cb40008b43
SkVM implements switches as a pseudo-loop; breaks are handled with the condition mask just like a for loop. Fallthrough is handled via a scratch Value in a temporary slot. `writeStore` neeeded to be refactored to support writing into slot(s) without an associated Variable. At IR generation time, SwitchStatements are now emitted without error even in strict-ES2 mode. The GLSL code generator currently reports these as an error in strict-ES2 mode, but this will be fixed in a followup coming shortly (the switch will be rewritten as ifs inside a one-shot loop, similar to our IR-rewrite strategy). Change-Id: I5507257246c42a35d2f46b4b9a89492a5ffeff9b Bug: skia:12450 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451421 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com> |
||
---|---|---|
.. | ||
DerivativesES2.skvm | ||
ES3Types.skvm | ||
FirstClassArrays.skvm | ||
IllegalArrayOps.skvm | ||
IllegalIndexing.skvm | ||
IllegalOperators.skvm | ||
IllegalPrecisionQualifiers.skvm | ||
IllegalRecursionComplex.skvm | ||
IllegalRecursionMutual.skvm | ||
IllegalRecursionSimple.skvm | ||
IllegalShaderSampling.skvm | ||
IllegalShaderUse.skvm | ||
IllegalStatements.skvm | ||
InvalidBlendMain.skvm | ||
InvalidColorFilterFeatures.skvm | ||
InvalidColorFilterMain.skvm | ||
InvalidShaderMain.skvm | ||
LoopConditionErrors.skvm | ||
LoopExpressionErrors.skvm | ||
LoopInitializerErrors.skvm | ||
LoopStructureErrors.skvm | ||
Ossfuzz36655.skvm | ||
Ossfuzz38131.skvm | ||
ProgramTooLarge_BlocklessLoops.skvm | ||
ProgramTooLarge_Extreme.skvm | ||
ProgramTooLarge_FlatLoop.skvm | ||
ProgramTooLarge_Functions.skvm | ||
ProgramTooLarge_NestedLoops.skvm | ||
ProgramTooLarge_SplitLoops.skvm | ||
ProgramTooLarge_StackDepth.skvm | ||
UnsupportedTypeFragmentProcessor.skvm | ||
UnsupportedTypeSampler.skvm | ||
UnsupportedTypeTexture.skvm |