6ede1fe62b
https://codereview.chromium.org/15907023/ git-svn-id: http://skia.googlecode.com/svn/trunk@9470 2bbb7eff-a529-9590-31e7-b0007b416f81
557 lines
14 KiB
C++
557 lines
14 KiB
C++
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SKDRAWCOMMAND_H_
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#define SKDRAWCOMMAND_H_
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#include "SkPictureFlat.h"
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#include "SkCanvas.h"
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#include "SkString.h"
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class SkDrawCommand {
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public:
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/* TODO(chudy): Remove subclasses. */
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SkDrawCommand(DrawType drawType);
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SkDrawCommand();
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virtual ~SkDrawCommand();
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virtual SkString toString();
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virtual const char* toCString() {
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return GetCommandString(fDrawType);
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}
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bool isVisible() const {
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return fVisible;
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}
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void setVisible(bool toggle) {
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fVisible = toggle;
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}
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SkTDArray<SkString*>* Info() {return &fInfo; };
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virtual void execute(SkCanvas* canvas)=0;
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/** Does nothing by default, but used by save() and restore()-type
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subclassse to track unresolved save() calls. */
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virtual void trackSaveState(int* state) { };
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DrawType getType() { return fDrawType; };
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virtual bool render(SkCanvas* canvas) const { return false; }
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static const char* GetCommandString(DrawType type);
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protected:
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DrawType fDrawType;
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SkTDArray<SkString*> fInfo;
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private:
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bool fVisible;
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};
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class Restore : public SkDrawCommand {
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public:
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Restore();
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual void trackSaveState(int* state) SK_OVERRIDE;
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private:
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typedef SkDrawCommand INHERITED;
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};
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class Clear : public SkDrawCommand {
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public:
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Clear(SkColor color);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkColor fColor;
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typedef SkDrawCommand INHERITED;
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};
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class ClipPath : public SkDrawCommand {
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public:
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ClipPath(const SkPath& path, SkRegion::Op op, bool doAA);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkPath fPath;
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SkRegion::Op fOp;
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bool fDoAA;
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typedef SkDrawCommand INHERITED;
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};
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class ClipRegion : public SkDrawCommand {
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public:
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ClipRegion(const SkRegion& region, SkRegion::Op op);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkRegion fRegion;
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SkRegion::Op fOp;
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typedef SkDrawCommand INHERITED;
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};
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class ClipRect : public SkDrawCommand {
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public:
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ClipRect(const SkRect& rect, SkRegion::Op op, bool doAA);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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const SkRect& rect() const { return fRect; }
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SkRegion::Op op() const { return fOp; }
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bool doAA() const { return fDoAA; }
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private:
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SkRect fRect;
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SkRegion::Op fOp;
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bool fDoAA;
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typedef SkDrawCommand INHERITED;
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};
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class ClipRRect : public SkDrawCommand {
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public:
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ClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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const SkRRect& rrect() const { return fRRect; }
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SkRegion::Op op() const { return fOp; }
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bool doAA() const { return fDoAA; }
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private:
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SkRRect fRRect;
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SkRegion::Op fOp;
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bool fDoAA;
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typedef SkDrawCommand INHERITED;
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};
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class Concat : public SkDrawCommand {
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public:
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Concat(const SkMatrix& matrix);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkMatrix fMatrix;
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typedef SkDrawCommand INHERITED;
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};
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class DrawBitmap : public SkDrawCommand {
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public:
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DrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
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const SkPaint* paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkBitmap fBitmap;
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SkScalar fLeft;
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SkScalar fTop;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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typedef SkDrawCommand INHERITED;
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};
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class DrawBitmapMatrix : public SkDrawCommand {
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public:
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DrawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix,
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const SkPaint* paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkBitmap fBitmap;
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SkMatrix fMatrix;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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typedef SkDrawCommand INHERITED;
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};
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class DrawBitmapNine : public SkDrawCommand {
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public:
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DrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
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const SkRect& dst, const SkPaint* paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkBitmap fBitmap;
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SkIRect fCenter;
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SkRect fDst;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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typedef SkDrawCommand INHERITED;
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};
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class DrawBitmapRect : public SkDrawCommand {
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public:
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DrawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
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const SkRect& dst, const SkPaint* paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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const SkBitmap& bitmap() const { return fBitmap; }
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// The non-const 'paint' method allows modification of this object's
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// SkPaint. For this reason the ctor and setPaint method make a local copy.
