skia2/docs/examples/Path_transform.cpp
Hal Canary d88c2e8e09 Docs: rename examples files to match names
Change-Id: I9a6b2780cfdd91cdd16d5a08eb9ba1214492cb7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201982
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2019-03-19 18:49:22 +00:00

22 lines
682 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=99761add116ce3b0730557224c1b0105
REG_FIDDLE(Path_transform, 256, 200, false, 0) {
void draw(SkCanvas* canvas) {
SkPath pattern;
pattern.moveTo(100, 100);
pattern.lineTo(100, 20);
pattern.lineTo(20, 100);
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
for (int i = 0; i < 10; i++) {
SkPath path;
SkMatrix matrix;
matrix.setRotate(36 * i, 100, 100);
pattern.transform(matrix, &path);
canvas->drawPath(path, paint);
}
}
} // END FIDDLE