skia2/third_party
Hal Canary 9dc532dd13 SkLoadICU: s/LoadLibrary/LoadLibraryA/
Bug: skia:8695
Change-Id: I71515d6c58e92147e74127bceb0b365164a358be
Reviewed-on: https://skia-review.googlesource.com/c/186084
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-01-23 16:13:40 +00:00
..
angle2 Manual ANGLE roll to ffda3e2985f18f4ff6e3778af8b9715109b21ad0 2018-12-19 21:16:02 +00:00
cpu-features
dng_sdk remove mips support and bots 2017-12-05 17:19:45 +00:00
etc1 Restore ETC1 compressed texture support. 2019-01-15 19:56:28 +00:00
expat
freetype2 Roll FreeType to pick up color stuff. 2018-05-31 15:10:13 +00:00
gif Rename SkCodec::kNone to SkCodec::kNoFrame 2018-08-22 14:49:56 +00:00
harfbuzz DEPS: update Harfbuzz to 2.1.1 2018-11-15 23:10:03 +00:00
icu SkLoadICU: s/LoadLibrary/LoadLibraryA/ 2019-01-23 16:13:40 +00:00
imgui Update ImGui to 1.67 2019-01-22 22:12:43 +00:00
jsoncpp
libjpeg-turbo Don't try to use NEON ASM files on Windows 2018-12-07 18:31:52 +00:00
libmicrohttpd
libpng Ignore PLTE chunks in non-palette PNGs 2018-08-27 15:05:47 +00:00
libsdl
libwebp Update libwebp to 1.0.2-rc1 2019-01-17 16:00:25 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue
Nima-Cpp [canvaskit] Expose nima animation as POC 2018-10-30 20:15:28 +00:00
piex
sfntly
skcms Roll skia/third_party/skcms ca80251f9aca..cd2260c9f528 (1 commits) 2019-01-14 16:31:42 +00:00
spirv-headers
spirv-tools
vulkanmemoryallocator Don't include system vulkan header when building skia files. 2018-12-27 19:21:00 +00:00
wuffs Update third_party/wuffs version 2019-01-07 15:13:07 +00:00
zlib
BUILD.gn
README
third_party.gni Reland "always optimize third_party code" 2018-09-20 23:21:01 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.