skia2/modules/canvaskit/compile.sh
Gregg Tavares 5f9ec39daf Wrap SkImage into HTMLImage
Canvas-wasm says it's a drop in replacement for the Canvas API.
Unfortunately HTMLCanvas.decodeImage returns an SkImage which
has functions width() and height() for getting the width and height
of an image whereas HTMLImageElement has properties width and height.

Lots of existing code uses width and height so wrapping this
would seem to make it more closely match expectations.

Bug: skia:12705
Change-Id: I62c4f655c58f6806e836700e03b946a91f3e518d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/479936
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2021-12-06 20:05:42 +00:00

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#!/bin/bash
# Copyright 2018 Google LLC
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
set -ex
BASE_DIR=`cd $(dirname ${BASH_SOURCE[0]}) && pwd`
# This expects the environment variable EMSDK to be set
if [[ ! -d $EMSDK ]]; then
cat >&2 << "EOF"
Be sure to set the EMSDK environment variable to the location of Emscripten SDK:
https://emscripten.org/docs/getting_started/downloads.html
EOF
exit 1
fi
# Navigate to SKIA_HOME from where this file is located.
pushd $BASE_DIR/../..
source $EMSDK/emsdk_env.sh
EMCC=`which emcc`
EMCXX=`which em++`
EMAR=`which emar`
RELEASE_CONF="-Oz --closure 1 -DSK_RELEASE --pre-js $BASE_DIR/release.js"
EXTRA_CFLAGS="\"-DSK_RELEASE\","
IS_OFFICIAL_BUILD="true"
# Tracing will be disabled in release/profiling unless this flag is seen. Tracing will
# be on debug builds always.
if [[ $@ != *force_tracing* ]] ; then
RELEASE_CONF+=" -DSK_DISABLE_TRACING"
EXTRA_CFLAGS+="\"-DSK_DISABLE_TRACING\","
fi
if [[ $@ == *debug* ]]; then
echo "Building a Debug build"
EXTRA_CFLAGS="\"-DSK_DEBUG\","
RELEASE_CONF="-O0 --js-opts 0 -s DEMANGLE_SUPPORT=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 -g3 \
--source-map-base /node_modules/canvaskit/bin/ -DSK_DEBUG --pre-js $BASE_DIR/debug.js"
BUILD_DIR=${BUILD_DIR:="out/canvaskit_wasm_debug"}
elif [[ $@ == *profiling* ]]; then
echo "Building a build for profiling"
RELEASE_CONF+=" --profiling-funcs --closure 0"
BUILD_DIR=${BUILD_DIR:="out/canvaskit_wasm_profile"}
elif [[ $@ == *simd* ]]; then
echo "Building with SIMD operations"
BUILD_DIR=${BUILD_DIR:="out/canvaskit_wasm_experimental_simd"}
else
BUILD_DIR=${BUILD_DIR:="out/canvaskit_wasm"}
fi
if [[ $@ == *simd* ]]; then
RELEASE_CONF+=" -msimd128"
EXTRA_CFLAGS+="\"-msimd128\","
fi
mkdir -p $BUILD_DIR
# sometimes the .a files keep old symbols around - cleaning them out makes sure
# we get a fresh build.
rm -f $BUILD_DIR/*.a
GN_GPU="skia_enable_gpu=true skia_gl_standard = \"webgl\""
GN_GPU_FLAGS="\"-DSK_DISABLE_LEGACY_SHADERCONTEXT\","
WASM_GPU="-lGL -DSK_SUPPORT_GPU=1 -DSK_GL \
-DSK_DISABLE_LEGACY_SHADERCONTEXT --pre-js $BASE_DIR/cpu.js --pre-js $BASE_DIR/gpu.js\
-s USE_WEBGL2=1"
if [[ $@ == *cpu* ]]; then
echo "Using the CPU backend instead of the GPU backend"
GN_GPU="skia_enable_gpu=false"
GN_GPU_FLAGS=""
WASM_GPU="-DSK_SUPPORT_GPU=0 -DSK_ENABLE_SKSL --pre-js $BASE_DIR/cpu.js -s USE_WEBGL2=0"
fi
SKP_JS="--pre-js $BASE_DIR/skp.js"
GN_SKP_FLAGS=""
WASM_SKP="-DSK_SERIALIZE_SKP"
