skia2/tools/render_pictures_main.cpp
keyar@chromium.org 9d696c0d04 Refactored the bitmap creation into PictureRenderer.
Further, the picture is also stored in the PictureRenderer.

The main gain of all of this is that we will not have to change how the device in more than one place when we end up adding different devices.

Review URL: https://codereview.appspot.com/6458074

git-svn-id: http://skia.googlecode.com/svn/trunk@4990 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-07 17:11:33 +00:00

239 lines
7.9 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkDevice.h"
#include "SkImageEncoder.h"
#include "SkOSFile.h"
#include "SkPicture.h"
#include "SkStream.h"
#include "SkString.h"
#include "SkTArray.h"
#include "PictureRenderer.h"
#include "picture_utils.h"
static void usage(const char* argv0) {
SkDebugf("SkPicture rendering tool\n");
SkDebugf("\n"
"Usage: \n"
" %s <input>... <outputDir> \n"
" [--mode pipe | simple | tile width[%] height[%]]"
, argv0);
SkDebugf("\n\n");
SkDebugf(
" input: A list of directories and files to use as input. Files are\n"
" expected to have the .skp extension.\n\n");
SkDebugf(
" outputDir: directory to write the rendered images.\n\n");
SkDebugf(
" --mode pipe | simple | tile width[%] height[%]: Run in the\n"
" corresponding mode. Default is simple.\n");
SkDebugf(
" pipe, Render using a SkGPipe.\n");
SkDebugf(
" simple, Render using the default rendering method.\n");
SkDebugf(
" tile width[%] height[%], Do a simple render using tiles\n"
" with the given dimensions.\n");
}
static void make_output_filepath(SkString* path, const SkString& dir,
const SkString& name) {
sk_tools::make_filepath(path, dir, name);
path->remove(path->size() - 3, 3);
path->append("png");
}
/* since PNG insists on unpremultiplying our alpha, we take no precision chances
and force all pixels to be 100% opaque, otherwise on compare we may not get
a perfect match.
*/
static void force_all_opaque(const SkBitmap& bitmap) {
SkAutoLockPixels lock(bitmap);
for (int y = 0; y < bitmap.height(); y++) {
for (int x = 0; x < bitmap.width(); x++) {
*bitmap.getAddr32(x, y) |= (SK_A32_MASK << SK_A32_SHIFT);
}
}
}
static bool write_bitmap(const SkString& path, const SkBitmap& bitmap) {
SkBitmap copy;
bitmap.copyTo(&copy, SkBitmap::kARGB_8888_Config);
force_all_opaque(copy);
return SkImageEncoder::EncodeFile(path.c_str(), copy,
SkImageEncoder::kPNG_Type, 100);
}
static void write_output(const SkString& outputDir, const SkString& inputFilename,
const SkBitmap& bitmap) {
SkString outputPath;
make_output_filepath(&outputPath, outputDir, inputFilename);
bool isWritten = write_bitmap(outputPath, bitmap);
if (!isWritten) {
SkDebugf("Could not write to file %s\n", outputPath.c_str());
}
}
static void render_picture(const SkString& inputPath, const SkString& outputDir,
sk_tools::PictureRenderer& renderer) {
SkString inputFilename;
sk_tools::get_basename(&inputFilename, inputPath);
SkFILEStream inputStream;
inputStream.setPath(inputPath.c_str());
if (!inputStream.isValid()) {
SkDebugf("Could not open file %s\n", inputPath.c_str());
return;
}
SkPicture picture(&inputStream);
SkBitmap bitmap;
sk_tools::setup_bitmap(&bitmap, picture.width(), picture.height());