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// The 'fPaintPtr' member acts a signal that the local SkPaint is valid
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// (since only an SkPaint* is passed into the ctor).
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const SkPaint* paint() const { return fPaintPtr; }
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SkPaint* paint() { return fPaintPtr; }
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void setPaint(const SkPaint& paint) { fPaint = paint; fPaintPtr = &fPaint; }
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const SkRect* srcRect() const { return fSrc.isEmpty() ? NULL : &fSrc; }
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const SkRect& dstRect() const { return fDst; }
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void setSrcRect(const SkRect& src) { fSrc = src; }
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void setDstRect(const SkRect& dst) { fDst = dst; }
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private:
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SkBitmap fBitmap;
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SkRect fSrc;
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SkRect fDst;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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typedef SkDrawCommand INHERITED;
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};
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class DrawData : public SkDrawCommand {
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public:
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DrawData(const void* data, size_t length);
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virtual ~DrawData() { delete [] fData; }
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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char* fData;
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size_t fLength;
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typedef SkDrawCommand INHERITED;
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};
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class BeginCommentGroup : public SkDrawCommand {
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public:
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BeginCommentGroup(const char* description);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE {
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canvas->beginCommentGroup(fDescription.c_str());
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};
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private:
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SkString fDescription;
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typedef SkDrawCommand INHERITED;
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};
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class Comment : public SkDrawCommand {
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public:
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Comment(const char* kywd, const char* value);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE {
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canvas->addComment(fKywd.c_str(), fValue.c_str());
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};
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private:
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SkString fKywd;
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SkString fValue;
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typedef SkDrawCommand INHERITED;
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};
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class EndCommentGroup : public SkDrawCommand {
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public:
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EndCommentGroup();
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE {
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canvas->endCommentGroup();
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};
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private:
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typedef SkDrawCommand INHERITED;
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};
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class DrawOval : public SkDrawCommand {
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public:
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DrawOval(const SkRect& oval, const SkPaint& paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkRect fOval;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawPaint : public SkDrawCommand {
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public:
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DrawPaint(const SkPaint& paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawPath : public SkDrawCommand {
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public:
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DrawPath(const SkPath& path, const SkPaint& paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkPath fPath;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawPicture : public SkDrawCommand {
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public:
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DrawPicture(SkPicture& picture);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkPicture fPicture;
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typedef SkDrawCommand INHERITED;
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};
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class DrawPoints : public SkDrawCommand {
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public:
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DrawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint pts[],
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const SkPaint& paint);
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virtual ~DrawPoints() { delete [] fPts; }
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkCanvas::PointMode fMode;
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size_t fCount;
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SkPoint* fPts;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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/* TODO(chudy): DrawText is a predefined macro and was breaking something
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* in the windows build of the debugger.