if [[ $@ == *no_skp_serialization* ]]; then
# This saves about 20kb compressed.
SKP_JS=""
WASM_SKP=""
GN_SKP_FLAGS="\"-DSK_DISABLE_EFFECT_DESERIALIZATION\","
fi
if [[ $@ == *no_effects_deserialization* ]]; then
# This saves about 60kb compressed.
echo "disabling effects deserialization"
GN_SKP_FLAGS="\"-DSK_DISABLE_EFFECT_DESERIALIZATION\","
fi
SKOTTIE_JS="--pre-js $BASE_DIR/skottie.js"
SKOTTIE_BINDINGS="$BASE_DIR/skottie_bindings.cpp"
SKOTTIE_LIB="$BUILD_DIR/libskottie.a \
$BUILD_DIR/libsksg.a"
if [[ $@ == *no_skottie* ]]; then
echo "Omitting Skottie"
SKOTTIE_JS=""
SKOTTIE_LIB=""
SKOTTIE_BINDINGS=""
fi
GN_VIEWER="skia_use_expat=false"
VIEWER_BINDINGS=""
VIEWER_LIB=""
if [[ $@ == *viewer* ]]; then
echo "Including viewer"
GN_VIEWER="skia_use_expat=true"
VIEWER_BINDINGS="$BASE_DIR/viewer_bindings.cpp"
VIEWER_LIB="$BUILD_DIR/libviewer_wasm.a"
IS_OFFICIAL_BUILD="false"
fi
MANAGED_SKOTTIE_BINDINGS="\
-DSK_INCLUDE_MANAGED_SKOTTIE=1 \
modules/skottie/utils/SkottieUtils.cpp"
if [[ $@ == *no_managed_skottie* || $@ == *no_skottie* ]]; then
echo "Omitting managed Skottie"
MANAGED_SKOTTIE_BINDINGS="-DSK_INCLUDE_MANAGED_SKOTTIE=0"
fi
PARTICLES_JS="--pre-js $BASE_DIR/particles.js"
PARTICLES_BINDINGS="$BASE_DIR/particles_bindings.cpp"
PARTICLES_LIB="$BUILD_DIR/libparticles.a"
if [[ $@ == *no_particles* ]]; then
echo "Omitting Particles"
PARTICLES_JS=""
PARTICLES_BINDINGS=""
PARTICLES_LIB=""
fi
if [[ $@ != *no_particles* || $@ != *no_skottie* ]] ; then
PARTICLES_BINDINGS+=" modules/skresources/src/SkResources.cpp"
fi
WASM_PATHOPS="-DSK_INCLUDE_PATHOPS"
PATHOPS_JS="--pre-js $BASE_DIR/pathops.js"
if [[ $@ == *no_pathops* ]] ; then
# This saves about 2kb compressed.
WASM_PATHOPS=""
PATHOPS_JS=""
fi
WASM_RT_SHADER="-DSK_INCLUDE_RUNTIME_EFFECT"
RT_SHADER_JS="--pre-js $BASE_DIR/rt_shader.js"
if [[ $@ == *no_rt_shader* ]] ; then
WASM_RT_SHADER=""
RT_SHADER_JS=""
fi
MATRIX_HELPER_JS="--pre-js $BASE_DIR/matrix.js"
if [[ $@ == *no_matrix* ]]; then
echo "Omitting matrix helper code"
MATRIX_HELPER_JS=""
fi
HTML_CANVAS_API="--pre-js $BASE_DIR/htmlcanvas/preamble.js \
--pre-js $BASE_DIR/htmlcanvas/util.js \
--pre-js $BASE_DIR/htmlcanvas/color.js \
--pre-js $BASE_DIR/htmlcanvas/font.js \
--pre-js $BASE_DIR/htmlcanvas/canvas2dcontext.js \
--pre-js $BASE_DIR/htmlcanvas/htmlcanvas.js \
--pre-js $BASE_DIR/htmlcanvas/htmlimage.js \
--pre-js $BASE_DIR/htmlcanvas/imagedata.js \
--pre-js $BASE_DIR/htmlcanvas/lineargradient.js \
--pre-js $BASE_DIR/htmlcanvas/path2d.js \
--pre-js $BASE_DIR/htmlcanvas/pattern.js \
--pre-js $BASE_DIR/htmlcanvas/radialgradient.js \
--pre-js $BASE_DIR/htmlcanvas/postamble.js "
