h
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SkTHash.h
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SkTHashTable to not require default constructable T
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2021-11-04 21:44:46 +00:00 |
SkThreadAnnotations.h
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Update Google3 thread annotations.
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2022-02-09 15:47:22 +00:00 |
SkThreadID.h
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SkTLogic.h
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Remove skstd::size and skstd::data.
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2022-02-03 20:47:16 +00:00 |
SkTo.h
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SkTPin.h
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SkUniquePaintParamsID.h
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[graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private
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2022-01-13 14:22:11 +00:00 |
SkVx.h
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Remove unnecessary semi-colons
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2022-02-11 22:13:11 +00:00 |
SkWeakRefCnt.h
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