skia2/gm/smallarc.cpp
halcanary 2a24338c77 GM: replace boilerplate with macros
I have verified locally that nothing draws differently.

Motivation:
*   SK_SIMPLE_GM makes it easier to write a GM.
*   Reducing 1100 lines of code makes maintenance easier.
*   Simple GMs are easy to convert to Fiddles.

Review URL: https://codereview.chromium.org/1333553002
2015-09-09 08:16:41 -07:00

29 lines
748 B
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkPath.h"
// this draws a small arc scaled up
// see https://code.google.com/p/chromium/issues/detail?id=102411
// and https://code.google.com/p/skia/issues/detail?id=2769
DEF_SIMPLE_GM(smallarc, canvas, 762, 762) {
SkPaint p;
p.setColor(SK_ColorRED);
p.setAntiAlias(true);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(120);
SkPath path;
path.moveTo(75, 0);
path.cubicTo(33.5, 0, 0, 33.5, 0, 75);
canvas->translate(-400, -400);
canvas->scale(8, 8);
canvas->drawPath(path, p);
}