renderer.init(&picture);
renderer.render();
renderer.getCanvas()->readPixels(&bitmap, 0, 0);
write_output(outputDir, inputFilename, bitmap);
renderer.end();
}
static void process_input(const SkString& input, const SkString& outputDir,
sk_tools::PictureRenderer& renderer) {
SkOSFile::Iter iter(input.c_str(), "skp");
SkString inputFilename;
if (iter.next(&inputFilename)) {
do {
SkString inputPath;
sk_tools::make_filepath(&inputPath, input, inputFilename);
render_picture(inputPath, outputDir, renderer);
} while(iter.next(&inputFilename));
} else {
SkString inputPath(input);
render_picture(inputPath, outputDir, renderer);
}
}
static void parse_commandline(int argc, char* const argv[], SkTArray<SkString>* inputs,
sk_tools::PictureRenderer*& renderer){
const char* argv0 = argv[0];
char* const* stop = argv + argc;
for (++argv; argv < stop; ++argv) {
if (0 == strcmp(*argv, "--mode")) {
SkDELETE(renderer);
++argv;
if (argv >= stop) {
SkDebugf("Missing mode for --mode\n");
usage(argv0);
exit(-1);
}
if (0 == strcmp(*argv, "pipe")) {
renderer = SkNEW(sk_tools::PipePictureRenderer);
} else if (0 == strcmp(*argv, "simple")) {
renderer = SkNEW(sk_tools::SimplePictureRenderer);
} else if (0 == strcmp(*argv, "tile")) {
sk_tools::TiledPictureRenderer* tileRenderer =
SkNEW(sk_tools::TiledPictureRenderer);
++argv;
if (argv >= stop) {
SkDELETE(tileRenderer);
SkDebugf("Missing width for --mode tile\n");
usage(argv0);
exit(-1);
}
if (sk_tools::is_percentage(*argv)) {
tileRenderer->setTileWidthPercentage(atof(*argv));
if (!(tileRenderer->getTileWidthPercentage() > 0)) {
SkDELETE(tileRenderer);
SkDebugf("--mode tile must be given a width percentage > 0\n");
exit(-1);
}
} else {
tileRenderer->setTileWidth(atoi(*argv));
if (!(tileRenderer->getTileWidth() > 0)) {
SkDELETE(tileRenderer);
SkDebugf("--mode tile must be given a width > 0\n");
exit(-1);
}
}
++argv;
if (argv >= stop) {
SkDELETE(tileRenderer);
SkDebugf("Missing height for --mode tile\n");
usage(argv0);
exit(-1);
}
if (sk_tools::is_percentage(*argv)) {
tileRenderer->setTileHeightPercentage(atof(*argv));
if (!(tileRenderer->getTileHeightPercentage() > 0)) {
SkDELETE(tileRenderer);
SkDebugf(
"--mode tile must be given a height percentage > 0\n");
exit(-1);
}
} else {
tileRenderer->setTileHeight(atoi(*argv));
if (!(tileRenderer->getTileHeight() > 0)) {
SkDELETE(tileRenderer);
SkDebugf("--mode tile must be given a height > 0\n");
exit(-1);
}
}
renderer = tileRenderer;
} else {
SkDebugf("%s is not a valid mode for --mode\n", *argv);
usage(argv0);
exit(-1);
}
} else if ((0 == strcmp(*argv, "-h")) || (0 == strcmp(*argv, "--help"))) {
SkDELETE(renderer);
usage(argv0);
exit(-1);
} else {
inputs->push_back(SkString(*argv));
}
}
if (inputs->count() < 2) {
SkDELETE(renderer);
usage(argv0);
exit(-1);
}
if (NULL == renderer) {
renderer = SkNEW(sk_tools::SimplePictureRenderer);
}
}
int main(int argc, char* const argv[]) {
SkTArray<SkString> inputs;
sk_tools::PictureRenderer* renderer = NULL;
parse_commandline(argc, argv, &inputs, renderer);
SkString outputDir = inputs[inputs.count() - 1];
SkASSERT(renderer);
for (int i = 0; i < inputs.count() - 1; i ++) {
process_input(inputs[i], outputDir, *renderer);
}
SkDELETE(renderer);
}