skia2/bazel/Makefile
Kevin Lubick 0364f7b80e [bazel] Fix/update rules
This regenerates the files and fixes the harfbuzz rule so CanvasKit
compiles.

Change-Id: I2db2bddaabf793f360e8a4fa1a6a2b96222dfdf8
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/522816
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-03-21 17:19:54 +00:00

35 lines
1.9 KiB
Makefile

# This target should be run when new files are added or includes changed.
generate:
bazelisk build @org_skia_go_infra//bazel/gazelle:gazelle_cpp
cd .. && bazel-bin/external/org_skia_go_infra/bazel/gazelle/gazelle_cpp_/gazelle_cpp update \
--third_party_file_map="third_party/file_map_for_bazel.json" \
include src tools gm tests \
modules/skshaper modules/svg modules/skresources modules/skparagraph modules/skunicode \
modules/skottie modules/skresources modules/sksg experimental/ffmpeg \
modules/particles \
experimental/bazel_test experimental/graphite example \
modules/canvaskit/go \
infra/bots/task_drivers
# This target should be run after the go.mod file is updated (e.g. version rolls or new updates)
gazelle_update_repo:
cd .. && bazelisk run //:gazelle -- update-repos -from_file=go.mod -to_macro=go_repositories.bzl%go_repositories
# Run this target to test all known working Bazel builds
known_good_builds:
bazelisk build //experimental/bazel_test/... --config=clang --sandbox_base=/dev/shm
bazelisk run //experimental/bazel_test:bazel_test_exe --config=clang --sandbox_base=/dev/shm
bazelisk build //:skia_core --config=clang --sandbox_base=/dev/shm
bazelisk build //src/sksl/lex:sksllex --config=clang --sandbox_base=/dev/shm
bazelisk build //tools/skdiff --config=clang --sandbox_base=/dev/shm
bazelisk build //modules/canvaskit:canvaskit_wasm --compilation_mode opt --sandbox_base=/dev/shm
# Test the enforcement of include what you use
bazelisk build //example:hello_world_gl --config=clang --sandbox_base=/dev/shm \
--features skia_enforce_iwyu
# Both with and without a GPU backend should be error free (i.e. IWYU should let us
# conditionally import things.
bazelisk build //src/svg/... --config=clang --sandbox_base=/dev/shm \
--features skia_enforce_iwyu --gpu_backend=gl_backend --include_decoder=jpeg_decode_codec
bazelisk build //src/svg/... --config=clang --sandbox_base=/dev/shm \
--features skia_enforce_iwyu