if [[ $@ == *no_canvas* || $@ == *no_matrix* ]]; then
# Note: HTML Canvas bindings depend on the matrix helpers.
echo "Omitting bindings for HTML Canvas API"
HTML_CANVAS_API=""
fi
GN_FONT="skia_enable_fontmgr_custom_directory=false "
WOFF2_FONT="skia_use_freetype_woff2=true"
FONT_CFLAGS=""
BUILTIN_FONT=""
FONT_JS="--pre-js $BASE_DIR/font.js"
if [[ $@ == *no_font* ]]; then
echo "Omitting the built-in font(s), font manager and all code dealing with fonts"
FONT_CFLAGS="-DSK_NO_FONTS"
WOFF2_FONT=""
FONT_JS=""
GN_FONT+="skia_enable_fontmgr_custom_embedded=false skia_enable_fontmgr_custom_empty=false"
elif [[ $@ == *no_embedded_font* ]]; then
echo "Omitting the built-in font(s)"
GN_FONT+="skia_enable_fontmgr_custom_embedded=false skia_enable_fontmgr_custom_empty=true"
else
# Generate the font's binary file (which is covered by .gitignore)
python tools/embed_resources.py \
--name SK_EMBEDDED_FONTS \
--input $BASE_DIR/fonts/NotoMono-Regular.ttf \
--output $BASE_DIR/fonts/NotoMono-Regular.ttf.cpp \
--align 4
BUILTIN_FONT="$BASE_DIR/fonts/NotoMono-Regular.ttf.cpp"
GN_FONT+="skia_enable_fontmgr_custom_embedded=true skia_enable_fontmgr_custom_empty=false"
fi
if [[ $@ == *no_woff2* ]]; then
WOFF2_FONT="skia_use_freetype_woff2=false"
fi
if [[ $@ == *no_alias_font* ]]; then
EXTRA_CFLAGS+="\"-DCANVASKIT_NO_ALIAS_FONT\","
FONT_CFLAGS+=" -DCANVASKIT_NO_ALIAS_FONT"
fi
GN_SHAPER="skia_use_icu=true skia_use_system_icu=false skia_use_harfbuzz=true skia_use_system_harfbuzz=false"
SHAPER_LIB="$BUILD_DIR/libskunicode.a \
$BUILD_DIR/libharfbuzz.a \
$BUILD_DIR/libicu.a"
if [[ $@ == *primitive_shaper* ]] || [[ $@ == *no_font* ]]; then
echo "Using the primitive shaper instead of the harfbuzz/icu one"
GN_SHAPER="skia_use_icu=false skia_use_harfbuzz=false"
SHAPER_LIB=""
fi
PARAGRAPH_JS="--pre-js $BASE_DIR/paragraph.js"
PARAGRAPH_LIB="$BUILD_DIR/libskparagraph.a"
PARAGRAPH_BINDINGS="-DSK_INCLUDE_PARAGRAPH=1 \
$BASE_DIR/paragraph_bindings.cpp \
$BASE_DIR/paragraph_bindings_gen.cpp"
if [[ $@ == *no_paragraph* ]] || [[ $@ == *primitive_shaper* ]] || [[ $@ == *no_font* ]]; then
echo "Omitting paragraph (must have fonts and non-primitive shaper)"
PARAGRAPH_JS=""
PARAGRAPH_LIB=""
PARAGRAPH_BINDINGS=""
fi
DO_DECODE="true"
if [[ $@ == *no_codecs* ]]; then
echo "Omitting codecs"
DO_DECODE="false"
ENCODE_PNG="false"
ENCODE_JPEG="false"
ENCODE_WEBP="false"
else
ENCODE_PNG="true"
if [[ $@ == *no_encode_png* ]]; then
ENCODE_PNG="false"
fi
ENCODE_JPEG="false"
if [[ $@ == *force_encode_jpeg* ]]; then
ENCODE_JPEG="true"
fi
ENCODE_WEBP="false"
if [[ $@ == *force_encode_webp* ]]; then
ENCODE_WEBP="true"
fi
fi # no_codecs
# Turn off exiting while we check for ninja (which may not be on PATH)
set +e
NINJA=`which ninja`
if [[ -z $NINJA ]]; then
git clone "https://chromium.googlesource.com/chromium/tools/depot_tools.git" --depth 1 $BUILD_DIR/depot_tools
NINJA=$BUILD_DIR/depot_tools/ninja
fi
# Re-enable error checking
set -e
./bin/fetch-gn
echo "Compiling bitcode"
# Inspired by https://github.com/Zubnix/skia-wasm-port/blob/master/build_bindings.sh
./bin/gn gen ${BUILD_DIR} \
--args="cc=\"${EMCC}\" \
cxx=\"${EMCXX}\" \
ar=\"${EMAR}\" \
extra_cflags=[\"-s\", \"WARN_UNALIGNED=1\", \"-s\", \"MAIN_MODULE=1\",
