0e39f97cd7
This reverts commite9d1b299cc
. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "make it illegal to include SkXfermode.h" > > This reverts commit07764cefbb
. > > Reason for revert: breaking google3 > > Original change's description: > > make it illegal to include SkXfermode.h > > > > BUG=skia: > > > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5133 > > > > Change-Id: I6e8596dcb17cd7e8efa67859bb682bf9bfcac4db > > Reviewed-on: https://skia-review.googlesource.com/5133 > > Reviewed-by: Mike Reed <reed@google.com> > > Commit-Queue: Mike Reed <reed@google.com> > > > > TBR=reed@google.com,reviews@skia.org > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I136f9e533eb60633c49dffa19b5747d50b6d98a8 > Reviewed-on: https://skia-review.googlesource.com/5196 > Commit-Queue: Greg Daniel <egdaniel@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > TBR=egdaniel@google.com,reviews@skia.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I0b767ce778a4ade83c2f07d5ece486bb46d7712c Reviewed-on: https://skia-review.googlesource.com/5223 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
196 lines
6.9 KiB
C++
196 lines
6.9 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkBitmap.h"
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#include "SkPath.h"
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#include "SkRandom.h"
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#include "SkShader.h"
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namespace skiagm {
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/**
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* Renders overlapping shapes with colorburn against a checkerboard.
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*/
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class DstReadShuffle : public GM {
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public:
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DstReadShuffle() {
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this->setBGColor(SkColorSetARGB(0xff, 0xff, 0, 0xff));
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}
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protected:
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enum ShapeType {
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kCircle_ShapeType,
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kRoundRect_ShapeType,
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kRect_ShapeType,
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kConvexPath_ShapeType,
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kConcavePath_ShapeType,
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kText_ShapeType,
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kNumShapeTypes
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};
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SkString onShortName() override {
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return SkString("dstreadshuffle");
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}
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SkISize onISize() override {
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return SkISize::Make(kWidth, kHeight);
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}
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void drawShape(SkCanvas* canvas,
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SkPaint* paint,
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ShapeType type) {
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const SkRect kRect = SkRect::MakeXYWH(SkIntToScalar(-50), SkIntToScalar(-50),
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SkIntToScalar(75), SkIntToScalar(105));
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switch (type) {
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case kCircle_ShapeType:
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canvas->drawCircle(0, 0, 50, *paint);
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break;
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case kRoundRect_ShapeType:
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canvas->drawRoundRect(kRect, SkIntToScalar(10), SkIntToScalar(20), *paint);
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break;
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case kRect_ShapeType:
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canvas->drawRect(kRect, *paint);
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break;
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case kConvexPath_ShapeType:
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if (fConvexPath.isEmpty()) {
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SkPoint points[4];
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kRect.toQuad(points);
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fConvexPath.moveTo(points[0]);
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fConvexPath.quadTo(points[1], points[2]);
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fConvexPath.quadTo(points[3], points[0]);
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SkASSERT(fConvexPath.isConvex());
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}
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canvas->drawPath(fConvexPath, *paint);
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break;
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case kConcavePath_ShapeType:
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if (fConcavePath.isEmpty()) {
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SkPoint points[5] = {{0, SkIntToScalar(-50)} };
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SkMatrix rot;
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rot.setRotate(SkIntToScalar(360) / 5);
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for (int i = 1; i < 5; ++i) {
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rot.mapPoints(points + i, points + i - 1, 1);
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}
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fConcavePath.moveTo(points[0]);
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for (int i = 0; i < 5; ++i) {
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fConcavePath.lineTo(points[(2 * i) % 5]);
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}
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fConcavePath.setFillType(SkPath::kEvenOdd_FillType);
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SkASSERT(!fConcavePath.isConvex());
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}
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canvas->drawPath(fConcavePath, *paint);
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break;
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case kText_ShapeType: {
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const char* text = "Hello!";
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paint->setTextSize(30);
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sk_tool_utils::set_portable_typeface(paint);
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canvas->drawText(text, strlen(text), 0, 0, *paint);
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}
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default:
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break;
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}
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}
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static SkColor GetColor(SkRandom* random, int i, int nextColor) {
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static SkColor colors[] = { SK_ColorRED,
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sk_tool_utils::color_to_565(0xFFFF7F00), // Orange
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SK_ColorYELLOW,
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SK_ColorGREEN,
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SK_ColorBLUE,
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sk_tool_utils::color_to_565(0xFF4B0082), // indigo
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sk_tool_utils::color_to_565(0xFF7F00FF) }; // violet
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SkColor color;
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int index = nextColor % SK_ARRAY_COUNT(colors);
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switch (i) {
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case 0:
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color = SK_ColorTRANSPARENT;
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break;
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case 1:
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color = SkColorSetARGB(0xff,
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SkColorGetR(colors[index]),
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SkColorGetG(colors[index]),
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SkColorGetB(colors[index]));
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break;
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default:
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uint8_t alpha = 0x80;
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color = SkColorSetARGB(alpha,
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SkColorGetR(colors[index]),
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SkColorGetG(colors[index]),
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SkColorGetB(colors[index]));
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break;
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}
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return color;
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}
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static void SetStyle(SkPaint* p, int style, int width) {
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switch (style) {
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case 0:
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p->setStyle(SkPaint::kStroke_Style);
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p->setStrokeWidth((SkScalar)width);
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break;
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case 1:
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p->setStyle(SkPaint::kStrokeAndFill_Style);
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p->setStrokeWidth((SkScalar)width);
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break;
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default:
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p->setStyle(SkPaint::kFill_Style);
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break;
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}
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}
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void onDraw(SkCanvas* canvas) override {
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SkRandom random;
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SkScalar y = 100;
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for (int i = 0; i < kNumShapeTypes; i++) {
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ShapeType shapeType = static_cast<ShapeType>(i);
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SkScalar x = 25;
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for (int style = 0; style < 3; style++) {
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for (int width = 0; width <= 1; width++) {
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for (int alpha = 0; alpha <= 2; alpha++) {
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for (int r = 0; r <= 5; r++) {
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SkColor color = GetColor(&random, alpha, style + width + alpha + r);
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SkPaint p;
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p.setAntiAlias(true);
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p.setColor(color);
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// In order to get some batching on the GPU backend we do 2 src over for
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// each xfer mode which requires a dst read
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p.setBlendMode(r % 3 == 0 ? SkBlendMode::kLighten :
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SkBlendMode::kSrcOver);
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SetStyle(&p, style, width);
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canvas->save();
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canvas->translate(x, y);
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canvas->rotate((SkScalar)(r < 3 ? 10 : 0));
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this->drawShape(canvas, &p, shapeType);
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canvas->restore();
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x += 8;
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}
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}
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}
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}
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y += 50;
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}
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}
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private:
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enum {
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kNumShapes = 100,
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};
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sk_sp<SkShader> fBG;
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SkPath fConcavePath;
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SkPath fConvexPath;
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static constexpr int kWidth = 900;
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static constexpr int kHeight = 400;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new DstReadShuffle; }
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static GMRegistry reg(MyFactory);
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}
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