c4b12f19a4
Image filters in Skia currently clip the size of the the offscreen bitmap used for filtering to the device clip bounds. This means that any pixel-moving filter (e.g., blur) has edge artifacts at the clip boundaries. This is problematic for tiling, where a single SkPicture is played back with a clip set to the tile boundaries. By implementing the onFilterBounds() traversal, and using it in saveLayer() when a filter is present, we can clip the layer to the expanded clip rect. Note that this requires that the traversal be performed in reverse as compared to computeFastBounds(). (It's also done in device space, unlike computeFastBounds()). New test imagefiltersclipped tests pixel-moving filters when clipped by various clip rects. New test imageblurtiled tests tiled (compositor-style) rendering of blurred text. There should be no artifacts at the tile boundaries. BUG=337831 R=reed@google.com Review URL: https://codereview.chromium.org/23011012 git-svn-id: http://skia.googlecode.com/svn/trunk@13323 2bbb7eff-a529-9590-31e7-b0007b416f81
155 lines
5.4 KiB
C++
155 lines
5.4 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkColor.h"
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#include "SkBitmapSource.h"
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#include "SkBlurImageFilter.h"
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#include "SkDisplacementMapEffect.h"
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#include "SkDropShadowImageFilter.h"
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#include "SkGradientShader.h"
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#include "SkMorphologyImageFilter.h"
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#include "SkOffsetImageFilter.h"
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#include "SkScalar.h"
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namespace skiagm {
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class ImageFiltersScaledGM : public GM {
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public:
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ImageFiltersScaledGM() : fInitialized(false) {
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this->setBGColor(0x00000000);
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}
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protected:
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virtual SkString onShortName() {
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return SkString("imagefiltersscaled");
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}
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virtual SkISize onISize() {
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return make_isize(860, 500);
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}
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void make_checkerboard() {
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fCheckerboard.allocN32Pixels(64, 64);
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SkBitmapDevice device(fCheckerboard);
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SkCanvas canvas(&device);
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canvas.clear(0x00000000);
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SkPaint darkPaint;
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darkPaint.setColor(0xFF404040);
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SkPaint lightPaint;
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lightPaint.setColor(0xFFA0A0A0);
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for (int y = 0; y < 64; y += 16) {
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for (int x = 0; x < 64; x += 16) {
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canvas.save();
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canvas.translate(SkIntToScalar(x), SkIntToScalar(y));
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canvas.drawRect(SkRect::MakeXYWH(0, 0, 8, 8), darkPaint);
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canvas.drawRect(SkRect::MakeXYWH(8, 0, 8, 8), lightPaint);
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canvas.drawRect(SkRect::MakeXYWH(0, 8, 8, 8), lightPaint);
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canvas.drawRect(SkRect::MakeXYWH(8, 8, 8, 8), darkPaint);
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canvas.restore();
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}
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}
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}
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void make_gradient_circle(int width, int height) {
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SkScalar x = SkIntToScalar(width / 2);
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SkScalar y = SkIntToScalar(height / 2);
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SkScalar radius = SkScalarMul(SkMinScalar(x, y), SkIntToScalar(4) / SkIntToScalar(5));
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fGradientCircle.allocN32Pixels(width, height);
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SkBitmapDevice device(fGradientCircle);
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SkCanvas canvas(&device);
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canvas.clear(0x00000000);
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SkColor colors[2];
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colors[0] = SK_ColorWHITE;
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colors[1] = SK_ColorBLACK;
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SkAutoTUnref<SkShader> shader(
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SkGradientShader::CreateRadial(SkPoint::Make(x, y), radius, colors, NULL, 2,
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SkShader::kClamp_TileMode)
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);
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SkPaint paint;
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paint.setShader(shader);
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canvas.drawCircle(x, y, radius, paint);
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}
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virtual void onDraw(SkCanvas* canvas) {
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if (!fInitialized) {
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this->make_checkerboard();
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this->make_gradient_circle(64, 64);
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fInitialized = true;
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}
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canvas->clear(0x00000000);
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SkAutoTUnref<SkImageFilter> gradient(new SkBitmapSource(fGradientCircle));
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SkAutoTUnref<SkImageFilter> checkerboard(new SkBitmapSource(fCheckerboard));
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SkImageFilter* filters[] = {
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new SkBlurImageFilter(SkIntToScalar(4), SkIntToScalar(4)),
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new SkDropShadowImageFilter(SkIntToScalar(5), SkIntToScalar(10), SkIntToScalar(3),
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SK_ColorYELLOW),
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new SkDisplacementMapEffect(SkDisplacementMapEffect::kR_ChannelSelectorType,
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SkDisplacementMapEffect::kR_ChannelSelectorType,
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SkIntToScalar(12),
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gradient.get(),
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checkerboard.get()),
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new SkDilateImageFilter(1, 1, checkerboard.get()),
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new SkErodeImageFilter(1, 1, checkerboard.get()),
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new SkOffsetImageFilter(SkIntToScalar(32), 0),
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};
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SkVector scales[] = {
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SkVector::Make(SkScalarInvert(2), SkScalarInvert(2)),
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SkVector::Make(SkIntToScalar(1), SkIntToScalar(1)),
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SkVector::Make(SkIntToScalar(1), SkIntToScalar(2)),
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SkVector::Make(SkIntToScalar(2), SkIntToScalar(1)),
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SkVector::Make(SkIntToScalar(2), SkIntToScalar(2)),
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};
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SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64));
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SkScalar margin = SkIntToScalar(16);
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SkRect bounds = r;
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bounds.outset(margin, margin);
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for (size_t j = 0; j < SK_ARRAY_COUNT(scales); ++j) {
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canvas->save();
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for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) {
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SkPaint paint;
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paint.setColor(SK_ColorBLUE);
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paint.setImageFilter(filters[i]);
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paint.setAntiAlias(true);
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canvas->save();
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canvas->scale(scales[j].fX, scales[j].fY);
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if (5 == i) {
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canvas->translate(SkIntToScalar(-32), 0);
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}
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canvas->drawCircle(r.centerX(), r.centerY(),
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SkScalarDiv(r.width()*2, SkIntToScalar(5)), paint);
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canvas->restore();
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canvas->translate(r.width() * scales[j].fX + margin, 0);
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}
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canvas->restore();
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canvas->translate(0, r.height() * scales[j].fY + margin);
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}
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for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) {
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filters[i]->unref();
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}
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}
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private:
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bool fInitialized;
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SkBitmap fCheckerboard;
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SkBitmap fGradientCircle;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new ImageFiltersScaledGM; }
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static GMRegistry reg(MyFactory);
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}
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