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*/
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class DrawTextC : public SkDrawCommand {
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public:
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DrawTextC(const void* text, size_t byteLength, SkScalar x, SkScalar y,
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const SkPaint& paint);
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virtual ~DrawTextC() { delete [] fText; }
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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char* fText;
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size_t fByteLength;
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SkScalar fX;
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SkScalar fY;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawPosText : public SkDrawCommand {
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public:
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DrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
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const SkPaint& paint);
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virtual ~DrawPosText() { delete [] fPos; delete [] fText; }
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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char* fText;
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size_t fByteLength;
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SkPoint* fPos;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawTextOnPath : public SkDrawCommand {
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public:
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DrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
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const SkMatrix* matrix, const SkPaint& paint);
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virtual ~DrawTextOnPath() { delete [] fText; }
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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char* fText;
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size_t fByteLength;
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SkPath fPath;
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SkMatrix fMatrix;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawPosTextH : public SkDrawCommand {
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public:
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DrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
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SkScalar constY, const SkPaint& paint);
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virtual ~DrawPosTextH() { delete [] fXpos; delete [] fText; }
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkScalar* fXpos;
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char* fText;
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size_t fByteLength;
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SkScalar fConstY;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawRectC : public SkDrawCommand {
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public:
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DrawRectC(const SkRect& rect, const SkPaint& paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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const SkRect& rect() const { return fRect; }
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const SkPaint& paint() const { return fPaint; }
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private:
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SkRect fRect;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawRRect : public SkDrawCommand {
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public:
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DrawRRect(const SkRRect& rrect, const SkPaint& paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkRRect fRRect;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class DrawSprite : public SkDrawCommand {
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public:
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DrawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
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private:
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SkBitmap fBitmap;
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int fLeft;
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int fTop;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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typedef SkDrawCommand INHERITED;
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};
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class DrawVertices : public SkDrawCommand {
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public:
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DrawVertices(SkCanvas::VertexMode vmode, int vertexCount,
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const SkPoint vertices[], const SkPoint texs[],
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const SkColor colors[], SkXfermode* xfermode,
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const uint16_t indices[], int indexCount,
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const SkPaint& paint);
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virtual ~DrawVertices();
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkCanvas::VertexMode fVmode;
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int fVertexCount;
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SkPoint* fVertices;
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SkPoint* fTexs;
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SkColor* fColors;
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SkXfermode* fXfermode;
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uint16_t* fIndices;
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int fIndexCount;
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SkPaint fPaint;
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typedef SkDrawCommand INHERITED;
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};
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class Rotate : public SkDrawCommand {
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public:
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Rotate(SkScalar degrees);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkScalar fDegrees;
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typedef SkDrawCommand INHERITED;
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};
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class Save : public SkDrawCommand {
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public:
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Save(SkCanvas::SaveFlags flags);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual void trackSaveState(int* state) SK_OVERRIDE;
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private:
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SkCanvas::SaveFlags fFlags;
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typedef SkDrawCommand INHERITED;
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};
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class SaveLayer : public SkDrawCommand {
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public:
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SaveLayer(const SkRect* bounds, const SkPaint* paint,
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SkCanvas::SaveFlags flags);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual void trackSaveState(int* state) SK_OVERRIDE;
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const SkPaint* paint() const { return fPaintPtr; }
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private:
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SkRect fBounds;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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SkCanvas::SaveFlags fFlags;
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typedef SkDrawCommand INHERITED;
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};
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class Scale : public SkDrawCommand {
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public:
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Scale(SkScalar sx, SkScalar sy);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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SkScalar x() const { return fSx; }
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SkScalar y() const { return fSy; }
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private:
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SkScalar fSx;
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SkScalar fSy;
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typedef SkDrawCommand INHERITED;
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};
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class SetMatrix : public SkDrawCommand {
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public:
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SetMatrix(const SkMatrix& matrix);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkMatrix fMatrix;
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typedef SkDrawCommand INHERITED;
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};
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class Skew : public SkDrawCommand {
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public:
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Skew(SkScalar sx, SkScalar sy);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkScalar fSx;
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SkScalar fSy;
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typedef SkDrawCommand INHERITED;
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};
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class Translate : public SkDrawCommand {
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public:
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Translate(SkScalar dx, SkScalar dy);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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SkScalar x() const { return fDx; }
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SkScalar y() const { return fDy; }
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private:
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SkScalar fDx;
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SkScalar fDy;
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typedef SkDrawCommand INHERITED;
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};
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#endif
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