02497d4016
This also allows us to remove all the one off Fence code that we implemented in all the backend TestContexts Change-Id: I9ff7ba4690cf3f19a180f51fc510991a112bb62c Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272456 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/*
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* Copyright 2020 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef FlushFinishTracker_DEFINED
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#define FlushFinishTracker_DEFINED
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#include "include/core/SkRefCnt.h"
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#include "include/gpu/GrContext.h"
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#include "src/core/SkTraceEvent.h"
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#include <chrono>
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namespace sk_gpu_test {
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class FlushFinishTracker : public SkRefCnt {
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public:
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static void FlushFinished(void* finishedContext) {
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auto tracker = static_cast<FlushFinishTracker*>(finishedContext);
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tracker->setFinished();
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tracker->unref();
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}
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FlushFinishTracker(GrContext* context) : fContext(context) {}
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void setFinished() { fIsFinished = true; }
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void waitTillFinished() {
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TRACE_EVENT0("skia.gpu", TRACE_FUNC);
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auto begin = std::chrono::steady_clock::now();
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auto end = begin;
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while (!fIsFinished && (end - begin) < std::chrono::seconds(2)) {
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fContext->checkAsyncWorkCompletion();
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end = std::chrono::steady_clock::now();
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}
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if (!fIsFinished) {
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SkDebugf("WARNING: Wait failed for flush sync. Timings might not be accurate.\n");
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}
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}
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private:
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GrContext* fContext;
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// Currently we don't have the this bool be atomic cause all current uses of this class happen
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// on a single thread. In other words we call flush, checkAsyncWorkCompletion, and
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// waitTillFinished all on the same thread. If we ever want to support the flushing and waiting
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// to happen on different threads then we should make this atomic.
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bool fIsFinished = false;
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};
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} //namespace sk_gpu_test
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#endif
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