skia2/include/gpu
Chris Dalton ed6e82796b Add a flag for suppressing tessellation shaders
Change-Id: Ic29618c5eac9b3eed92ce0321162745645240d6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285142
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-23 18:35:48 +00:00
..
d3d Add sample quality to GrD3DTextureResourceInfo. 2020-04-13 21:10:31 +00:00
dawn Roll dawn and adjust for new SwapChain API. 2020-01-28 18:26:44 +00:00
gl Use GL_ANGLE_base_vertex_base_instance 2020-03-30 17:59:05 +00:00
mock Reland "Rename instanceAttribSupport -> drawInstancedSupport" 2020-04-07 16:54:37 +00:00
mtl Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
vk Rename GrD3DTextureInfo to GrD3DTextureResourceInfo. 2020-03-26 16:26:44 +00:00
GrBackendDrawableInfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
GrBackendSurface.h Add getter for channels to GrBackendFormat 2020-04-08 19:54:27 +00:00
GrConfig.h Reland x3 "Remove most of GrConfig.h" 2019-12-18 17:14:45 +00:00
GrContext.h Move the GrStrikeCache from the recording context to the direct context 2020-04-09 18:47:27 +00:00
GrContextOptions.h Add a flag for suppressing tessellation shaders 2020-04-23 18:35:48 +00:00
GrContextThreadSafeProxy.h Stop including SkCanvas.h from GrTypesPriv.h 2020-03-30 20:43:34 +00:00
GrDriverBugWorkarounds.h Revert "Enable deprecated-copy-dtor warning." 2020-03-31 22:32:07 +00:00
GrDriverBugWorkaroundsAutogen.h gpu: Disable dual source blending support on buggy driver versions. 2019-12-20 22:56:19 +00:00
GrTypes.h Start adding D3D backend 2020-02-18 20:14:15 +00:00