\"-DSKNX_NO_SIMD\", \"-DSK_DISABLE_AAA\",
\"-DSK_FORCE_8_BYTE_ALIGNMENT\",
${GN_GPU_FLAGS}
${GN_SKP_FLAGS}
${EXTRA_CFLAGS}
] \
is_debug=false \
is_official_build=${IS_OFFICIAL_BUILD} \
is_component_build=false \
werror=true \
target_cpu=\"wasm\" \
\
skia_use_angle=false \
skia_use_dng_sdk=false \
skia_use_webgl=true \
skia_use_fontconfig=false \
skia_use_freetype=true \
skia_use_libheif=false \
skia_use_libjpeg_turbo_decode=${DO_DECODE} \
skia_use_libjpeg_turbo_encode=${ENCODE_JPEG} \
skia_use_libpng_decode=${DO_DECODE} \
skia_use_libpng_encode=${ENCODE_PNG} \
skia_use_libwebp_decode=${DO_DECODE} \
skia_use_libwebp_encode=${ENCODE_WEBP} \
skia_use_lua=false \
skia_use_piex=false \
skia_use_system_freetype2=false \
skia_use_system_libjpeg_turbo=false \
skia_use_system_libpng=false \
skia_use_system_libwebp=false \
skia_use_system_zlib=false\
skia_use_vulkan=false \
skia_use_wuffs=true \
skia_use_zlib=true \
\
${GN_SHAPER} \
${GN_GPU} \
${GN_FONT} \
${WOFF2_FONT} \
${GN_VIEWER} \
\
skia_enable_skshaper=true \
skia_enable_skparagraph=true \
skia_enable_pdf=false"
# Build all the libs we will need below
parse_targets() {
for LIBPATH in $@; do
basename $LIBPATH
done
}
${NINJA} -C ${BUILD_DIR} libskia.a libskshaper.a \
$(parse_targets $SKOTTIE_LIB $VIEWER_LIB $PARTICLES_LIB $SHAPER_LIB $PARAGRAPH_LIB)
export EMCC_CLOSURE_ARGS="--externs $BASE_DIR/externs.js "
echo "Generating final wasm"
# Disable '-s STRICT=1' outside of Linux until
# https://github.com/emscripten-core/emscripten/issues/12118 is resovled.
STRICTNESS="-s STRICT=1"
if [[ `uname` != "Linux" ]]; then
echo "Disabling '-s STRICT=1'. See: https://github.com/emscripten-core/emscripten/issues/12118"
STRICTNESS=""
fi
# Emscripten prefers that the .a files go last in order, otherwise, it
# may drop symbols that it incorrectly thinks aren't used. One day,
# Emscripten will use LLD, which may relax this requirement.
EMCC_DEBUG=1 ${EMCXX} \
$RELEASE_CONF \
-I. \
-Ithird_party/icu \
-Ithird_party/skcms \
-Ithird_party/externals/icu/source/common/ \
-DSK_DISABLE_AAA \
-DSK_FORCE_8_BYTE_ALIGNMENT \
-DEMSCRIPTEN_HAS_UNBOUND_TYPE_NAMES=0 \
-fno-rtti \
$WASM_GPU \
$WASM_PATHOPS \
$WASM_RT_SHADER \
$WASM_SKP \
$FONT_CFLAGS \
-std=c++17 \
--bind \
--no-entry \
--pre-js $BASE_DIR/preamble.js \
--pre-js $BASE_DIR/color.js \
--pre-js $BASE_DIR/memory.js \
--pre-js $BASE_DIR/util.js \
--pre-js $BASE_DIR/interface.js \
$MATRIX_HELPER_JS \
$PARAGRAPH_JS \
$SKOTTIE_JS \
$PARTICLES_JS \
$PATHOPS_JS \
$FONT_JS \
$SKP_JS \
$RT_SHADER_JS \
$HTML_CANVAS_API \
--pre-js $BASE_DIR/postamble.js \
$BASE_DIR/canvaskit_bindings.cpp \
$PARTICLES_BINDINGS \
$SKOTTIE_BINDINGS \
$VIEWER_BINDINGS \
$MANAGED_SKOTTIE_BINDINGS \
$PARAGRAPH_BINDINGS \
$SKOTTIE_LIB \
$VIEWER_LIB \
$PARTICLES_LIB \
$PARAGRAPH_LIB \
$BUILD_DIR/libskshaper.a \
$SHAPER_LIB \
$BUILD_DIR/libskia.a \
$BUILTIN_FONT \
-s LLD_REPORT_UNDEFINED \
-s ALLOW_MEMORY_GROWTH=1 \
-s EXPORT_NAME="CanvasKitInit" \
-s EXPORTED_FUNCTIONS=['_malloc','_free'] \
-s FORCE_FILESYSTEM=0 \
-s FILESYSTEM=0 \
-s MODULARIZE=1 \
-s NO_EXIT_RUNTIME=1 \
-s INITIAL_MEMORY=128MB \
-s WASM=1 \
$STRICTNESS \
-o $BUILD_DIR/canvaskit.js